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Author Topic: [DD2] AUTO SLAY  (Read 305 times)

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Offline CREEPER

[DD2] AUTO SLAY
« on: January 30, 2018, 05:15:46 pm »
Hey guys :)

I will talk about DD2 server and i recommend to add plug - AUTO SLAY!
How you know many guys do not complete the mission and when time is over they still alive.
If this plug will be added many guys will die when time will be over and then maybe they will do mission :D

Offline CREEPER

Re: [DD2] AUTO SLAY
« Reply #1 on: January 30, 2018, 05:31:08 pm »
That doesn't make any sense... What's the point of slaying them when the time is already over ? They'll play again.  Slaying them when the time is over dont make them want to play or understand the mission.

time is over, didnt completed the mission (auto slay) he will lose weapon and money! Many guys dont make the mission (mostly CT) they camp to save the  weapon or money to next round!
I can play every round (CT) and dont make a mission and i will save everything what i have, its not correct or Ts didnt completed the mission then you must die :D
And i think its correct :)

Lets see what other guys gonna say :)

Re: [DD2] AUTO SLAY
« Reply #2 on: January 30, 2018, 05:53:04 pm »
Yeah, I do support this. Many players camp at the end of a round instead of playing the mission because they don't want to lose their weapon. Auto slay won't give them that motive anymore.

Offline Krewe

Re: [DD2] AUTO SLAY
« Reply #3 on: January 30, 2018, 05:55:55 pm »
Not cool, since some situations require saving what's left for the next round.

Offline CREEPER

Re: [DD2] AUTO SLAY
« Reply #4 on: January 30, 2018, 06:07:40 pm »
Not cool, since some situations require saving what's left for the next round.

Bro, the MISSION is to plant or defuse and not to save the weapon or money when Round is over! It’s your foul if you didn’t completed the mission then you will die and lose the weapon/money to next round, so next time you gonna do that!
It’s only LOOOGIC! 

Offline Pringles

Re: [DD2] AUTO SLAY
« Reply #5 on: January 30, 2018, 08:14:20 pm »
It's admins' job to take care of people who do not play the mission. Add a plugin that does it automatically ? Hell no.

There are exceptions in every single situation. What if the round has just taken too long ?
« Last Edit: January 30, 2018, 08:16:38 pm by Pringles »

Re: [DD2] AUTO SLAY
« Reply #6 on: January 30, 2018, 08:41:04 pm »
It's admins' job to take care of people who do not play the mission. Add a plugin that does it automatically ? Hell no.

There are exceptions in every single situation. What if the round has just taken too long ?
The plugin auto slays terrorists playing after the round time is over (incase they didn't plant the bomb) , and slays counter terrorists incase they failed to defuse the bomb(after explosion).

Offline Pringles

Re: [DD2] AUTO SLAY
« Reply #7 on: January 30, 2018, 08:44:14 pm »
The plugin auto slays terrorists playing after the round time is over (incase they didn't plant the bomb) , and slays counter terrorists incase they failed to defuse the bomb(after explosion).

What if the terrorists couldn't find the C4 or it was too far (the bomb carrier dies) and the round is over ?

What if the counter-terrorists cannot defuse because they have no time to rotate or because it's 1v10 ?

Offline RAMBATEN

Re: [DD2] AUTO SLAY
« Reply #8 on: January 30, 2018, 08:56:01 pm »
Tons of players collecting exits frags..I support it cause people start to watch their radar and actually try prevent plants.

Re: [DD2] AUTO SLAY
« Reply #9 on: January 30, 2018, 09:02:55 pm »
What if the terrorists couldn't find the C4 or it was too far (the bomb carrier dies) and the round is over ?

What if the counter-terrorists cannot defuse because they have no time to rotate or because it's 1v10 ?
There is a radar to know where the bomb is. If the bomb was too far, then yes, that might be a bit unfair, but he will still get slayed because he failed to do the mission in time.
For cts, even if it was 1 vs 10, they should follow the famous statement "defuse or die trying".  :D
In general, I don't see it unfair if it got added. They get slayed because they failed to do the mission, no matter what the reason is. To me though, I support it, but it's not of THAT much importance.

