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Author Topic: [DENIED][CS] Unban Request - Semigear (Public) [Judge: Under~]  (Read 552 times)

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Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #20 on: January 24, 2015, 06:05:32 pm »
Provide the original screenshot coz that is not the original in the demo when you was in that position your friend was dead but in the screenshot the radar shows that your friend was behind you,in your first unban req of last week the screenshot is suspicious too coz we cant see thecrosshair you modified it like this i mean guys be sharp take a very close look focus analyze the demo and the screenshot,thank you d3 you made my point.
« Last Edit: January 24, 2015, 06:44:46 pm by silex™ »

Offline semigear

Re: [CS1.6] semigear - wallhack - public server
« Reply #21 on: January 24, 2015, 06:12:05 pm »
semigear is a oldschool paint pro in the ss some modification was made.
the first ban in dd2 u can clearly see the crosshair is faded by red painting if u zoom in
the second ban the ban information in the top of the ss is messing and the box and the wall is cut in two images coz he add a pictures in to the original one so it hard to make the image looks like real
he play with bot nad himself with frag to reach 10hp nd make a ss
LOL, nice post tho. I don't know why the ban information in the top of the first screenshot is missing. As I said before, the vague line you see is probarbly thanks to vsynq not turned on. Explaination: http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-GTX-690-Review-Dual-GK104-Kepler-Greatness/Kepler-Features-Ada

With VSync disabled completely though, you will see visual tearing on horizontal lines in games. It is likely that every gamer has experienced this scenario.

The screenshot from the first ban has been resized to be smaller. I'm not a graphic designer but it is possible that pixels tend up to act weird then?

The story you tell here makes me laugh tho.. You really think I went into a server with the same map, added a bot to my team (chich stands on exactly the same spot as in the demo), nade myself to exactly 10 hp, went to exactly the same spot, wrote that same sentence and made an screenshot at exactly the same time? Dude, you just made my day  :D :D :D
« Last Edit: January 24, 2015, 06:14:26 pm by semigear »

Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #22 on: January 24, 2015, 06:17:38 pm »
semigear is a oldschool paint pro in the ss some modification was made.
the first ban in dd2 u can clearly see the crosshair is faded by red painting if u zoom in
the second ban the ban information in the top of the ss is messing and the box and the wall is cut in two images coz he add a pictures in to the original one so it hard to make the image looks like real
he play with bot nad himself with frag to reach 10hp nd make a ss
LOL, nice post tho. I don't know why the ban information in the top of the first screenshot is missing. As I said before, the vague line you see is probarbly thanks to vsynq not turned on. Explaination: http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-GTX-690-Review-Dual-GK104-Kepler-Greatness/Kepler-Features-Ada
(Image removed from quote.)
With VSync disabled completely though, you will see visual tearing on horizontal lines in games. It is likely that every gamer has experienced this scenario.

The screenshot from the first ban has been resized to be smaller. I'm not a graphic designer but it is possible that pixels tend up to act weird then?

The story you tell here makes me laugh tho.. You really think I went into a server with the same map, added a bot to my team (chich stands on exactly the same spot as in the demo), nade myself to exactly 10 hp, went to exactly the same spot, wrote that same sentence and made an screenshot at exactly the same time? Dude, you just made my day  :D :D :D
There is no tend up pixels provide the original screenshot your friend was dead in the demo when you got banned but the screenshot shows that your friend is a live coz you thought that your friend was alive and you faked the screenshot,the screenshot wasnt taken in that spot you was close to the box and your friend was dead.

