Hello,
My other topic can be removed.
I've been working with Hammer all week, my other maps are bad.
But this new one is kickass if i may say so myself.
It does have the aztec feel and looks.
I have also worked out everything as good as i could.
- Timings to bombspots are equal or a few seconds in CT favor.
- Timings to encounter spots are equal.
- Map is devided equal, but does have enough variance.
- Rotating between bombspot A and B is doable via 3-4 ways, but there are only 3 ways to attack a bombspot.
- Map might be considered mid-large, but travel time is minimum.
--- Just need to fix lightning in the bridges.
Feedback appreciated.
A few screenshots down below:
!The last 2 screenshots are overview, they will give the best info of the map!Terrorist spawn:

Counter Terrorist spawn:

Bomb Spot A:


Bomb Spot B:

Sewers :


Bridge CT:

Bridge T:

Mid :


Map overview:

