November 08, 2026, 04:55:17 pm

Author Topic: New maps on Public Server  (Read 153 times)

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Offline eArz.

New maps on Public Server
« on: March 28, 2015, 04:28:48 pm »
Hi all, I hope I post on good topic.
All is in title, I ask if you could add some new maps in your public server..

I have some ideas,

First for awp_maps : awp_map, awp_bycastor32, awp4one, aaa_awp, tir_pigeon(1 or 2).
For fun_maps : fun_allinone, 35_hp, aim_deagle_crazy, awp_castle_old
For aim_maps : aim_sk_galil_famas , aim_headshot , aim_m4a1, aim_glock, aim_porno (uhhhhhhh ^^)
For de_maps : de_algeria, de_dust_castle, de_grec, de_aztec2003, de_cpl_strike_32 or de_mirage, de_scud_2k1, de_aztec_mcrx or mrcx don't remember ^^

With all these maps, and with maps already in server, you could make a first votemap to choose between :
1- Fun maps
2- Aim maps
3- Awp maps
4- De maps (Deathmatch Equipe)

After choosing this kind of map, another vote will occure to choose for example, 4/5 aim maps if aim maps were chosen, 4/5 awp maps if awp maps were chosen, etc...

I know french servers who are doing this and i think it's a good idea to do votemaps.
I want to say you that all these maps i propose, i already played them in french servers since 2006 on 15v15, 10v10 or 5v5 and every time it was a good time. All maps I propose to you. All good maps.

I don't ask you to take all maps, I don't ask you 'to comply with my request', just study this possibility and say me if you agree.

Ty for reading this perfect english language lolilol  ;D


Offline Timmer|Lv

Re: New maps on Public Server
« Reply #1 on: March 28, 2015, 04:40:14 pm »
nice maps  8)

Offline eArz.

Re: New maps on Public Server
« Reply #2 on: March 28, 2015, 10:35:00 pm »
And please, is it possible to delete dust2 choice who makes nonsense because u already have a dd2 dedicated server

Offline P o p a y

Re: New maps on Public Server
« Reply #3 on: March 29, 2015, 03:44:33 am »
eaRz please next time check where you are posting.

we have different areas on forum where to post suggestion, complaint, information or e.t.c.

Thank you for understanding,

Topic moved,
Popay

Offline eArz.

Re: New maps on Public Server
« Reply #4 on: March 29, 2015, 01:58:51 pm »
Ok, Thank you popey

Offline Burzum

Re: New maps on Public Server
« Reply #5 on: March 29, 2015, 02:22:15 pm »
good suggestion

this is public server maplist: http://www.ambrosia-servers.eu/community/index.php?topic=29165.msg367326#msg367326

as u can see we already got 35hp, aim_headshot, awp_map, aim_dgl_pro and many others aim/fy maps

problem is: players want always the same maps.... whenever they see a new map they leave

i was thinking in remove almost every cs/de maps and keep only the most common: inferno, nuke, westwood, dust, aztec and dd2 (why dust2? coz ppl love this map and its good for catch players into server)

anyways, i like ur suggestion. lets hear other member´s opinions about this
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Offline eArz.

Re: New maps on Public Server
« Reply #6 on: March 29, 2015, 03:14:33 pm »
Thank you burzum and Ok for D2, like this evening, we were 5on5 on aim ak_colt and when marceaux put D2, we were at the end 12v12 (more than d2 server lol), it seems people like to eat d2 sleep d2 and poo d2 :/

'To fix my proposition', i think same than you, as to keep most common de_maps and maybe, one new map each two weeks or each months. I dont find translation but as we say in French : La nouveauté/le renouvellement ne peut faire que du bien/ne peut pas faire de mal.. hope you can translate in your words ^^

For cs_maps, by experience in public server, only cs_assault_hotel is played, maybe office but less, others maps are non-played, and even if these 2 cs_maps are played, hostages get rescued one time in 20 rounds because i see players playing like de_maps/camp_maps and not as cs_maps.

