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Author Topic: camp-meter plugin  (Read 136 times)

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Offline Mist

camp-meter plugin
« on: February 14, 2014, 02:09:02 pm »
Hi

I saw in public server admins keep slapping players who ever camping excessively and not doing the objective. What if server managers can add a camp-meter plugin? I know it's so hard. but their are plugins which is free of bugs. and by adding such plugins we can reduce the work load that given to admins. I don't think this will affect the server performance. I hope relevant people will take this into consideration.   :)


Mist



Offline P o p a y

Re: camp-meter plugin
« Reply #1 on: February 14, 2014, 05:19:03 pm »
Camp meter on public server? I don't support this idea, because it is a classic server which means plug ins are not really warm welcomed.

Other thoughts ? Especially from Public high staff?

Offline ==>Don$N(+)P3R==> NinjaWaft#

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Re: camp-meter plugin
« Reply #2 on: February 14, 2014, 06:23:51 pm »
Camp meter on public server? I don't support this idea, because it is a classic server which means plug ins are not really warm welcomed.

Other thoughts ? Especially from Public high staff?
My opinion is just like u popay camp meter in a public server sux!

Offline sctR

Re: camp-meter plugin
« Reply #3 on: February 14, 2014, 07:02:15 pm »
Support for this suggestion

Offline Kam[i]Kaze

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Re: camp-meter plugin
« Reply #4 on: February 14, 2014, 07:03:09 pm »
then if it's classic that means admin shouldn't slap campers

u camp u can dance,it's ur problem

camping is an art :-\



Offline P o p a y

Re: camp-meter plugin
« Reply #5 on: February 14, 2014, 07:06:31 pm »
then if it's classic that means admin shouldn't slap campers

u camp u can dance,it's ur problem

camping is an art :-\

Negative. If it is classic you have to do missions. If you are T and there are hostages you can camp, if you are CT you have to rush and make a good tactic to save them. If map is with bombsites, T have to make a good tactic rush bombsites and plant, while CTs guard the areas. ;)

Offline Gikki

Re: camp-meter plugin
« Reply #6 on: February 14, 2014, 07:08:44 pm »
Idk about this but what about a plugin that slayes all the t if tge round ends and they didn't plant
And kills the cts if t plant and they don't defuse.
abo0o0o0o0dE    :D

Offline P o p a y

Re: camp-meter plugin
« Reply #7 on: February 14, 2014, 07:10:56 pm »
Idk about this but what about a plugin that slayes all the t if tge round ends and they didn't plant
And kills the cts if t plant and they don't defuse.

If the round ends, the round ends actually no need for it, only their death increases which won't matter to the players who want to camp. There is no overtime (plus time like in jailbreak when clock reaches 0:00).

Offline Kam[i]Kaze

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Re: camp-meter plugin
« Reply #8 on: February 14, 2014, 07:15:14 pm »
Idk about this but what about a plugin that slayes all the t if tge round ends and they didn't plant
And kills the cts if t plant and they don't defuse.

this actually exist

and

@popay it's true u must do the mission

so what i am saying actually is that either you allow camping or u slay them at the end of the round (nothing between these 2)



Offline terraboN

Re: camp-meter plugin
« Reply #9 on: February 14, 2014, 07:53:37 pm »
Camp meter will affect gameplay badly.

Example, it is DD2 map and i am trying to push through tunnels as T but the CT's are being very aggressive and are in the tunnels. Now i am not obviously going to rush in there so the camp meter doesn't kill me, don't base it all on this example, there are many situations where you need to sit around a bit and wait for the right moment and worrying about the camp meter at the same time won't help.

No support.

Offline Mist

Re: camp-meter plugin
« Reply #10 on: February 14, 2014, 07:58:39 pm »
earlier I am a server manager too.. It's simply a plugin we can support admins through it. and those who ever camps will aware of their camp time. so what's your point? If it is classic then players can camp, at the same time admin should not slap or slay them.  ::)

here i am talking about excessive camping. i know there is a limit player can camp. by adding this plugin we won't loose anything brah..



Offline Konvict

Re: camp-meter plugin
« Reply #11 on: February 14, 2014, 08:01:28 pm »
Camp meter will affect gameplay badly.

