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Author Topic: [JB]Special day HP ratio  (Read 101 times)

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Offline TeeKaaY

[JB]Special day HP ratio
« on: February 07, 2014, 01:43:41 am »
Alright so for each of the following days, please suggest the ratio of the HP in each special day so it's more balanced:

Please specify the HP for every number of the opposite team, with a minimum and maximum.
For example:
Code: [Select]
Day: Zombie Day (Reverse)
Formula: ( T * HP ) / CT ; Min = 2000 ; Max = unlimited ; HP = 500

What does this mean?
T * HP is the HP multiplied by the number of of prisoners
/ CT is when we divide the previous result by the number of guards.
The rest is self explanatory...

The days that I need this to be done for are:
Code: [Select]
enum _:MAX_DAYS( ) {
DAY_NIGHTCRAWLER,
DAY_ZOMBIE,
DAY_PRESIDENT,
DAY_USP_NINJA,
DAY_HULK,
DAY_SPACE,
DAY_COWBOY,
DAY_SHARK,
DAY_KNIFE,
};


Offline 'PL'

Re: Special day HP ratio
« Reply #1 on: February 07, 2014, 07:19:40 pm »
Some Values are from the previous Jb mod

Zombie : SurvivorNumber*700 = Hp Of Zombie;
Nightcrawler : SurvivorNumber*150 = Hp of Nightcrawler
President : SurvivorNumber*300=Hp of President; (SurvivorNumber*300)/(NumberOfCt)=Hp of Bodyguards(ct))
USp-Ninja: SurvivorNumber*200=Hp of Ninja
Hulk: NumberofCt*100=HulkHp, Also you might want to add godmode that will cycle until the hulk sound is played and it continues until the end.
Space: SurvivorNumber*500=Hp of Ct
Cowboy: SurvivorNumber*64=HpOfCt
Shark: (SurvivorNumber*500)/2=HpOfShark
Knife: SurvivorNumber*150=HpOfCt

=SurvivorNumber are the Terrorists or Ct's depending on which team has "the role" in the special day.

Offline TeeKaaY

Re: Special day HP ratio
« Reply #2 on: February 08, 2014, 01:37:43 am »
I like those suggestions, does anyone else agree?

Offline Google Inc.

Re: Special day HP ratio
« Reply #3 on: February 08, 2014, 07:48:10 am »
Good Values from replica.. Some of Changes that i think its better from my side of view: (Yellow = Changes)

Quote
Zombie : SurvivorNumber*700 = Hp Of Zombie;
Nightcrawler : SurvivorNumber*80 = Hp of Nightcrawler
President : SurvivorNumber*200=Hp of President; (SurvivorNumber*100)/(NumberOfCt)=Hp of Bodyguards(ct))
USp-Ninja: SurvivorNumber*200=Hp of Ninja
Hulk: NumberofCt*100=HulkHp, Also you might want to add godmode that will cycle until the hulk sound is played and it continues until the end.
Space: SurvivorNumber*300=Hp of Ct;min-value = 300Hp;max-value = 1200Hp
Cowboy: SurvivorNumber*64=HpOfCt
Shark: (SurvivorNumber*400)/NumberOfSharks =HpOfShark (FOR SHARK) and (SurvivorNumber*35) = HpOfShark (FOR R-SHARK)
Knife: SurvivorNumber*150=HpOfCt;min-value: 200Hp;max-value: 2000Hp
Hello World!

Offline ~RoN

Re: Special day HP ratio
« Reply #4 on: February 08, 2014, 01:39:54 pm »
I like those suggestions, does anyone else agree?
APPROVED
Once you cross over, there are things
in the darkness that can keep your heart
from ever feeling the light again.

Offline TeeKaaY

Re: Special day HP ratio
« Reply #5 on: February 13, 2014, 07:58:01 am »
Alright I have changed some values and added the dynamic health system to some of the days, since other days are kinda already balanced by the choice of the weapons (i.e. space day and cowboy day).

LOCKED and solved.


Popay: Archived.
« Last Edit: April 10, 2014, 03:21:59 pm by P o p a y »