November 08, 2026, 06:31:44 pm

Author Topic: [Added]de_aztec_mrcx  (Read 190 times)

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Offline 'PL'

Re: de_aztec2
« Reply #20 on: February 18, 2015, 11:28:41 pm »
Marceaux, you can just use a complicated name, there is probably a de_aztec 2015 surely.
I'd like to beta test ur map before it goes public thou :(


Offline SilverQuick

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Re: de_aztec2
« Reply #21 on: February 19, 2015, 06:46:08 am »
Suggestions for a name?
de_aztec_marceaux 8)

Offline gAnX

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Re: de_aztec2
« Reply #22 on: February 19, 2015, 07:34:38 am »



Nice work Marceaux
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Offline Burzum

Re: de_aztec2
« Reply #23 on: February 19, 2015, 08:50:03 am »
already asked for add it
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Offline Marceaux

Re: de_aztec2
« Reply #24 on: February 19, 2015, 09:19:40 am »
Thanks.

Maybe you can add my name behind it.
I'm allready working on a new map de_assault. (hope i can get it to make sense)

If i make more, they are connected through my nick or something.
For now you can even keep them ambrosia exclusive.


Offline Burzum

Re: de_aztec2
« Reply #25 on: February 19, 2015, 09:27:32 am »
Thanks.

Maybe you can add my name behind it.
I'm allready working on a new map de_assault. (hope i can get it to make sense)

If i make more, they are connected through my nick or something.
For now you can even keep them ambrosia exclusive.

u choose the name u want, its ur map  8)
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Offline Marceaux

Re: de_aztec2
« Reply #26 on: February 19, 2015, 09:30:25 am »
de_aztec_mrcx


mrcx keeps marceaux shorter, thats easier i guess, long names can be annoying?

Offline SilverQuick

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Re: de_aztec2
« Reply #27 on: February 19, 2015, 03:35:03 pm »
de_aztec_mrcx


mrcx keeps marceaux shorter, thats easier i guess, long names can be annoying?
I like the name de_aztec_mrcx easy to spell so why not?! after all it's your map. ;)
« Last Edit: February 19, 2015, 03:37:15 pm by ś ɉ ȴ ѵ έ ɾ Ǫ ύ ɉ č Ҟ ツ »

Offline Marceaux

Re: de_aztec2
« Reply #28 on: February 19, 2015, 06:41:52 pm »
Currently working on de_assault_mrcx

60% complete, everything is in place, just need to get all the encounter spots right, and try to avoid al the lame spots.

When im futher ill post screenshots.


Offline gAnX

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Re: de_aztec2
« Reply #29 on: February 20, 2015, 07:24:10 am »
Currently working on de_assault_mrcx

60% complete, everything is in place, just need to get all the encounter spots right, and try to avoid al the lame spots.

When im futher ill post screenshots.

Nice one. Would love to see some of the classic maps revamped. Would make Ambrosia a bit unique (which is a good thing imo)
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Offline Marceaux

Re: de_aztec2
« Reply #30 on: February 20, 2015, 08:00:09 am »
Well i need someone to look at and give feedback for as far as i got it now.

Volunteers?

Offline Burzum

Re: de_aztec_mrcx
« Reply #31 on: February 28, 2015, 10:57:51 am »
map added on server

trying to add it on galileo plug, so we can nominate it and will be shown on autovotes

thank u
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