Offline semigear

Re: [CS1.6] semigear - wallhack - public server
« Reply #23 on: January 24, 2015, 06:21:07 pm »
semigear is a oldschool paint pro in the ss some modification was made.
the first ban in dd2 u can clearly see the crosshair is faded by red painting if u zoom in
the second ban the ban information in the top of the ss is messing and the box and the wall is cut in two images coz he add a pictures in to the original one so it hard to make the image looks like real
he play with bot nad himself with frag to reach 10hp nd make a ss
LOL, nice post tho. I don't know why the ban information in the top of the first screenshot is missing. As I said before, the vague line you see is probarbly thanks to vsynq not turned on. Explaination: http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-GeForce-GTX-690-Review-Dual-GK104-Kepler-Greatness/Kepler-Features-Ada
(Image removed from quote.)
With VSync disabled completely though, you will see visual tearing on horizontal lines in games. It is likely that every gamer has experienced this scenario.

The screenshot from the first ban has been resized to be smaller. I'm not a graphic designer but it is possible that pixels tend up to act weird then?

The story you tell here makes me laugh tho.. You really think I went into a server with the same map, added a bot to my team (chich stands on exactly the same spot as in the demo), nade myself to exactly 10 hp, went to exactly the same spot, wrote that same sentence and made an screenshot at exactly the same time? Dude, you just made my day  :D :D :D
There is no tend up pixels provide the original screenshot your friend was dead in the demo when you got banned but the screenshot shows that your friend is a live coz you thought that your friend was alive and you faked the screenshot,the screenshot was taken in that spot you was close to the box and your friend was dead.
Than how is it possible that when you ban me, you inmediatly switch to recording my teammate, who is STILL alive?

And for the first ban screenshot, this is what I'm seeing when I zoom in at my aim:


You guys really want me banned heh? Anyway, for the last time: I have not cheated and I haven't edited my SS.

Offline D3Y!!S

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Re: [CS1.6] semigear - wallhack - public server
« Reply #24 on: January 24, 2015, 06:29:47 pm »
after the ban he record player named (what it do) he play as Tero not ct
with vsync the whole image is shifting so in the ss the box that ur standing behind is shifted but not all the box is, the edge of the box  (close to the muzzel flash is not affected by vsync)
but the wall under the crosshair is affected by vsync

« Last Edit: January 24, 2015, 08:13:06 pm by D3Y!!S »

Offline semigear

Re: [CS1.6] semigear - wallhack - public server
« Reply #25 on: January 24, 2015, 06:36:23 pm »
with vsync the whole image is shifting so in the ss the box that ur standing behind is shifted but not all the box is, the edge of the box  (close to the muzzel flash is not affected by vsync)
but the wall under the crosshair is affected by vsync ?,?
I don't understand you now?
Let's let more people look at this because clearly I can't say anything to you guys or something else is 'weird' again... Let's see if other people will back me up. If more people have questions about anything that I CAN answer just ask them.

For now I'll just wait. I'vemade my defence I guess  ::)

Offline gAnX

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Re: [CS1.6] semigear - wallhack - public server
« Reply #26 on: January 24, 2015, 08:24:28 pm »
Well for me I dont understand why the ban message at the top is missing on the screenshot, it was there when I banned you in DD2 but not this time? The screen tearing is strange too, I have not seen any ban screenshot with screentear on it before. I occasionally get screen tearing too on my pc regardless of vsync. Probably something to do with cs1.6 being really old but I dont know enough about it to comment on that.

To many small things are going wrong when you get banned, seems to be a reason for everything. The crosshair issue from the DD2 ban is very strange and now the missing ban message at the top. In my opinion you are toggling, nobody else has these kind of issues with ban screenshots but you.
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Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #27 on: January 24, 2015, 08:43:56 pm »
Well for me I dont understand why the ban message at the top is missing on the screenshot, it was there when I banned you in DD2 but not this time? The screen tearing is strange too, I have not seen any ban screenshot with screentear on it before. I occasionally get screen tearing too on my pc regardless of vsync. Probably something to do with cs1.6 being really old but I dont know enough about it to comment on that.

To many small things are going wrong when you get banned, seems to be a reason for everything. The crosshair issue from the DD2 ban is very strange and now the missing ban message at the top. In my opinion you are toggling, nobody else has these kind of issues with ban screenshots but you.
Exactly ganx i have never seen other players with these kind of issues this guy messed and modified the screenshots and its so obvious.

