set large xhair, slow speed, and watch the pattern/path of the bullets.
Look on the wall, as example - 45:40 when blue rush A tunel, look on the wall, you will see the bullet pattern is not concentrated as it would be with a norec or antirec.
I don't know the res of the guy, but imagine the difference of the dynamic xhair between:
large xhair, res 640x480, low rates
small xhair, full res, ex_in 0.1
^if you specting with a full res and ex_in 0.1 you will have a complete different pic.
As i said on 45:40 and later my demo don't show anything as bullets always spread away from xhair, and his bullets are having a normal "stamp" on the walls.
What others think?