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Author Topic: [JB] Suggestion  (Read 184 times)

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Offline ℓσкαтσя

[JB] Suggestion
« on: November 22, 2014, 03:52:14 pm »
Can tony make a points system for CT's? Like, Every time CT's win a round, they all gain an amount of points, depending on many T's are they facing (%Ratio)



Thanks.


two things are infinite: the universe and human stupidity; and I'm not sure about the universe.
-Albert Einstein

Offline Hajrulla

Re: [JB] Suggestion
« Reply #1 on: November 22, 2014, 04:05:08 pm »
No.All CTs will be ranking.

Offline ℓσкαтσя

Re: [JB] Suggestion
« Reply #2 on: November 22, 2014, 04:38:14 pm »
No.All CTs will be ranking.
I knew that I'll get this answer from some body.. you dont get it, do you? gaining points by winning rounds, not killing prisoners.

You can win the round as a CT by any method you want as long as its not against any rule. It doesn't have to be ranking.


two things are infinite: the universe and human stupidity; and I'm not sure about the universe.
-Albert Einstein

Offline ADRENALIN`#

Re: [JB] Suggestion
« Reply #3 on: November 22, 2014, 04:51:01 pm »
Not all CT's knows rules..

don't mix between my personality and my attitude
because my personality is me and my attitude depends on you.

Offline ℓσкαтσя

Re: [JB] Suggestion
« Reply #4 on: November 22, 2014, 04:56:34 pm »
Not all CT's knows rules..
omg..
Knowing the rules or having a points system doesn't MAKE the CT player a ranker.

So you're telling me that not having a points system make CT's not rankers? Let me tell you something, here in Ambrosia JB CT's do their BEST just to avoid the T's rebelling. Having a points system or not doesn't affect the CT's(At being a ranker or not) at all.
« Last Edit: November 22, 2014, 04:58:07 pm by ℓσкαтσя™ »


two things are infinite: the universe and human stupidity; and I'm not sure about the universe.
-Albert Einstein

Offline Ed

Re: [JB] Suggestion
« Reply #5 on: November 22, 2014, 05:03:40 pm »
Well as people have said it before, it might be a ranking possibility. In my eyes not an actual ranking, but point madness. Imagine how many kills can a CT get in one map? It is quite a lot, calculate that in points and it clearly gives you a big boost.

People will find it unfair and heck a lot will try to be CT's for the sake of it which will result in more freekills, people abusing it by plain freekilling just to get more points.

Not advisable.
[div class="cat_bar"][div class="catbg" style="font-size: 18px;font-family: Oswald;line-height: 52px;text-shadow: -1px -1px rgba(0, 0, 0, 0.43);    background: #2b2b2b;background: -moz-linear-gradient(top, #2b2b2b 0%, #191919 100%);background: -webkit-linear-gradient(top, #2b2b2b 0%,#191919 100%);background: linear-gradient(to bottom, #2b2b2b 0%,#191919 100%);box-shadow: 0 2px 0 rgba(255,255,255,0.1) inset;text-align:left;font-weight: 700;"][div class="pt_bar"][div class="ptbg"][span class="pt"][email protected][/span][/div][/div]

Offline Noex'

Re: [JB] Suggestion
« Reply #6 on: November 22, 2014, 05:06:29 pm »
Ratio is 1:3 why not make it like 40 kills get = 20 points (aka half of his kills)

Offline ℓσкαтσя

Re: [JB] Suggestion
« Reply #7 on: November 22, 2014, 05:12:42 pm »
argghh

You misunderstood me, killing prisoners will not add any points to the guards. Guards will only gain points when they win a ROUND. For example the prisoners were 20 and the guards won the round, each one of the guards will gain 4 points. (1 point for each 5 prisoners)

Got it now??


two things are infinite: the universe and human stupidity; and I'm not sure about the universe.
-Albert Einstein

Offline Hajrulla

Re: [JB] Suggestion
« Reply #8 on: November 22, 2014, 05:15:51 pm »
No, it is still the same thing, you don't understand.
Killing prisoners>winning a round
The point of the CTs will be to win a round by killing prisoners, so it is the same thing.