Offline Andrew`

Re: [CS1.6] semigear - wallhack - public server
« Reply #28 on: January 24, 2015, 09:16:23 pm »
guys take a close look at the screenshot he modified it in the demo he wasnt banned at that position he was very close to the box take a look at the demo its very important and the the time and the ip must be in top of the screenshot you modified , when he was banned the time was 1.37 not 1.33 watch the demo again the screenshot and the demo dont fit together.
First time I hear about the ability to take an SS before the ban and predicting you're gonna get banned and then post it here. You do not know how exactly the ban system works, there could either be a delay on the ban or a delay on the SS take. Sorry mate I don't know you but you seem like you desperately want to get him banned either if he's clean or not, posting theories that don't prove a lot.

semigear is a oldschool paint pro in the ss some modification was made.
the first ban in dd2 u can clearly see the crosshair is faded by red painting if u zoom in
the second ban the ban information in the top of the ss is missing and the box and the wall is cut in two images coz he add a pictures in to the original one so it hard to make the image looks like real

You do realise this is a 1999 game, right? At that time Tomb Raider's boobs in the game were triangular.

I would appreciate if you stop the cockfights for a couple of screenshots that MAY prove something and post your opinions about the demo. We WILL consider the SS, but the demo helps a lot.

Thank you.

Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #29 on: January 24, 2015, 09:24:04 pm »
look at the screenshots man the screenshot of the first unban req its ver y suspicious i mean look at the crosshair its not clearly seen and that impossible the crosshair is always seen and obvious and in this screenshot the time and the ip and the other informations are missing and thats weird this guys modified the screenshots .
« Last Edit: January 25, 2015, 08:38:16 am by silex™ »

Offline D3Y!!S

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Re: [CS1.6] semigear - wallhack - public server
« Reply #30 on: January 24, 2015, 09:28:34 pm »
this is not screen tearing

Offline Rubix

Re: [CS1.6] semigear - wallhack - public server
« Reply #31 on: January 24, 2015, 09:34:07 pm »
After relooking at the images, id just like to add that screen tearing is only visable on the users monitor, and a ss will not capture any screen tearing.
With this I do find it rather perculiar that the lines are indeed there :)
If only TS3 was like this all the time <3




Offline Andrew`

Re: [CS1.6] semigear - wallhack - public server
« Reply #32 on: January 24, 2015, 09:41:27 pm »
After relooking at the images, id just like to add that screen tearing is only visable on the users monitor, and a ss will not capture any screen tearing.
With this I do find it rather perculiar that the lines are indeed there :)
Really? I assume it will show up, it's the game being unstable, not the screen, so wouldn't it be shown on the SS as well?

As I said dear silex, we are not forgetting the SS, but let's not just talk about it again and again.

Offline Rubix

Re: [CS1.6] semigear - wallhack - public server
« Reply #33 on: January 24, 2015, 09:42:31 pm »
After relooking at the images, id just like to add that screen tearing is only visable on the users monitor, and a ss will not capture any screen tearing.
With this I do find it rather perculiar that the lines are indeed there :)
What do you mean rubix?
The lines in the screenshot "vsync, screen tearing w/e" is not possible to be caught in a screenshot as tearing is only on the monitors output and not virtually within the system. This leads me to believe that indeed a layer was placed over the initial screenshot to hide the fact he was cheating.
If only TS3 was like this all the time <3




Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #34 on: January 24, 2015, 09:45:50 pm »
After relooking at the images, id just like to add that screen tearing is only visable on the users monitor, and a ss will not capture any screen tearing.
With this I do find it rather perculiar that the lines are indeed there :)
What do you mean rubix?
The lines in the screenshot "vsync, screen tearing w/e" is not possible to be caught in a screenshot as tearing is only on the monitors output and not virtually within the system. This leads me to believe that indeed a layer was placed over the initial screenshot to hide the fact he was cheating.
Thats what we wanted to show you thats what we are talking about .
« Last Edit: January 25, 2015, 08:38:41 am by silex™ »