Offline 6IX9INE.

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Re: [DD2] AUTO SLAY
« Reply #10 on: January 30, 2018, 09:04:34 pm »
+1  CREEPER 

AUTO SLAY posh them to ply Missoin next round   >:( >:( >:( >:( >:(
 

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Offline SilverQuick

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Re: [DD2] AUTO SLAY
« Reply #11 on: January 31, 2018, 12:59:22 am »
This would only make the round ends a lot faster where you would see everyone rushing and maybe clashing all at one point, but the problem is here, since we don't have players who would balance the teams imagine if one team dominates the other (and we seeing it daily on DD2 server) and the losing team can't even save some heavy weapons at the end of the round it would be so much difficult to compete with the winning team like this as you would find yourself broke with no money and the only weapon you would buy is Deagle or maybe Famas/Galil maximum without mentioning the fact that there are some scenarios where you have to save your gun even when you trying to defuse and killing all the remaining TS team, but you don't have much time to go for defuse it's so obvious that you would go for a save in this case in order to nicely compensate the next round.

Offline Burzum

Re: [DD2] AUTO SLAY
« Reply #12 on: January 31, 2018, 09:41:00 am »
i always supported the auto-slay, coz this will enforce players to play the mission

BUT its true, sometimes its impossible to complete mission
as Terr: if u rushed A and bomb went to B, u need to cross the map, and sometimes too little time or too many enemies make impossible to do objective
as CT: time, enemies, a newbie teammate tries to defuse without kit.... if im autoslayed coz a newbie without kit tried to defuse, i would rage. and will be worst for other players or kids

summarizing: admin´s duty
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Offline CREEPER

Re: [DD2] AUTO SLAY
« Reply #13 on: February 01, 2018, 09:48:45 pm »
UP !

Main what you think about that ? 

Yes
- good :)

 No then nothing and close the topic! :)

Offline Unreal

Re: [DD2] AUTO SLAY
« Reply #14 on: February 01, 2018, 10:12:32 pm »
I will add my 5 pennies in here, as it seems to be an issue that I dealt with in the past.

Unfortunately, there are admins that just simply slay players without thinking about the consequences the opposing team may face. As it has been already mentioned by Krew.
I remember few weeks ago playing in the server and an admin goes on about completing a mission. Whilst it is true that the purpose of the game is for terrorist to plant the bomb and ct's to defend it, but you can't force a 1 T-side player to go plant the bomb that is in tunnels and he is against 5 ct's.

You may had a force round where you had to buy a deagle or an AK without armour and you would want to save it. I personally would go for the clutch, but it ain't smart considering the fact that, the round was a force round.


Furthermore, Pringles mentioned it as well, we have admins and that is their job.

Very unfortunately for all of us, I see a lot of admins not doing their duties at all. I am surprised they're still in place but I do suggest to make changes either to rules / or to the admin staff.
As I experienced many times unfair justice and very stupid decisions towards new players and even myself.


At the end of the day, the main purpose is to get people in and provide some fun. But instead, players face rude messages that are with no explanations.
If you choose to simply slay players, you will end up losing a quarter of t-side team. Why not just simply explain? They will get it, eventually.

I feel like auto-slay may disturb a lot of people.
You say, do not camp, complete the mission.
Well, sorry dear admin, ct players with 2-3 top fragers in their team that are mostly admins keep on rushing mid as well as long and B.
And sorry, I am not so dumb to go mid and get killed within the first minute of the round.

A lot of skilled players can relate to this. Sometimes, I decide to play very passive, hoping to get trade kills or just to get a 1v3 or 1v4 at best.
That is the reason why so many t-side players camp, they do not wanna die.

Guess what, every time I join the server, 2-3 top fragers are on the same team. Where's Burzum with his complaints about balance?
Forget it, it doesn't exist and never will.
Can't balance one side of the half if the other one is simply ignored.
« Last Edit: February 01, 2018, 10:20:22 pm by AS | Unreal ~ »

Offline Andrew`

Re: [DD2] AUTO SLAY
« Reply #15 on: February 01, 2018, 10:52:12 pm »
Ever heard about "save"? Or "don't rush b like cyka blyat"? No, because you still play a 1999 game.