Example, it is DD2 map and i am trying to push through tunnels as T but the CT's are being very aggressive and are in the tunnels. Now i am not obviously going to rush in there so the camp meter doesn't kill me, don't base it all on this example, there are many situations where you need to sit around a bit and wait for the right moment and worrying about the camp meter at the same time won't help.

No support.
Exactly , hate that plugin.
No support same reason as Terra
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Offline Mist

Re: camp-meter plugin
« Reply #12 on: February 14, 2014, 08:34:05 pm »
Camp meter will affect gameplay badly.

Example, it is DD2 map and i am trying to push through tunnels as T but the CT's are being very aggressive and are in the tunnels. Now i am not obviously going to rush in there so the camp meter doesn't kill me, don't base it all on this example, there are many situations where you need to sit around a bit and wait for the right moment and worrying about the camp meter at the same time won't help.

No support.

You can make the configuration using CVAR.!



Offline terraboN

Re: camp-meter plugin
« Reply #13 on: February 14, 2014, 08:40:57 pm »
earlier I am a server manager too.. It's simply a plugin we can support admins through it. and those who ever camps will aware of their camp time. so what's your point? If it is classic then players can camp, at the same time admin should not slap or slay them.  ::)

here i am talking about excessive camping. i know there is a limit player can camp. by adding this plugin we won't loose anything brah..

I personally think admins can tackle the issue of campers without the assistance of a plugin, especially on the Classic server. Server is fine as it is, admins do their job and make sure people don't camp too long next to/in base and actually complete the mission for each map. Yes it is classic, but do you want base campers to kill you with awps, knowing all they do every round is sit and hardscope with their snipers? I think there should be a challenge for the players, or the quality of the server will decrease and people will leave as the campers will ruin the experience, ending up the server being looked at as a "noob server". As mentioned before, classic is doing great, i don't see a lot of complaints about campers, only occasionally which means it is all going smoothly and the players are enjoying the server + admins are doing their jobs.

Also, yes you can change the amount of time a player has to camp until he or she will either get auto slapped or slayed, depending on plugin. But then again, it is not a major issue where we have a lot of campers on classic, normally everyone is pushing and trying to complete the objective, not sit around with an awp. Adding this plugin will just add restrictions to our playstyles, if you want it to be so "classic", there shouldn't be many/any unnecessary plugins, am i right?

I still do not support implementing this plugin into the classic server, but i will leave it up to high staff to make the final decision here.

Offline Mist

Re: camp-meter plugin
« Reply #14 on: February 15, 2014, 06:45:38 am »
Thank you all for the prompt response! I agree with any decisions if it is benefit the server. :)



Offline DonJowy

Re: camp-meter plugin
« Reply #15 on: February 15, 2014, 07:11:10 am »
Me aswell. I do not support this plugin. It affects the gameplay negativly.

Camping is a must. If you're CT and its a bomb map , Or if you were T and its a hostages map.

Admin slay campers when :
-A T isnt doing his job by planting the bomb and camping.
-A Ct isnt defusing the bomb when it was previously planted.


Kellys :(

Offline Cersei

Re: camp-meter plugin
« Reply #16 on: February 15, 2014, 10:15:16 am »
Just wondering if we have plugins for everything what will admins job will be? I believe camping is subject to individual situations and only can be decided by admins (in same cases not even) if player had a reason/right to camp. As Popay said we don't like many plugins on Classic  servers
Everyone who isn't us is an enemy.

Offline Burzum

Re: camp-meter plugin
« Reply #17 on: February 15, 2014, 11:02:12 am »
already suggested for Public server, and almost rejected

read 24th page in this topic: http://www.ambrosia-servers.eu/community/index.php?topic=5873.460

u can see the explanations and reasons
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Re: camp-meter plugin
« Reply #18 on: February 15, 2014, 11:34:00 am »
Idk about this but what about a plugin that slayes all the t if tge round ends and they didn't plant
And kills the cts if t plant and they don't defuse.
I no support this plugin altho it exists but some times as a ct if u have awp for example been 3 rounds earning money to buy it and u didnt defuse the c4 since u were late for it  or in an opposite side of the map it will automatically slay u and ur awp will go and ull rage tbh which will lead to less players playing on the sevrer! just my opinion :) 

Offline terraboN

Re: camp-meter plugin
« Reply #19 on: February 15, 2014, 03:57:45 pm »
Rejected.

Thank you for suggesting this, but it seems it won't be useful.