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Author Topic: [JB]Shop Items Suggestions  (Read 270 times)

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Offline TeeKaaY

[JB]Shop Items Suggestions
« on: January 14, 2014, 04:31:56 pm »
Please suggest items to be added to the new shop. It's gonna be a totally new shop written from scratch by me. The point system goes as follows:

Code: [Select]
Points for a kill: 3
Points for a HS kill: 5
Points for being last terrorist (getting LR): 5
Points for starting a new round: 1
Points for surviving the end of the round: 2

To suggest a new item to be added, please use the following format:
Code: [Select]
Display name: <name here> - (this will be what the prisoners will see in the menu)
Cost: <cost here> - (this will be how much it'll cost the prisoners to buy)
Description: <description here> - (explain in DETAILS what the item should do)

Here is an example:
Code: [Select]
Display name: Decoy Grenade
Cost: 20
Description: when thrown by the prisoner, the grenade will make weapon noises at it's landing position

Offline Ultor

Re: Shop Items Suggestions
« Reply #1 on: January 14, 2014, 06:16:46 pm »
Display name: This has multiple names, its knife upgrading.
Cost: Each knife has its own cost in which we can work out later.
Description: Knife upgrading or shall I say sword, would be an awesome addition to the shop as it will create a very competitive, yet fun atmosphere. It should last permanently each time you buy a new sword, and it has to be viewable by other players, so when you see someone with a hatchet, then u will see their hatchet- not just the normal knife model like box. Different kinds of swords does different damage, lowest which is the starting up knife should do the normal damage, while the highest sword does 100 damage.

This will make Ambrosia's shop very unique and interesting, while providing the players a way of achieving something in the game, not just sit down and play. It provides them a goal to compete for. Some ideas for swords and their models include:

Light Hatchet- http://cs.gamebanana.com/skins/130356
Magma Blade- http://cs.gamebanana.com/skins/129110
Gator Bolo Machete- http://cs.gamebanana.com/skins/128285
LightSaber- http://cs.gamebanana.com/skins/123891
Daedric Dagger- http://cs.gamebanana.com/skins/122750
Death's Scythe- http://cs.gamebanana.com/skins/112999

If you do this, you will upgrade Ambrosia's jb to the next level Tony. We can sort out the damage and other attributes later, only if u accepted to do this  :)

Display name: Flash/HE/Smoke Grenade (Each one has its price, not all in one pack)
Cost: 10
Description: Very straight-forward, u get a nade. 

Display name: Invisible Cape
Cost: 30-40
Description: When someone buys this, they will get a cape that will put the person in a 90% invisibility (10 10 10 10).

Display name: Increased Gravity
Cost: 25
Description: The person gets personal gravity of 400.

Display name: Health kit
Cost: 30
Description: The prisoner gains an extra 100 hit points.

Display name: Health kit (Advanced)
Cost: 50
Description: The person gets an extra 150 HP.

Display name: Hulk
Cost: 30
Description: The person gets to activate godmode for 3 seconds whenever he likes. Binds with a key.

Display name: Crowbar
Cost: 25
Description: Increased damage; slash would be 40 and stab 85.

Display name: Damage Boost
Cost: 30
Description: The person's damage is boosted for 1 round.

Display name: Speed
Cost: 20
Description: Grants speed for a person for exactly 10 seconds, binds with a key.

Display name: Speed (Advanced)
Cost: 35
Description: Grants speed for a person for exactly 20 seconds, binds with a key.

Display name: Freeday
Cost: 60
Description: The person gets a freeday.

Display name: Assassin Steps
Cost: 10
Description: Removes the sound for foot steps.

Display name: Rebellion
Cost: 150
Description: Grants a person with 3 others (chosen by him) a USB.

You will also need to create a shop for the CT, and they would have different type of point system (if possible, if not then use the existing system).

The shop for CTs include:

Will edit later xD

« Last Edit: January 14, 2014, 06:18:26 pm by Ultor »

Offline 'PL'

Re: Shop Items Suggestions
« Reply #2 on: January 14, 2014, 08:16:51 pm »
Terrible idea to allow people buying a freeday day. Is gimmicky and quite common in pay2win servers.
 Rest are ok, but need balancing.