Offline P o p a y

Re: [JB] Suggestion
« Reply #9 on: November 22, 2014, 05:16:30 pm »
Winning rounds not killing people you say, eh? And how do you think CTs win the round ? With of course eliminating all Ts.

You talk about the same.

No support, no matter how hard they will try to rank, there is always a sparkle in them to rank. I know I would :)

Offline Zizu~

Re: [JB] Suggestion
« Reply #10 on: November 22, 2014, 05:55:29 pm »
Its fine without it!

Offline Andrew`

Re: [JB] Suggestion
« Reply #11 on: November 23, 2014, 01:44:41 pm »
Sounds like a good idea, but as others said, it will be a chance for people to abuse this, but even if they don't, let's say once or twice a day people that don't know the rules very well might go CT(like shadowfiend for example) and they will probably freekill once or twice and win a few rounds, that would be unintentional points awarded to people that didn't play the game well.

Re: [JB] Suggestion
« Reply #12 on: November 23, 2014, 02:09:48 pm »
I'll try to explain it since I like the idea.

What he means is , if in the server there are let's say 10 prisoners and 2 guards , IF they win a round they will get 2 Points.
Now many will be saying they can freekill and all , yes of course but if they freekill surely they will be reported and will get banned so no "point" in doing that. getit?

Now this suggestion will bring us to having active admins , which anyways every server needs an active admin , if the admins choose a CT then of course
they will choose the good CT's , new CT's will have to learn the rules properly.

The CT's will NOT get points for killing prisoners but instead for winning the round , which means even though they do hard commands , they yet have to face LR and usually a T wins but the CT will win according to their skills , so that's one more reason , you're good at this game and commanding properly and handling the prisoners so the guard should be awarded with something!

Looking at the amount of wins T's get and CT's get , Prisoners are always more than the CT's (well ,almost 95% of the time).

Prisoners get points (2) if they win and (1) for staying in the server , so 3 points for the prisoners per round +extra for killing CT's.

Prisoners killing CT's = CT's don't win the round and Prisoners get easy points.

Commanding as a CT , even with so many players (For example yesterday I commanded on 28 players with 6 CT's on jail_xmf ..Mac10 cell , after a lot of fails I finally got it right and we won the round) So more prisoners = harder to command = more points for the CT's.

Why do prisoners stay in the server , and what's the most important thing in the Jailbreak server? Guards , they make the day happen , creative guards will bring prisoners , and yet they will get nothing.

Now here's another suggestion.
Items in the shop for Guards , now I don't know what could be suitable for guards , but I'm thinking impossible things like a Tazer which makes a prisoner freeze for 2 seconds , or cuffs which you can be only bought once in a round and is expensive , with the cuffs you can make a prisoner freeze until /uncuff .

Now this leads up to Tony.
He's already working on "something" so I doubt this will happen , but I say it's a good suggestion.


I cant be bothered to make this look more readable and fancy.

« Last Edit: November 23, 2014, 02:12:01 pm by BuddyTrollsten »
"-r/CopyPasta."

Offline CoiNNN

Re: [JB] Suggestion
« Reply #13 on: November 23, 2014, 02:11:33 pm »
NO-SUPPORT,


CT's will just do boring days to win the round and get their points...



Offline Ed

Re: [JB] Suggestion
« Reply #14 on: November 23, 2014, 02:57:38 pm »
Buddy,
I already suggested the tazer, actually I had exact thought there for CT's. Tony liked the idea and I know he will try to implement it. Tazer gun would basically freeze and cuff the prisoner, then CT comes to uncuff him etc...

About points.. I am mostly a Guard, I prefer that role better than prisoner! I don't care about points at all.
Rebellers care about points, I can barely be classed as a rebeller.
[div class="cat_bar"][div class="catbg" style="font-size: 18px;font-family: Oswald;line-height: 52px;text-shadow: -1px -1px rgba(0, 0, 0, 0.43);    background: #2b2b2b;background: -moz-linear-gradient(top, #2b2b2b 0%, #191919 100%);background: -webkit-linear-gradient(top, #2b2b2b 0%,#191919 100%);background: linear-gradient(to bottom, #2b2b2b 0%,#191919 100%);box-shadow: 0 2px 0 rgba(255,255,255,0.1) inset;text-align:left;font-weight: 700;"][div class="pt_bar"][div class="ptbg"][span class="pt"][email protected][/span][/div][/div]

Offline ℓσкαтσя

Re: [JB] Suggestion
« Reply #15 on: November 23, 2014, 03:19:53 pm »
I'll try to explain it since I like the idea.

