Hello guys,
I was thinking about an Garrys Mod server with the mod TTT ( Trouble in Terrorist Town) or Prop Hunt
TTT Server Guide :
The game starts off with a bunch of peaceful loving innocent terrorists doing what terrorist do. When the game begins, the game will begin the Preparing round.
Preparation Time: When the server begins TTT or after a round is finished. Players will be given time to seek weapons before people haven chosen their roles. Preparations last 60 seconds before the first round and 30 second after that.
Active Round: The game has begun and everyone is automatically give a role of either Innocent, Traitor or Detective. Innocents are normal players with nothing special concerning them. Detectives help out the Innocents find who's the Traitor while Traitors hunt down Innocents and Detectives. As more players enter the game, more Traitors and Detective will be chosen. A standard 24 player game will hold 4/5 traitors with 2 detectives.
Haste Mode Overtime:When the round is in Haste Mode, Traitors are given 5 minutes to kill every Innocent. Every innocent killed will add time to the clock. Innocents and Detectives will not see the added time but Traitors can. The time will flash red for the Traitors indicating the real time till the round is over.
Round Over: When the innocents have killed every traitor and vice verse. The round will end. You can kill anyone freely and people can vote to continue to playing the same map or vote for a new one. The vote will occur when a majority wins, after a certain amount of rounds have been played or after a certain amount of time has been played on the map. (Both of the last ones can be checked by looking on the top of the scoreboard.)
Read more at :
http://vinesaucevidya.com/vinetalk/index.php?topic=789.0Prop Hunt Guide :PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLU team attempt to find and kill them in the allotted time period. At the end of each round the teams are swapped; the Hunters (BLU) become the Hunted (RED) and vice versa. Respawns are not permitted until the end of each round.
Originally made for TF2.
Read more at :
http://steamcommunity.com/sharedfiles/filedetails/?id=135509255&searchtext=I think we need this since we have player that play other games aswell not only CS or CS:GO
so what you think do we need this or no t?