Offline TeeKaaY

Re: Shop Items Suggestions
« Reply #3 on: January 14, 2014, 09:54:50 pm »
Alright so I started working on it, I like some ideas but other I didn't. I included the ones I liked below, if anyone would want to change my mind please be my guest.
Note: don't mind the weird stuff, simply read the item's names.

Code: [Select]
new strOptionsShopMenu[ ][ ] = {
"\wKnife \y[\rmore damage\y]",
"\wRandom Nade \y[\rtest your luck\y]",
"\wInvisibility Cape \y[\rwhere am i?!!\y]",
"\wIncreased Gravity \y[\rlight as air\y]",
"\wHealth Kit \y[\rcould save your life\y]",
"\wAd. Health Kit \y[\rOH YEAH!\y]",
"\wGodmode \y[\ruse it wisely\y]",
"\wSpeed \y[\rmeep meep\y]",
"\wAssassin Steps \y[\rninja!!\y]"
};

EDIT: I just had this idea, what about if I make like some packs to buy several items at once. For example "Healthy Body", it includes "Ad. Health Kit + Godmode". Of course it will cost a little bit less than the items that it includes combined. What do you think guys?

Also decoy grenades? and throwing kknifes? (1 each)
« Last Edit: January 14, 2014, 10:43:47 pm by tonykaram1993 »

Offline Ed

Re: Shop Items Suggestions
« Reply #4 on: January 14, 2014, 10:44:14 pm »
Tony, don't rush with this please. I'd like to discuss this in a meeting next week and also privately with you and Roni.
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Offline Kirito

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Re: Shop Items Suggestions
« Reply #5 on: January 15, 2014, 10:59:55 am »
Hmmmmm Well Tony ,
Your Right If there would be packages they will be much fun because if we buy separate Expensive things its like wasted all my money for nothing and in a package it would be more fun.
Secondly
Try this.
Display name: Hats, Skins, Glasses Etc
Cost: Package For 50
Description: First of all they will be permanent for 1 map only and skins will be different other than cts.. It can be more enjoyable.

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Offline TeeKaaY

Re: Shop Items Suggestions
« Reply #6 on: January 15, 2014, 11:43:10 am »
Tony, don't rush with this please. I'd like to discuss this in a meeting next week and also privately with you and Roni.

Ohhhhhhhhh! Pweaaaasee!!!
Darn it, I'll have to wait then...

Offline Ultor

Re: Shop Items Suggestions
« Reply #7 on: January 15, 2014, 01:03:50 pm »
How come you dont like the knife idea Tony?

Offline TeeKaaY

Re: Shop Items Suggestions
« Reply #8 on: January 15, 2014, 04:16:57 pm »
A same thing (knifes) repeated and over used...

Offline 'PL'

Re: Shop Items Suggestions
« Reply #9 on: January 15, 2014, 04:21:27 pm »
Hmmmmm Well Tony ,
Your Right If there would be packages they will be much fun because if we buy separate Expensive things its like wasted all my money for nothing and in a package it would be more fun.
Secondly
Try this.
Display name: Hats, Skins, Glasses Etc
Cost: Package For 50
Description: First of all they will be permanent for 1 map only and skins will be different other than cts.. It can be more enjoyable.
If you have visual differences from the standard model is enjoyable?
What?

Offline Kirito

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Re: Shop Items Suggestions
« Reply #10 on: January 15, 2014, 06:39:26 pm »
Didnt I said MORE enjoyable ?

