The thing is Ron already tried to set it up like that after we change fy-aim to inferno only. Same effect, players don't seem to stay there hence why this doesn't work and was scrapped due to us losing a player slot and also admin inconvenience when you are trying to join the server when it's full you can't set it to auto retry when a slot opens, instead it just keeps directing you to the other server. Too many drawbacks for something what didn't work.
We are going to change the inferno slightly, but to get players in there it needs boosting, which currently we don't really want to do yet, or trying not to.
I recall a plugin (?) which would direct you to a second server if the first server you tried joining was full, it would then automatically direct you back to the first server when a slot opened up.
> join dd2 32/32
> directed to public server with message "you'll automatically join dd2 server when a slot opens up, you can cancel this by typing /xxx command."
> joins dd2 server at 31/32
As to the server itself, I would recommend something other then a classic map server. It's always the same, dd2 has 32 players, *map changes to nuke*, 15 players..
A classic map servers playerbase is unstable and will require a shitload of boosts..