November 09, 2026, 08:41:42 am

Author Topic: New Jailbreak Mod  (Read 472 times)

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Offline Stevko

New Jailbreak Mod
« on: June 02, 2012, 05:57:27 pm »
I bring you our new Jailbreak Mod. I modified it a lot so it wont change our gameplay. Removed useless things, changed and added some things. The access will be limited.

I want to thanks SNap as he helped me with everything when i needed.

Client Commands:
/glow , /unglow - command used by CTs to glow players who have freeday
/shop - the command works only when cells are closed. Once they are opened prisoners cannot use the shop
/points - the shop works with points not money. With this command you can see your current amount of points.
/lr - the command for last request menu.

Admin Commands:
/box - the command starts a box match between all prisoners. CTs can also make team matches.
/mic , /channel - the command for new mic system. You can set player "All Talk" , "Muted" , "Team Talk" , "Normal Talk".
/open , /close - To open/close cells.

High Staff Commands:
/day - the command for day menu.
/ffa - with this command you can start 3 different games. Box-Match , Snowball War , Gun-Game.
amx_take_points - To take away points from player.
amx_give_points - To give points to player.
amx_reset_points - To reset points.

Binds for CTs:
bind <key> glow_blue/red - when you have this binded you can just aim at the prisoner who you want to glow and press the binded key
bind <key> unglow - point at prisoner and unglow him by pressing the key

Shop menu
The shop menu can be opened by doing the command /shop before cells are being opened. You get points by killing as prisoner. One point for normal kill and two for headshot kill.

Shop consists:
Crowbar (24 points) - increase players damage
Armor (5 points) - give you 100 armor
Nade pack (10 points) - give you 1 HE, Flash and Smoke
Invisiblity (20 points) - makes you invisible (not fully)
Speed (10 points) - increase players speed
No footsteps (10 points) - no footsteps
Disguise (40 points) - this is very usefull item but in order to use it you need to bind a key (bind key wear_disguise). After you have binded when you press your key you will look like a CT for some time
Cell keys (40 points) - when you have cell keys you can open your cell by clicking your right mouse button (stab) on the cell

Last request menu:

1 ) 1vs1 knife battle
2 ) Shot 4 Shot
3 ) Race
4 ) Gun Toss - You will have 2 options. "Check distance by Sight" or "Check distance by Measurement".
5 ) Spray Contest - It will show you how high you sprayed.
6 ) Grenade Duel
7 ) Scout Duel - You can choose if you want to play headshot only.
8 ) Suicide Bomber
9 ) Rebel Options (requires at least 3 alive guards to be started)

Special Days:

Zombie Day - Makes the guards zombies and gives them a ratio HP. Prisoners have famas with non ending ammo (not unlimited).
Shark Day - Guards get noclip and use only knife. Prisoners use only awp and try to kill the sharks.
Deathmatch Day - Guards and Prisoners are equiped with random weapon and must fight until one survives.
Night Crawler Day - Guards are invisible and have no footsteps sound, they can climb on walls by holding "E" and must use they knife to kill. Prisoners have m4a1 + deagle and the player with best scores gets a green laser which turns into red when he aims at crawler/guard.
Freeze Tag Day - The gravity is set to low and Guards have to tag/freeze the Prisoners. Once the Prisoner is frozen he has to wait for a teammate to untag him so he can run again. If Prisoner is tagged 3 times he dies. All players have godmode.
Spartan Day - Prisoners get shields and extra HP. They must rush the gun room in order to take guns and kill the Guards. The Guards are equiped with machine guns and try to protect the gun room.
Gang Day - Prisoners are split into 2 teams - blue gang and red gang. They start fight until one of the gangs has no alive players. Then it splits them again and so on until 1 survives. All Prisoners get 250 HP and Mac10.
Midnight Nade War - All prisoners get 200 HP and start grenade fight in the darkness until 1 survives.
Snowball War - Same day as Midnight Nade War but this time there will be no extra HP and they fight with snowballs.
Gun-Game - Players kill each other to get levels up. Guards also play.

