November 09, 2026, 11:33:53 am

Author Topic: [JB]Jail_Greytown Problem..  (Read 107 times)

0 Members and 1 Guest are viewing this topic.

Offline Fadi Al-Johari

[JB]Jail_Greytown Problem..
« on: June 13, 2015, 09:13:24 pm »
Well, I was beside the vent but from the 2nd floor of the cells, And when the cts through grenades inside the vent, I got damaged by the grenades they through, Here is a picture, and btw after that picture i took, i got naded 2 more times, my hp was 11 hp.. tried to explain to the cts none listened to me...
Soo there should be something to put to fix this problem..
Any thoughts?



Offline BloodyPro

Re: Jail_Greytown Problem..
« Reply #1 on: June 13, 2015, 09:15:21 pm »
i dont think there is a way to fix this bcoz its how the map was made


Made By Burn The Noob

Offline [C]asperTheOG

Re: Jail_Greytown Problem..
« Reply #2 on: June 13, 2015, 09:16:46 pm »
all maps must be changed 1 month already passed we got bored from these mas..

Offline 'PL'

Re: Jail_Greytown Problem..
« Reply #3 on: June 13, 2015, 09:17:37 pm »
Map is a classic clusterhole, so don't stay next to the wall next time. No reason to introduce a rule for this or remove the map. I literally grow up with that map.

Offline CoiNNN

Re: Jail_Greytown Problem..
« Reply #4 on: June 13, 2015, 09:21:29 pm »
Wait so the problem is that you got naded from a nade that went to vent?

What possible can Andrew do... CT that is chosen for this map should have more map knowledge and not nade the vent next time. Use admin chat and try explain to the admins.



Offline Fadi Al-Johari

Re: Jail_Greytown Problem..
« Reply #5 on: June 13, 2015, 10:04:11 pm »
Wait so the problem is that you got naded from a nade that went to vent?

What possible can Andrew do... CT that is chosen for this map should have more map knowledge and not nade the vent next time. Use admin chat and try explain to the admins.

And why you did i post this topic? Cuz i tried to explain to an admin he was a ct, I called him 100 times, he answers 5 times, i explain 1000 times, he don't see anything -.-, So i needed an answer, Am not saying to remove the map, But there should be something as you said CoiN "CT that is chosen for this map should have more map knowledge and not nade the vent next time"

Offline 'PL'

Re: Jail_Greytown Problem..
« Reply #6 on: June 14, 2015, 01:04:38 am »
Why would ct's not nade the vent,it's most safest option to git rid of those people there? Either you are intentionally standing near the wall to bait a freeday for you, which is again not the ct's fault if you are doing that intentionally. You won't get damaged standing anywhere else in the cell except that wall which you never need to be standing near that wall.

Offline Fadi Al-Johari

Re: Jail_Greytown Problem..
« Reply #7 on: June 14, 2015, 01:22:23 am »
Why would ct's not nade the vent,it's most safest option to git rid of those people there? Either you are intentionally standing near the wall to bait a freeday for you, which is again not the ct's fault if you are doing that intentionally. You won't get damaged standing anywhere else in the cell except that wall which you never need to be standing near that wall.
Well, you cant tell if i was really intentionally standing there or not, I wasn't actually, And also am not talking only about my self getting damaged, I almost see new players everyday in the server, And when they try to explain like when i tried, none of the admins was giving any attention, they will just leave or get mad, Its a little proportion of getting a new player in the same cell in the same place i was standing at, but still so, I think right now there is no way to fix this, If anybody else got thoughts say it, If Andrew or romantic got nothing to say about it, lock this topic and thank you guys for the opinions :).

Offline Andrew`

Re: Jail_Greytown Problem..
« Reply #8 on: June 15, 2015, 02:00:43 pm »
all maps must be changed 1 month already passed we got bored from these mas..
You started playing again like few weeks ago and got bored already? Let me remind you we have 24 maps at the moment.

About the map, there's nothing that can be done, unless someone got time to re-make the map without this problem, but it's kinda CS physics, if you're nearby, even behind a wall, you get damaged.

Offline Fisu

  • The only time success comes before work is in the dictionary.
  • Unstoppable
  • *****
  • Posts: 6973
  • Total likes: 616
  • :)
Re: Jail_Greytown Problem..
« Reply #9 on: June 15, 2015, 02:34:29 pm »
EZ PZ KILL VENT WITH NADE

Don't stand there, you wont get damaged. I always listen if I command :)

BTW @Andrew~ DUHESH MEM PA KUR BOJ KOMMAND JAM MA I MIRI :D HAHA :P

Re: Jail_Greytown Problem..
« Reply #10 on: June 15, 2015, 02:45:11 pm »
Just stay away from the wall , if CT damage you tell them.
I don't nade the vent until the cells are opened to let the T's go inside the cage.
Also , yes Andrew there are many maps but most are unplayed , reason being either no one votes for them or when the map is being played , before the first round even , a vote is made to change the map and it's ALWAYS yes so new maps can't be played.
Maybe a new rule for admins , don't vote change map until 2 or 3 maps are changed.
There is also RTV so players can use RTV after 10 minutes...



MODIFIED from Popay: It's the maps problem, not servers. Nothing can be done if the maps is not redone.
« Last Edit: September 24, 2015, 10:13:52 pm by P o p a y »
"-r/CopyPasta."