Offline 'PL'

Re: [CS1.6] semigear - wallhack - public server
« Reply #35 on: January 24, 2015, 10:24:20 pm »
LsPasus v2

Offline Burzum

Re: [CS1.6] semigear - wallhack - public server
« Reply #36 on: January 25, 2015, 01:20:37 pm »
demo clean. find a wh on fy/aim maps is very difficult... the wallbangs are standard. look to walls for "listen" better is true, i do the same to know exactly where enemy is

semigear loves to wallbang all the time, even on standard maps, i spected him a lot since he was banned the 1st time


about SS, dunno about you, but when i ban somebody sometimes i see the HUD message on screen, and sometimes not...... sometimes it takes 3 secs and sometimes it takes forever..... and sometimes i see banned by admin Obama, reason X.... so we can not trust the SS 100%

demo is clean
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Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #37 on: January 25, 2015, 01:26:06 pm »
demo clean. find a wh on fy/aim maps is very difficult... the wallbangs are standard. look to walls for "listen" better is true, i do the same to know exactly where enemy is

semigear loves to wallbang all the time, even on standard maps, i spected him a lot since he was banned the 1st time


about SS, dunno about you, but when i ban somebody sometimes i see the HUD message on screen, and sometimes not...... sometimes it takes 3 secs and sometimes it takes forever..... and sometimes i see banned by admin Obama, reason X.... so we can not trust the SS 100%

demo is clean
This guy modifys the screeshot sburzum take a look at the first screenshot of the first unban req the crosshair, its very weird i mean the crosshair is always clear you can see it no metter what ,look very closely at the secound screenshot you see the line that doesnt show in the screenshots never, and where are the time and the other informations in top of the  2nd screenshot he modified it check the replies of iddqd of his first unban req ,semigear edited the screenshots burzum.
« Last Edit: January 25, 2015, 01:27:50 pm by silex™ »

Offline semigear

Re: [CS1.6] semigear - wallhack - public server
« Reply #38 on: January 25, 2015, 01:34:53 pm »
demo clean. find a wh on fy/aim maps is very difficult... the wallbangs are standard. look to walls for "listen" better is true, i do the same to know exactly where enemy is

semigear loves to wallbang all the time, even on standard maps, i spected him a lot since he was banned the 1st time


about SS, dunno about you, but when i ban somebody sometimes i see the HUD message on screen, and sometimes not...... sometimes it takes 3 secs and sometimes it takes forever..... and sometimes i see banned by admin Obama, reason X.... so we can not trust the SS 100%

demo is clean
This guy modifys the screeshot sburzum take a look at the first screenshot of the first unban req the crosshair, its very weird i mean the crosshair is always clear you can see it no metter what ,look very closely at the secound screenshot you see the line that doesnt show in the screenshots never, and where are the time and the other informations in top of the  2nd screenshot he modified it check the replies of iddqd of his first unban req ,semigear edited the screenshots burzum.
I have to admit I love it how you hate me LOL  :D Why don't you just admit you made a demo that's shit and you try to get me banned by a screenshot which has been on the server side without my control and then point it at me why the screenshot is showing weird stuff?

After this is finished I demand a picture of yourself with a note in ur hand that tells you how sorry you are for banning me  :-*

Offline silex™

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Re: [CS1.6] semigear - wallhack - public server
« Reply #39 on: January 25, 2015, 01:51:08 pm »
In the first screenshot of dust2 he made the crosshair hard to be seen coz he hides something i mean comon guys are you blind,why we cant see the crosshair clearly coz he modified the ss the crosshair is always clear its not fogy or something,In the secound ss he replaced the top of the ss thats why we cant see the informations on the top its missing and that is the prove guys he modified the ss he replaced the top of the ss by another image by another part thats why we see that line ,in the normal screenshot we find the yellow writhing in the top of the ss and that is the mission part in this ss .


« Last Edit: January 25, 2015, 01:58:44 pm by silex™ »