Reverse Zombie Day
Reverse Night Crawler
Reverse Shark Day

Features:
If Guards fail to open before 7:00, cells will be opened automatically!

Any suggestions or bugs post here please.

Regards
Ambrosia Staff

« Last Edit: June 02, 2012, 06:03:21 pm by Stevko »
All Signatures Have Been Removed.

Offline ~RoN

Re: New Jailbreak Mod
« Reply #1 on: June 02, 2012, 06:07:37 pm »
Yay finally thnx for your great hard job guys hope we will have fun more.
Once you cross over, there are things
in the darkness that can keep your heart
from ever feeling the light again.

Offline Ed

Re: New Jailbreak Mod
« Reply #2 on: June 02, 2012, 06:11:28 pm »
mmm nicely done Stevko, will of course report any bugs, but this sounds great already. Finally you did it :)
[div class="cat_bar"][div class="catbg" style="font-size: 18px;font-family: Oswald;line-height: 52px;text-shadow: -1px -1px rgba(0, 0, 0, 0.43);    background: #2b2b2b;background: -moz-linear-gradient(top, #2b2b2b 0%, #191919 100%);background: -webkit-linear-gradient(top, #2b2b2b 0%,#191919 100%);background: linear-gradient(to bottom, #2b2b2b 0%,#191919 100%);box-shadow: 0 2px 0 rgba(255,255,255,0.1) inset;text-align:left;font-weight: 700;"][div class="pt_bar"][div class="ptbg"][span class="pt"][email protected][/span][/div][/div]

Offline Burningsoul

Re: New Jailbreak Mod
« Reply #3 on: June 02, 2012, 06:13:36 pm »
Gj
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Offline 'PL'

Re: New Jailbreak Mod
« Reply #4 on: June 02, 2012, 06:16:37 pm »
I can't enter the thing at all :(

Offline JF

Re: New Jailbreak Mod
« Reply #5 on: June 02, 2012, 06:18:08 pm »
"Features:
If Guards fail to open before 7:00, cells will be opened automatically!"

Umm... That will avoid all the freedays we would get, because the cells will always get opened + when you're having special day and you need to keep the cells CLOSED for longer than that time given. Then you're screwed. I really suggest you to remove this feature or modify it so that the cells open at 6:55 or something, so  it will be a freeday if the CTs fail to open...
« Last Edit: June 02, 2012, 06:40:25 pm by Stevko »

Beat that speed hobos
P.S. that was already in 2010 xD

Offline Ed

Re: New Jailbreak Mod
« Reply #6 on: June 02, 2012, 06:22:29 pm »
I think that would mean that if the guards fail to open before 7.00 and it's opened automatically then it's a fd.
[div class="cat_bar"][div class="catbg" style="font-size: 18px;font-family: Oswald;line-height: 52px;text-shadow: -1px -1px rgba(0, 0, 0, 0.43);    background: #2b2b2b;background: -moz-linear-gradient(top, #2b2b2b 0%, #191919 100%);background: -webkit-linear-gradient(top, #2b2b2b 0%,#191919 100%);background: linear-gradient(to bottom, #2b2b2b 0%,#191919 100%);box-shadow: 0 2px 0 rgba(255,255,255,0.1) inset;text-align:left;font-weight: 700;"][div class="pt_bar"][div class="ptbg"][span class="pt"][email protected][/span][/div][/div]

Offline MonsteR

Re: New Jailbreak Mod
« Reply #7 on: June 02, 2012, 06:23:33 pm »
GJ stevko all the things look perferct but i still cant see them in the server because i am at Greece but when i come back to Bulgaria i will check all the new staff and also TY for the great job. ;)

Offline ~RoN

Re: New Jailbreak Mod
« Reply #8 on: June 02, 2012, 06:25:37 pm »
There is a bugg also we cant heal because as i know the e is binded to another thing to climb to the walls :D so must be changed:)
Once you cross over, there are things
in the darkness that can keep your heart
from ever feeling the light again.

Offline Stevko

Re: New Jailbreak Mod
« Reply #9 on: June 02, 2012, 06:40:48 pm »
Download problem is solved.

"Features:
If Guards fail to open before 7:00, cells will be opened automatically!"

Umm... That will avoid all the freedays we would get, because the cells will always get opened + when you're having special day and you need to keep the cells CLOSED for longer than that time given. Then you're screwed. I really suggest you to remove this feature or modify it so that the cells open at 6:55 or something, so  it will be a freeday if the CTs fail to open...

JF, it means when guards fail to open before 7:00, the cells will be opened automatically and its freeday.
All Signatures Have Been Removed.

Offline JF

Re: New Jailbreak Mod
« Reply #10 on: June 02, 2012, 06:45:06 pm »
Ok, but what if you stand next to button, the CTs can easily say that they pressed the button. I still think that it should be moved to 6:59 or whatever.
+ What if you do a special day and you want to hold the Ts inside the cells for longer time?

Beat that speed hobos
P.S. that was already in 2010 xD

Offline Ren0k.

Re: New Jailbreak Mod
« Reply #11 on: June 02, 2012, 06:46:08 pm »
Very nice, good job stevko!

Offline Stevko

Re: New Jailbreak Mod
« Reply #12 on: June 02, 2012, 06:52:42 pm »
JF, they cant say anything. If they open before 7:00, it will say, "Name opened the cells in Time". When they fail to open before 7.00, it will say, "CTs failed to open cells before 7:00, its freeday now."
All Signatures Have Been Removed.

Offline JF

Re: New Jailbreak Mod
« Reply #13 on: June 02, 2012, 06:53:57 pm »
Why do you keep avoiding my 2nd question for the 3rd time now?
I'll make it easier to spot now...

What if you do a special day and you want to hold the Ts inside the cells for longer time?

Beat that speed hobos
P.S. that was already in 2010 xD

Offline Ren0k.

Re: New Jailbreak Mod
« Reply #14 on: June 02, 2012, 06:55:30 pm »
Just open cells and say that Ts cant go out from cells... 8)

Offline Stevko

Re: New Jailbreak Mod
« Reply #15 on: June 02, 2012, 06:56:15 pm »
I didnt miss it JF, but i will solve 1 thing by 1. Why would you hold Ts in cells over 1 min?
« Last Edit: June 02, 2012, 07:05:55 pm by Stevko »
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Offline HIP[-]HOP[-]BoY-_^

  • Even a broken clock gets to be right twice a day
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Re: New Jailbreak Mod
« Reply #16 on: June 02, 2012, 07:04:09 pm »
good job bro this is very good and intersting mod

Offline Ande

Re: New Jailbreak Mod
« Reply #17 on: June 02, 2012, 07:05:56 pm »
Didn't we have this same plugin before? :/


Look mom! I found a wild Spaff!

Offline JF

Re: New Jailbreak Mod
« Reply #18 on: June 02, 2012, 07:06:40 pm »
CTs get ready by lets say 7:20, think 10 seconds what to do, call it a gunday (example on jb_snow), then they have only 10 seconds to run away and hide and when there's 20 Ts, then usually the admin online will distribute guns to Ts and open the cells.

Or when it's a special day, like nemesis, nighstalker, shark, fire, zombie, then again if the decision to make that day comes late or the admin dealing with the special day is slow with organizing the day, then the cells will be opened be4 the admin is finished with the day preparations and it may cause the fail to the game, which is very possible..

Beat that speed hobos
P.S. that was already in 2010 xD

Offline Stevko

Re: New Jailbreak Mod
« Reply #19 on: June 02, 2012, 07:25:36 pm »
Maybe we should change rule that even in special days, CTs have to open cells at 7:00.
All Signatures Have Been Removed.