November 08, 2026, 07:25:52 pm

Author Topic: HPK should be changed back to 250/200 instead of 150  (Read 87 times)

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Offline Ryan~

HPK should be changed back to 250/200 instead of 150
« on: December 14, 2016, 12:53:44 pm »
since I've ping  between 150-175 so I cannot play even others because of HPK(high ping kicker) please fix this to 200 atleast..
« Last Edit: December 14, 2016, 12:57:48 pm by Intrepid~RyANNNNN. ♫ »

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Offline Fisu

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Re: HPK should be changed back to 250/200 instead of 150
« Reply #1 on: December 14, 2016, 01:05:41 pm »
Well the problem is, that people with a ping of 200 teleport like fags :/

Offline Burzum

Re: HPK should be changed back to 250/200 instead of 150
« Reply #2 on: December 14, 2016, 01:07:42 pm »
its not only about ping. its about ping stable or not

a player with a ping between 180-190 stable, will lag less than a player with a ping jumping from 80 to 150, for example
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Offline Ryan~

Re: HPK should be changed back to 250/200 instead of 150
« Reply #3 on: December 14, 2016, 01:12:50 pm »
Well the problem is, that people with a ping of 200 teleport like fags :/
nothing like that if the  player has 200 ping with lag it wouldn't be hard for others to kill, actually I use to have ping between 150-175 but I don't lag ( depends on network , like most of the people have good internet cnction but their ping is below 180 then what? ain't they allowed to play?), that hpk will just mess up with the playerbase or ratio. 
« Last Edit: December 14, 2016, 01:19:26 pm by Intrepid~RyANNNNN. ♫ »

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Offline Ryan~

Re: HPK should be changed back to 250/200 instead of 150
« Reply #4 on: December 14, 2016, 01:32:52 pm »
nothing like that if the  player has 200 ping with lag it wouldn't be hard for others to kill, actually I use to have ping between 150-175 but I don't lag ( depends on network , like most of the people have good internet cnction but their ping is below 180 then what? ain't they allowed to play?), that hpk will just mess up with the playerbase or ratio.

here are some examples..






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Offline Issa Nostas

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Re: HPK should be changed back to 250/200 instead of 150
« Reply #5 on: December 14, 2016, 01:34:52 pm »
ryan is a good admin so please make it like he said ! the high ping kicker only kick players who got ping over 200 or 190 !

Offline Ryan~

Re: HPK should be changed back to 250/200 instead of 150
« Reply #6 on: December 14, 2016, 01:41:41 pm »
ryan is a good admin so please make it like he said ! the high ping kicker only kick players who got ping over 200 or 190 !
Its not just about me but also for others who play everyday in dd2 with ping 150+, it'll just shitup with playerbase.

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Offline [C]asperTheOG

Re: HPK should be changed back to 250/200 instead of 150
« Reply #7 on: December 14, 2016, 02:00:38 pm »
Ryan is the most active admin for me.. he comes at one call also he is not the only one who is having this problem.
-i strongly support this suggestion

Offline [C]asperTheOG

Re: HPK should be changed back to 250/200 instead of 150
« Reply #8 on: December 14, 2016, 02:10:56 pm »
You're just creating trouble for others by lowering the hpk, it'd not stop the hackers but yeah it'll just mess up with playerbase, let everyone have a chance to play who're coming from all around the world and let them enjoy the moments having in ambrosia..

Offline RAMBATEN

nightmare84
« Reply #9 on: December 14, 2016, 02:40:41 pm »
Change 100 ping... ???

Offline Ed

Re: HPK should be changed back to 250/200 instead of 150
« Reply #10 on: December 14, 2016, 04:33:41 pm »
The ping is changed to 250, will be effective after a map change!

I am not sure why it was set 150 as it should of never been that. 250 is good for most people to play and laggers aren't that bad, anything above 250 gets choppy so we will not go over this mark.
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Offline Ryan~

Re: HPK should be changed back to 250/200 instead of 150
« Reply #11 on: December 14, 2016, 04:40:30 pm »
The ping is changed to 250, will be effective after a map change!

I am not sure why it was set 150 as it should of never been that. 250 is good for most people to play and laggers aren't that bad, anything above 250 gets choppy so we will not go over this mark.
as the problem is solved!
Locked.

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