I understand you can't satisfy only 1 player if others players like to play every day of every month always the same map. I think it's not a good thing to enjoy cs, but it's my opinion because as I said, these maps I propose are simply gorgeous, it's a pity to not try once them ^^

Well, let's see other members opinions.
And have all a good week-end



Offline Rawrplus

Re: New maps on Public Server
« Reply #7 on: March 30, 2015, 01:57:13 pm »
Thank you burzum and Ok for D2, like this evening, we were 5on5 on aim ak_colt and when marceaux put D2, we were at the end 12v12 (more than d2 server lol), it seems people like to eat d2 sleep d2 and poo d2 :/

'To fix my proposition', i think same than you, as to keep most common de_maps and maybe, one new map each two weeks or each months. I dont find translation but as we say in French : La nouveauté/le renouvellement ne peut faire que du bien/ne peut pas faire de mal.. hope you can translate in your words ^^

For cs_maps, by experience in public server, only cs_assault_hotel is played, maybe office but less, others maps are non-played, and even if these 2 cs_maps are played, hostages get rescued one time in 20 rounds because i see players playing like de_maps/camp_maps and not as cs_maps.

I understand you can't satisfy only 1 player if others players like to play every day of every month always the same map. I think it's not a good thing to enjoy cs, but it's my opinion because as I said, these maps I propose are simply gorgeous, it's a pity to not try once them ^^

Well, let's see other members opinions.
And have all a good week-end

Thing is, unless we'd want to invest large amounts of money into boosting which would artificially increase number of people playing. like some communities do, but honestly it's waste of money. It's not worth wasting money on temporarily redirecting some confused russian players through weird servers, when it's  not an actual stable playerbase that would be beneficial to our community other than mere numbers and good looking gametracker bar.

I remember back in the day we used to have bigger variety in 1.6 servers, such as deathmatch or even assault, and pretty much any time there wasn't a de_ map, the server would have 4 times less traffic than usual.
Naturally it's very fun to experiment with newer, unplayed maps for somebody who has played the regular ones for more than a while, but thing is, your average player, when searching for a server. first thing he will do is search for an "attractive map" to play on - especially in these public / classic servers. I'm all for variety, but as it was stated, there's a thin line where too much inovation actually gets to be bad and where's the line to be drawn? Now that's a good question.


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Offline eArz.

Re: New maps on Public Server
« Reply #8 on: April 07, 2015, 01:30:52 pm »
Ok, so i remake my demand. Is it possible to change 3/4 unplayed maps to maps i wrote here ?
Such as : aim_scout, as_oilrig, cs_747, cs_havana, de_airstrip TO awp_bycastor32, tir_pigeon, fun_allinone, aim_glock

Offline Fisu

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Re: New maps on Public Server
« Reply #9 on: April 07, 2015, 03:27:14 pm »
IMO Aim_Maps and awp maps attract more players than, de_dust2 :D I used to always join server, put fy_snow waited until the server was so full that u only spammed through each wall to kill somone, this is where I changed the map to dust2, which filled the server after that we had traffic for the whole day. Now wether it's aim_scout or aim_map, I think it doesn't matter, so adding those aim_maps would be a great benefit.

(Adding random de_maps, or selfmade maps, isn't good)

:)

Offline Burzum

Re: New maps on Public Server
« Reply #10 on: April 08, 2015, 11:07:26 am »
Public maplist: http://www.ambrosia-servers.eu/community/index.php?topic=29165.0

we got more than 50 maps on server (fy, aim, cs, custom). on cycle we will keep only 5/6 standard de_maps to bring some activity. the rest of +40 maps can be voted and runned by admins. so u can ask to admins for vote all these maps
« Last Edit: April 08, 2015, 11:28:25 am by Burzum »
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Offline P o p a y

Re: New maps on Public Server
« Reply #11 on: June 01, 2015, 06:52:44 pm »
Mostly added.

Accepted.