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Author Topic: [ZP] Suggestions Replicated Version.  (Read 80 times)

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Offline 'PL'

[ZP] Suggestions Replicated Version.
« on: July 26, 2014, 03:38:46 pm »
Ola Ray and Renok. Say I wanted to ask something :DDDDDDDD
It's a little balancing thing :DDDDDDDDD

So I was thinkin, can the survivor has his hp decreased by a marginal portion. When you have 24 zombies in the server, that guy is unkillable considering he has double damage. Could be great if you try by adding the starting hp as 1500 and 100*(numberOfT).
Or taking out the double damage he has. Or forcing him to reload and not have unlimited ammo. I think he should get nerfed in some way because in a percentage-wise map. Survivors usually wins 70% of the time.
If survivor gets nerfed, nemesis should be too :D

Also I think that a rule should exist when assassin mode activates, no camping to be enforced. Because assassin has 3000hp and is quite fast but ultimately doesn't do anything when he is forced to a crouch/vent area or a tunnel one-way entrance. If the humans got no chance to win when they are out in the open, just nerf his hp to 100, so he would most likely die if he doesn't dodge the bullets. An other take would be making him invisible or integrating the item "immunity"(limited to 3x) from the humans buy menu automatically on him so he can at least take out 3 camping zones and not die.

Tell me what you think C:


Offline Ray

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Re: Suggestions Replicated Version.
« Reply #1 on: July 26, 2014, 04:29:20 pm »
Survivor and Nemesis should be nerfed indeed.

About the assassin rule, we'll discuss it.
About immunity limited,i actually doubt there would be enough time to use immunity 3 times, in a single round. Look why
The round is 5 mins. Until a huge number of zombies appear infront of you, there would be about 2 mins left. Let's say you are using unlimited ammo with 300 armor ? it would take 1 min at least to breach where you are camping (or standing) .. max 2 times. (personal experience talking)
So useless actually.
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Offline 'PL'

Re: Suggestions Replicated Version.
« Reply #2 on: July 26, 2014, 06:07:49 pm »
Survivor and Nemesis should be nerfed indeed.

About the assassin rule, we'll discuss it.
About immunity limited,i actually doubt there would be enough time to use immunity 3 times, in a single round. Look why
The round is 5 mins. Until a huge number of zombies appear infront of you, there would be about 2 mins left. Let's say you are using unlimited ammo with 300 armor ? it would take 1 min at least to breach where you are camping (or standing) .. max 2 times. (personal experience talking)
So useless actually.
You are saying that the assassin with limited immunity can't survive 15sec of breaking the laser and having the super speed?
Should have that tested then, I'm not sure myself but i think 15sec of immunity is enough to take care of the campers and have the assassin not die.
Or disable the lasers then in the special gamemodes.

Offline Ren0k.

Re: Suggestions Replicated Version.
« Reply #3 on: July 27, 2014, 10:01:24 am »
omg pl why are you complicating eveything, i dont understand anything u said. server is good, nothing will be changed.

Offline Ray

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Re: Suggestions Replicated Version.
« Reply #4 on: July 27, 2014, 10:15:06 am »
After discussing it with Ren0k, we lowered hp of survivor and nemesis. And added assassin camp rule.


New rule: Players cannot camp in vents in Assassin mode.
This rule does not apply when players buy assassin in normal round.
Also, the rule of Sniper camp does not apply in normal rounds too. As he is affected by infection bombs.
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