What he means is , if in the server there are let's say 10 prisoners and 2 guards , IF they win a round they will get 2 Points.
Now many will be saying they can freekill and all , yes of course but if they freekill surely they will be reported and will get banned so no "point" in doing that. getit?

Now this suggestion will bring us to having active admins , which anyways every server needs an active admin , if the admins choose a CT then of course
they will choose the good CT's , new CT's will have to learn the rules properly.

The CT's will NOT get points for killing prisoners but instead for winning the round , which means even though they do hard commands , they yet have to face LR and usually a T wins but the CT will win according to their skills , so that's one more reason , you're good at this game and commanding properly and handling the prisoners so the guard should be awarded with something!

Looking at the amount of wins T's get and CT's get , Prisoners are always more than the CT's (well ,almost 95% of the time).

Prisoners get points (2) if they win and (1) for staying in the server , so 3 points for the prisoners per round +extra for killing CT's.

Prisoners killing CT's = CT's don't win the round and Prisoners get easy points.

Commanding as a CT , even with so many players (For example yesterday I commanded on 28 players with 6 CT's on jail_xmf ..Mac10 cell , after a lot of fails I finally got it right and we won the round) So more prisoners = harder to command = more points for the CT's.

Why do prisoners stay in the server , and what's the most important thing in the Jailbreak server? Guards , they make the day happen , creative guards will bring prisoners , and yet they will get nothing.

Now here's another suggestion.
Items in the shop for Guards , now I don't know what could be suitable for guards , but I'm thinking impossible things like a Tazer which makes a prisoner freeze for 2 seconds , or cuffs which you can be only bought once in a round and is expensive , with the cuffs you can make a prisoner freeze until /uncuff .

Now this leads up to Tony.
He's already working on "something" so I doubt this will happen , but I say it's a good suggestion.


I cant be bothered to make this look more readable and fancy.
Finally! someone understands me.


two things are infinite: the universe and human stupidity; and I'm not sure about the universe.
-Albert Einstein

Offline TeeKaaY

Re: [JB] Suggestion
« Reply #16 on: November 23, 2014, 11:04:39 pm »
As i sad before I am not working on the plugin anymore, i am rewriting it from scratch. Its going to be way more efficient, way more customizable and simply way smoother. So no I will not edit anything right now until I am done rewriting it. The code that ambrosia is using works fine but its not great, there a lot of hardcoded things in their.

Besides why the hell do everybody think im still working for ambrosia? I resigned didn't I? Plus when I am done with it, I don't think i'll give it to ambrosia, I might release it on alliedmods. We'll see...

Offline Hajrulla

Re: [JB] Suggestion
« Reply #17 on: November 24, 2014, 12:06:15 am »
But it is the same thing Tony, if you release it, everyone has rights in it, not only Ambrosia, so you are giving it away.
Anyway, good luck with that.



Offline dAmss.MSI

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Re: [JB] Suggestion
« Reply #18 on: December 28, 2014, 03:34:16 am »
What if, there's 3 players, someone goes CT, starts to freekill, easy point for him.. I know, you meant that if a ct wins a round, he'll get points.. But it's useful only if there more than 10 players on the server, otherwise it's useless.
 
  Sorry mate..

Re: [JB] Suggestion
« Reply #19 on: December 28, 2014, 07:36:12 am »
What if, there's 3 players, someone goes CT, starts to freekill, easy point for him.. I know, you meant that if a ct wins a round, he'll get points.. But it's useful only if there more than 10 players on the server, otherwise it's useless.
 
  Sorry mate..
The JB plugin for points is coded to work when there are more than 7 players on the server , don't worry :).
"-r/CopyPasta."