November 09, 2026, 05:24:11 pm

Author Topic: [JB] Reasons for killing (suggestion)  (Read 196 times)

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Offline Ren0k.

[JB] Reasons for killing (suggestion)
« on: August 04, 2014, 05:26:10 pm »
So this plugin gives menu for ct when he killed somebody, so prisoner dont have to spam chat asking for reason.
Easy and usefull ;) http://forums.alliedmods.net/showthread.php?t=245484

Offline ♥Pinky~GirliciousKitten♥

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Re: [JB] Reasons for killing (suggestion)
« Reply #1 on: August 04, 2014, 05:40:33 pm »
waoh cool idea seems useful  ;) so they wont! ask everytime why i got Killed.
    
                                                      
                     

Offline NexT

Re: [JB] Reasons for killing (suggestion)
« Reply #2 on: August 04, 2014, 05:52:06 pm »
Support for this plugin ! its nice

Offline TeeKaaY

Re: [JB] Reasons for killing (suggestion)
« Reply #3 on: August 04, 2014, 05:52:43 pm »
Stupid idea.

Offline Lagger

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Re: [JB] Reasons for killing (suggestion)
« Reply #4 on: August 04, 2014, 05:54:21 pm »
Would the CT have to spam the "Rebel" reason when a bunch of Ts rebel on him at the same time?

Offline Just For Seamus

Re: [JB] Reasons for killing (suggestion)
« Reply #5 on: August 04, 2014, 06:12:59 pm »
Great idea but there are no negative effects?

Offline taha

Re: [JB] Reasons for killing (suggestion)
« Reply #6 on: August 04, 2014, 06:14:46 pm »
Soon enough , admins and CTs will be replaced by mods plugins and bots !
sorry but no support , let's just keep it normal , a ct/admin should just answer the guy normally and naturally , if the guy keeps on pestering them , he gets punished , IZI !

thank you based god !!11!1!

Offline Cammy

Re: [JB] Reasons for killing (suggestion)
« Reply #7 on: August 04, 2014, 06:17:29 pm »
Useless plugin. There is always a reason for a guard killing a prisoner and they should explain that prior to the game being started or even after.

For example:

Last reaction to do my command LAST will die. They know that the last person will die.

Not supporting this.

Re: [JB] Reasons for killing (suggestion)
« Reply #8 on: August 04, 2014, 07:47:32 pm »
It's useful , but sooner or later it will get annoying.
What if there is a riot.
Now I'm killing people and run out of ammo now I've got to switch to my secondary ,so I press 2 and instead of switching to the weapon it will choose it as entered gunroom , and the guy will start crying again " WHY I NO ENTER GUNROM MEN KEMEN DOOD WTF U DRENK OR SOMTNG BRO MEN I DEND ENTEAR GENREOOM WTAFUOOOKK MEN I CRI EvERYDEY I CRI LIK DIS"
^^^^^^^^^^^^^^^^^^^^^
Hope you know what I mean.
"-r/CopyPasta."

Offline Nutella

Re: [JB] Reasons for killing (suggestion)
« Reply #9 on: August 04, 2014, 09:00:19 pm »
The server will crash when RR rushes the CTs all together :P  :P  :P. On a serious note , no , when Ts are organized and rush all together, the whole thing will glitch.

Offline ADRENALIN`#

Re: [JB] Reasons for killing (suggestion)
« Reply #10 on: August 04, 2014, 09:30:43 pm »
awesome idea

Ps : can u add the "camper zone" (like surf server)in last man standin becuz many players get thier scores by killin afk players.... and ty.
« Last Edit: August 04, 2014, 09:34:58 pm by ADR!N@1!N »

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because my personality is me and my attitude depends on you.

Offline Cammy

Re: [JB] Reasons for killing (suggestion)
« Reply #11 on: August 05, 2014, 03:26:51 pm »
I'm going to repost this again... You do not, and I mean do not need this plugin. It's a useless plugin. If a CT kills a T then they should always be able to explain the reason another time. No support. No. No. No.

Offline CoiNNN

Re: [JB] Reasons for killing (suggestion)
« Reply #12 on: August 05, 2014, 03:53:22 pm »
I think its partly good but partly bad because If I killed a bunch of people for different reasons in a row, you'd have to stop commanding and write reason or pick a reason.



Offline Rawrplus

Re: [JB] Reasons for killing (suggestion)
« Reply #13 on: August 05, 2014, 04:08:05 pm »
If you are a good commander you should never be in need of explaining why you killed each and every player.

Also, it's extremely excrutiating to be pressing through menus all the time (which by the way are bound on the same hotkeys as your weaponary, to give a result for every blatant thing).

Let me give you a good example.

You command a cageday and suddenly the prisoners start rebelling, the server is full and you've shot your full ak47 ammo out, but the terrorists keep on coming, you quickly need to switch to your deagle.. but no.. you cannot. Why you ask? You check the chat and you see yourself spamming: "Rawrplus" killed "Player X" for not following commands. "Rawrplus" killed "Player Y" for not following comamnds, realising when you were in dire need of equipping deagle, the menu popup queue has kept you from being able to save yourself, kill the rebellers and keep on commanding. Instead, now you're dead, you couldn't defend yourself and you didn't even give the prisoners you killed the correct reason, because you were focusing on picking a gun in self defense, not concentrating on a bloody sidemenu that's begging you to specify a stupid reason for why you killed a prisoner.


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Offline Spring^^

Re: [JB] Reasons for killing (suggestion)
« Reply #14 on: August 05, 2014, 04:22:56 pm »
what if he killed 10 terrorists in the last 10 seconds , he dont have time to tell them the reason :d

Offline TeeKaaY

Re: [JB] Reasons for killing (suggestion)
« Reply #15 on: August 05, 2014, 05:32:22 pm »
Sami lock this? I would lock myself but from experience, I know that you are nagging bitch (kiss kiss), so do it urself...

Offline Ed

Re: [JB] Reasons for killing (suggestion)
« Reply #16 on: August 05, 2014, 05:50:30 pm »
Sami lock this? I would lock myself but from experience, I know that you are nagging ***** (kiss kiss), so do it urself...

Nah don't mind.. you can do it xD
[div class="cat_bar"][div class="catbg" style="font-size: 18px;font-family: Oswald;line-height: 52px;text-shadow: -1px -1px rgba(0, 0, 0, 0.43);    background: #2b2b2b;background: -moz-linear-gradient(top, #2b2b2b 0%, #191919 100%);background: -webkit-linear-gradient(top, #2b2b2b 0%,#191919 100%);background: linear-gradient(to bottom, #2b2b2b 0%,#191919 100%);box-shadow: 0 2px 0 rgba(255,255,255,0.1) inset;text-align:left;font-weight: 700;"][div class="pt_bar"][div class="ptbg"][span class="pt"][email protected][/span][/div][/div]

Offline TeeKaaY

Re: [JB] Reasons for killing (suggestion)
« Reply #17 on: August 05, 2014, 06:51:46 pm »
Locked and fuck you sami.

Offline Pringles

Re: [JB] Reasons for killing (suggestion)
« Reply #18 on: December 30, 2014, 05:32:56 pm »
Archived.