November 09, 2026, 11:44:01 pm

Author Topic: Remove Jail_nuke_v3.  (Read 99 times)

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Offline NovemberRaiN`

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Remove Jail_nuke_v3.
« on: April 12, 2014, 11:15:55 am »
This map is a joke, if I can be honest. A scout in the middle of the cell, easy boosting to go out, literally half the team goes out, cell cannot be controlled since you don't have vision, the gunroom is right infront of the cell, easy tmp inside the "cage" if it can be called that. We need a ratio of 1:1 to be able to control this map, should be removed. Additionally, nobody wants to be CT on that map.

On the Internet, you can be anyone and anything you want. Its strange that so many people choose to be stupid.

Offline Phantoms

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Re: Remove Jail_nuke_v3.
« Reply #1 on: April 12, 2014, 02:49:39 pm »
+1 the one who made the map is drunk tbh.


Ramiz Karaeski : fragment not you
fragmeNttttttttttQ /o/ : can you like stop
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Offline Jason Bourne

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Re: Remove Jail_nuke_v3.
« Reply #2 on: April 12, 2014, 04:04:27 pm »
3 v 21 . Successful


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Offline Ed

Re: Remove Jail_nuke_v3.
« Reply #3 on: April 12, 2014, 04:09:00 pm »
Yup, you just need to be quick skilled. I agree that the map might be too hard for average ct's of low level of adapting to the map like you NovembeRain :D, but that's ok we understand it.
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Offline NovemberRaiN`

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Re: Remove Jail_nuke_v3.
« Reply #4 on: April 12, 2014, 04:44:22 pm »
Well the thing is, as you saw Sami, we did it quite successfully some of the rounds, but in most of them the person with the scout just saves it till the end, and then ruin the day. Keep this topic up for discussing, even tho I've kind of changed my mind, its not as hard as I imagined, the only issue that might be is that people don't want to be a CT, so unless there are admins there, this might be an issue.

On the Internet, you can be anyone and anything you want. Its strange that so many people choose to be stupid.

Offline Pringles

Re: Remove Jail_nuke_v3.
« Reply #5 on: April 12, 2014, 05:54:25 pm »
And you forgot the back door in the cell who opens randomly :D

Honestly, it ain't a bad map. Cts should try to handle it by making cell days or w/e :)

Offline Jason Bourne

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Re: Remove Jail_nuke_v3.
« Reply #6 on: April 12, 2014, 05:58:33 pm »
It opens because ct uses /open
or a t boosts out and opens it


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Offline Hajrulla

Re: Remove Jail_nuke_v3.
« Reply #7 on: April 12, 2014, 09:46:03 pm »
It opens because ct uses /open
or a t boosts out and opens it

I remember another map,that if you would use command menu or /open it would open the "secret TMP room"...That may be the problem tho.



Offline Dr.Richtofen

Re: Remove Jail_nuke_v3.
« Reply #8 on: April 12, 2014, 11:59:31 pm »
It opens because ct uses /open
or a t boosts out and opens it

I remember another map,that if you would use command menu or /open it would open the "secret TMP room"...That may be the problem tho.
You mean jail_dustcbr or something. That could only be accessed by opening the doors with the commander menu which CTs rarely ever use.

But yeah... Please remove the map, its really easy to rebel. Too easy in fact.

Offline Jason Bourne

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Re: Remove Jail_nuke_v3.
« Reply #9 on: April 13, 2014, 01:03:54 pm »
Its not impossible to control people as Sami, November and I have shown. We were ct (the 3 of us) and managed 21 players. Thats a 1:7 ratio.


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Offline DJ Duck

Re: Remove Jail_nuke_v3.
« Reply #10 on: April 17, 2014, 12:44:59 pm »
As you know me all DJ Duck, well most of the JB server know me, well I was CT on this map, however with only 7 players, well I managed to get it in my way, however, they always boost, headshot me with scout and what not.
Delete that map. BTW. I didn't notice that there is a cage on that map.. I always used circles of paint.