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Offline Kam[i]Kaze

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Re: Shop Items Suggestions
« Reply #11 on: January 17, 2014, 09:17:04 pm »
Display name: glock (with 20 bullets only)
Cost: 50
Description: i glock would be lovely since its not overpowered nor to be underestimated

Display name: flash grenade
Cost: 20
Description: flash is a flash for a reasonable price

Display name: scout
Cost: 80
Description: the scout can be very usefull as we already seen its effect in rtd earlier

Display name: shield
Cost: 20
Description: i simple shield to allow prisoners escape .but escaping isnt everything thats why i believe it should cost only 20


other then that i would go with ultor following choices:

Rebellion-Assassin Steps- Invisible Cape(full invisibility for 10 secs even his shadow cant be seen and for a higher price ofc)
« Last Edit: January 18, 2014, 08:37:28 am by Kam[i]Kaze »



Offline TeeKaaY

Re: Shop Items Suggestions
« Reply #12 on: February 13, 2014, 08:04:03 am »
Current items in the shop are:
Code: [Select]
new const g_iOptionsPoints[ ] = {
30, // HE Grenade
30, // FLASH Grenade
30, // SMOKE Grenade
60, // Health Kit
90, // Ad Health Kit
60, // Armor Jacket
125, // Prison Knife
120, // Deagle
120, // Silent Footsteps
};

Hurry up and post your suggestions cause by tomorrow I should be done with the shop and will no longer take requests into consideration. More stuff will be added soon.

Offline Google Inc.

Re: Shop Items Suggestions
« Reply #13 on: February 13, 2014, 10:21:26 am »
Current items in the shop are:
Code: [Select]
new const g_iOptionsPoints[ ] = {
30, // HE Grenade
30, // FLASH Grenade
30, // SMOKE Grenade
60, // Health Kit
90, // Ad Health Kit
60, // Armor Jacket
125, // Prison Knife
120, // Deagle
120, // Silent Footsteps
};


Nice array of objects xD .. Im not here to suggest items but to suggest the idea of items.. how about making it like you can buy certain things BEFORE OPENING CELLS and another things AFTER OPENING CELLS, This will help stoping the "Buy and kill immediately".. because if the Ts are able to buy anything anytime. they will buy a deagle and boom hs to the CTs.. so better make some of them are able to buy before 8:00 or before opening cells.

1 more thing, Im deciding to make a group buy for clans, In this example im gonna show me :
Me, tony and kami have a clan called blabla.. Im the leader of the clan so i will make a new group by typing /clan, In that time we all gonna pay money for this group, at the same time we will get discounts and free shop items sometimes, We can integrate many things.. if you just accept doing this idea.. imma provide many things to u :)

there is a plugin i dont remember its name doing that thing, but it contains too many bugs :/
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Offline Phantoms

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Re: Shop Items Suggestions
« Reply #14 on: February 13, 2014, 12:35:05 pm »
i dont have link for it's a lr called disguise it's really needed and make the server funnier


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Offline TeeKaaY

Re: Shop Items Suggestions
« Reply #15 on: February 13, 2014, 02:31:52 pm »
Google convince roni, i wanted to make my own system of what u r suggesting but he refused :(
Phantoms will think about it

Offline Nutella

Re: Shop Items Suggestions
« Reply #16 on: February 13, 2014, 06:46:54 pm »
I Suggest:
Display Name:1 Shot Deagle
Cost:100
Description:Only 1 bullet that u can shoot with, we couldnt add this before cuz u could open cells by shooting them.

Display name: Freeday
Cost: 500
Description: The person gets a freeday.

Display name: Damage Boost
Cost: 80
Description: The person's damage is boosted for 1 round.

I could suggest more but cant think of them right now.


Offline Ed

Re: Shop Items Suggestions
« Reply #17 on: February 13, 2014, 07:27:19 pm »
Actually you can still shoot the button and cells will open. Unless I don't know something.

Tony, can you look into this? That T cannot shoot the buttons or anything to open or obtain a gun from a distance. Like on some maps you just need to shoot at the gun button to get a better gun.
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Offline TeeKaaY

Re: Shop Items Suggestions
« Reply #18 on: February 13, 2014, 10:21:46 pm »
Sami have you ever played the new mod? Ts are not allowed to shoot buttons from the very beginning O.o

Offline Ed

Re: Shop Items Suggestions
« Reply #19 on: February 13, 2014, 11:00:43 pm »
Yes I have played the new mod -.-

Maybe I just haven't got a gun in my hands and tried it, but I do believe seeing it.
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