Nice try but this won't work out, it's not always just about the mission.
« Last Edit: February 02, 2018, 12:20:23 am by Cpt.Andrew` »

Offline Ninja Assassin

Re: [DD2] AUTO SLAY
« Reply #16 on: February 02, 2018, 12:24:52 am »
I will add my 5 pennies in here, as it seems to be an issue that I dealt with in the past.

Unfortunately, there are admins that just simply slay players without thinking about the consequences the opposing team may face. As it has been already mentioned by Krew.
I remember few weeks ago playing in the server and an admin goes on about completing a mission. Whilst it is true that the purpose of the game is for terrorist to plant the bomb and ct's to defend it, but you can't force a 1 T-side player to go plant the bomb that is in tunnels and he is against 5 ct's.

You may had a force round where you had to buy a deagle or an AK without armour and you would want to save it. I personally would go for the clutch, but it ain't smart considering the fact that, the round was a force round.


Furthermore, Pringles mentioned it as well, we have admins and that is their job.

Very unfortunately for all of us, I see a lot of admins not doing their duties at all. I am surprised they're still in place but I do suggest to make changes either to rules / or to the admin staff.
As I experienced many times unfair justice and very stupid decisions towards new players and even myself.


At the end of the day, the main purpose is to get people in and provide some fun. But instead, players face rude messages that are with no explanations.
If you choose to simply slay players, you will end up losing a quarter of t-side team. Why not just simply explain? They will get it, eventually.

I feel like auto-slay may disturb a lot of people.
You say, do not camp, complete the mission.
Well, sorry dear admin, ct players with 2-3 top fragers in their team that are mostly admins keep on rushing mid as well as long and B.
And sorry, I am not so dumb to go mid and get killed within the first minute of the round.

A lot of skilled players can relate to this. Sometimes, I decide to play very passive, hoping to get trade kills or just to get a 1v3 or 1v4 at best.
That is the reason why so many t-side players camp, they do not wanna die.

Guess what, every time I join the server, 2-3 top fragers are on the same team. Where's Burzum with his complaints about balance?
Forget it, it doesn't exist and never will.
Can't balance one side of the half if the other one is simply ignored.
I'd like to add something tho. Autoslay would be a pain in the ass for everyone. For example: lets say you have some beginners in ur team. The bomb is planted and there is 6 t's and 2cts left. By the time they get to the bomb ( sometimes) it will be too late and there is 4 secs left. Personally i prefer saving money/weapon for the next round than dying like a noob knowing it is useless.
Moreover why the hell would u add such plugin? Its a game of strategy not rushing. Keep the game as simple as it is. Dont overload it with useless plugins which will make the gameplay worse.
Once i was talking with CC he told me :" u know why i like ambrosia dd2? Because it is fresh. U feel like ur playing a lan game. Not a lot of plugins and less laggy server. "
Im with this pov. Keep the server fresh lag free and more importantly, autoslay free.
« Last Edit: February 02, 2018, 12:27:30 am by Ninja Assassin »
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Offline Hajrulla

Re: [DD2] AUTO SLAY
« Reply #17 on: February 02, 2018, 05:54:04 am »
No, don't add this.
Reason? For example you have a smart asshole like me in the server and I play as Terrorists, I manage to hide the C4 in some weird place which no one can't reach it and there's no admins what would be the point? Let admins be busy a little bit, do their work & stop playing all the time.



Offline SilverQuick

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Re: [DD2] AUTO SLAY
« Reply #18 on: February 02, 2018, 07:02:04 am »
It's that simple though, as long as our server contain a considerable number of bot/amateur players none of these plugins can fit because that would be so unfair, but if it's about having 32/32 decent players such plugins are all welcomed since everyone would play professionally and use his brain instead.

Offline Burzum

Re: [DD2] AUTO SLAY
« Reply #19 on: February 02, 2018, 11:05:24 am »
Where's Burzum with his complaints about balance?

i remember too a noob admin slaying a newbie terr coz he didnt plant c4, playing with less than 10 players on server. do u remember ¿? yes, im still here  :-* better for both if u erase me from ur thoughts   8)
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