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Author Topic: Hide'n'seek suggestion, by Sickz  (Read 158 times)

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Offline Sickz

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Hide'n'seek suggestion, by Sickz
« on: October 30, 2013, 06:52:23 pm »
Suggestion for hide'n'seek server.



                Dear users of Ambrosia, as you obviously see I'm posting suggestion about our old Counter-Strike 1.6 hide'n'seek server.
I know that most of you think that, this server ill not survive in future.

                The reason, why was our old hide'n'seek server closed is due inactivity of players, but ask question, why there were no players?
It might be boring for someone, it might be hard to someone.

                How the time goes I was thinking more and more often about the reason, why there were no players.
 One idea that came to my mind is to make server more challanging, I mean we should make ranks, challanges for experience points (xp).
 I think this should work for some time. Players can compete between each other with their rank on the server.
 Every kill should give xp, and every death should take xp “back.“

                Thing I didn't like about old hide'n'seek, it didn't have good maps, at all.
I would recommend more verified maps like awp_rooftops, hns_floppytown.
Also we should add more maps from community called Code21, known as ‚ “c21.“ They've got really nice jump/trick maps for beginners and also for more advanced players, like c21_kitty, c21_choklad, c21_gurka.

                Second thing I would recommend is making Very Important Person (VIP) different from others, so everybody ill notice a VIP on server, which is a plus for us. It can get us  money, which are important for handling servers.
Most of those ideas aren’t that hard to reach, those plugins already exist, there is just one more question, will this server survive?
I’m not oracle to say: “Yes, it ill“ but I’m sure it ill work fine, if there ill be good cross-connection between player and server staff. Players have to come there to enjoy their stay, having fun, that's all it's about..

               
                Third step to sucess is to have a good head-admin, we need plugins, we need active and reliable user that is experienced in hns and know what is best to sucess.

                Fourth thing I would recommend is to make a video promotion about server, to get known. We can also make contest for video promotion if would. When the video ill be official it can be send to public. I know a lot of hide'n'seek fans and I can invite them. There aren't any good hide'n'seek servers out there right now. We should use this time to our advantage to make fill the "crack in the market," to sucess. I think it's time to make things, there isn't enough time to wait..

                Wrote by Sickz, thanks..
« Last Edit: October 31, 2013, 08:22:56 am by Sickz »

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Offline P o p a y

Re: Hide'n'seek suggestion, by Sickz
« Reply #1 on: October 30, 2013, 08:39:24 pm »
You have a really good analyzed suggestions over here, let's hear other opinions.

I support your idea because of the mechanism "How to develop and raise that server" is shown.

Btw a little note, it will be good if make videos for all our servers in order to get them well known along with the players.

Regards,
Popay

Offline Critical

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Re: Hide'n'seek suggestion, by Sickz
« Reply #2 on: October 30, 2013, 09:34:23 pm »
SUPPORT+++++++++++++++

I want HNS!!
Well most of the people play hns so if we add VIP with nice vip shops then every1 will come ;)


Offline Duke Devlin

Re: Hide'n'seek suggestion, by Sickz
« Reply #3 on: October 30, 2013, 09:39:12 pm »
Support! HNS also is a nice mod. And perhaps a few block maker maps?  :-\


Offline tajski

Re: Hide'n'seek suggestion, by Sickz
« Reply #4 on: October 30, 2013, 11:16:42 pm »
I'm pretty sure we had floppytown, awp_rooftops and the other maps you mentioned lol.. Ask sMiT for confirmation. I'd love to play on a hns server but adding that "challenge" of experience gain thing might be a bit overpowered since I'm pretty sure not everyone will be an experienced hns player. So, lets say I played this mod for over 8 years and I'm gaining this xp but those weaker hns players find it hard to compete against me. Anyway, just as I said. Make it the same as we had, the community has fewer servers therefore people can now try and join play on the server instead of joining other 7 servers.

Offline terraboN

Re: Hide'n'seek suggestion, by Sickz
« Reply #5 on: October 31, 2013, 12:02:16 am »
Support.

AMBROSIA NEEDS DIVERSITY! We can't stick to dd2, public and all the other servers we have had for so long, we need to attract more players through new servers, then we can grow.

Offline Sickz

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Re: Hide'n'seek suggestion, by Sickz
« Reply #6 on: October 31, 2013, 08:10:30 am »
I'm pretty sure we had floppytown, awp_rooftops and the other maps you mentioned lol.. Ask sMiT for confirmation. I'd love to play on a hns server but adding that "challenge" of experience gain thing might be a bit overpowered since I'm pretty sure not everyone will be an experienced hns player. So, lets say I played this mod for over 8 years and I'm gaining this xp but those weaker hns players find it hard to compete against me. Anyway, just as I said. Make it the same as we had, the community has fewer servers therefore people can now try and join play on the server instead of joining other 7 servers.

In every game there is one better. I know, that you're idea is good but it's about your skills. Someone can do tricks in hns well, and someone just run away. I don't see point of making it harder for better players and easier for non-experienced players. Just imagine that skilled player played just with good players, from the beginning. I know that you wanted to help, but I think xp plugin is good way to make it more interesting for longer-playtime.
But still I don't really understand that point, let's say: I'm playing hns for fourth year. Skilled players ill be limited, and new players ill have no motivation to improve..

Thanks for all supports
« Last Edit: October 31, 2013, 08:35:54 am by Sickz »

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Offline tajski

Re: Hide'n'seek suggestion, by Sickz
« Reply #7 on: October 31, 2013, 09:51:20 am »
What I mean is that if you for example have a four-year HNS experience then I'm joining the server with no experience and you simply gain advantage over me and gain more XP which makes it hard for me and makes me unmotivated and feel like I should just leave the server. You get my drift?

Offline Fisu

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Re: Hide'n'seek suggestion, by Sickz
« Reply #8 on: October 31, 2013, 01:46:20 pm »
I like the HS suggestion more. But that's because I'm an HS-Only Player.
This suggestion is cool too. With the idea you had the server will be playable all the time. Players want to recive ranks and stuff.

I Played HSN once when we had it. I didn't like it cuz it was empty in the most of the time. But if HS-Only server ain't happening, I support this one.

Offline Critical

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Re: Hide'n'seek suggestion, by Sickz
« Reply #9 on: November 04, 2013, 12:38:16 pm »
When do we get it

+
We want alot of unlaggable maps please.


Offline i`Freeze

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Re: Hide'n'seek suggestion, by Sickz
« Reply #10 on: November 04, 2013, 01:54:42 pm »
I agree, very good and interesting idea.
- HNS is extremly fun , it will bring a lot of skilled and mature players and the community will be more popular and more interesting .
 Support
And , i can't believe my eyes , *PL* the biggest fan of HNS hasn't replied xD .
i`Freeze

Offline terraboN

Re: Hide'n'seek suggestion, by Sickz
« Reply #11 on: November 04, 2013, 07:16:45 pm »
High staff response is needed.

Offline Raven E II R

Re: Hide'n'seek suggestion, by Sickz
« Reply #12 on: November 04, 2013, 10:00:11 pm »
If we add another server the last thing it would be is HnS.
"I am an Ambrosian"

Offline terraboN

Re: Hide'n'seek suggestion, by Sickz
« Reply #13 on: November 04, 2013, 10:07:08 pm »
Rejected.