November 09, 2026, 11:42:36 pm

Author Topic: [JB] Warning shots  (Read 369 times)

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Offline SNap

[JB] Warning shots
« on: July 29, 2013, 09:42:28 pm »
I haven't made topics about Jailbreak rules since very very long time ago.

Well we all know the server gameplay changed a lot with the coming of new players into it which is normal but there are things which when changed ruin the game itself.
We always had problems with warning shots because of CTs who just like to headshot but still this is jail isn't it. After Monster asking me to give so many warning shots I just lost will to play in the server.
Since when we give warning shots for every little command. Back then when we played with the old amigos we gave warnings only for very few things and still nobody complained. Today so many newbes play in the server and can't survive for 1 minute without someone warn them 100 times and this is why they are crying like babies.

I understand we are not in real jail but still how much time does a player needs when he is ordered to freeze. I command them "Freeze 5.4.3...0" and after that I always have to repeat myself 10 times before everyone really freeze. With those warnings players forgot to pay attention to the command and most of the time I see them just jumping around the cage when they are meant to complete any given command. If we stop being so "Girly CTs" the rebelling will be less which means more fun games. There will be maps without punishment cell days and first and last reaction because when more players survive on the way to the cage more games can be made.

We are not playing with retarded slow players so this is not needed. I am tired of repeating myself so many times without even 1 T listening to me until I finally shout and get pissed off. Nobody likes angry CTs.

With such little annoying and stupid rule changes server is getting empty and now I know why most of the time it has 10 players and why it used to be full 24/7 in the past :)

Thanks for reading, share your oppinion no matter what it is.
« Last Edit: November 15, 2013, 11:00:59 pm by Pim »

Offline terraboN

Re: Warning shots
« Reply #1 on: July 29, 2013, 09:50:10 pm »
Agreed, tires the CT's out a bit.

Offline Supplicium#

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Re: Warning shots
« Reply #2 on: July 29, 2013, 09:53:12 pm »
ill agree on this also , I used to give warning shot with an awp XD :D in leg :D

Offline Ray

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Re: Warning shots
« Reply #3 on: July 29, 2013, 09:54:35 pm »
say : Freeze you got 5 seconds .. 5 4 3 2 1 .. and do whatever you want with rebelers ... i usually give 1 shot to leg ... he doesnt stop .. i HS them.
if they complain .. we explain ... rules say we must give 5 seconds ... then we can kill you if you don't obey.
Newbs as you say ... must learn the rules and not doing what i did makes jailbreak easy mod where all the map is full of fail rounds.
This gives a challenge to survive.

My words don't mean when there's Ray and Monster in server moving for example .. you kill ray and let monster alive bcz of hate and love ...
You kill them both after the 5 seconds. you don't give 5 seconds for nothing.
Everyone has a method to command.
killing or SHOOTING before the 5 seconds over means freeshooting and freekilling.
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Offline MonsteR

Re: Warning shots
« Reply #4 on: July 29, 2013, 10:19:10 pm »
Well Snap we have this rules fromat least half an year and the server was on 23th rank for the first time since the beggning and dont blame the rules which didnt change from 6 months for the server being empty now. It became empty since the host changed and even more empty since MM server opened as most o the JB payers like MM and go play MM which leaves JB with less players. So the server was never that full as it was 1-2 months ago which means the problem isnt this rule for sure.


And everything is so simple you are just used to the old way. When the new way is much better. You said it by yourself you repeat the command 100 times and count 200 times when now what you have to do is:

Freeze, 5,4,3,2,1,0 shoot 1 time all which arent freezing then w8 1-2 sec without saying anything (or if you want you can repeat just the word "reeze") and then start head shoting all which arent freezing. The point of this is to get a second chance if you didnt hear the command or just to get a second chance if you do a mistake in the command. Because no one likes to die in the beggning for such a stupid reason and then w8 about 10 min for the next round to start.


Regards,
Monster

Offline Red Wolf

Re: Warning shots
« Reply #5 on: July 29, 2013, 10:31:17 pm »
Well. I agree with warning shots (i prefer to warnshot 2 times before kill) but , how much warning shots have CT to gave to T? Yes, depends on the weapon, lets take a glock. Shot 4 times, then take m4a1 and kill. How much warning shots have CT to do?
Also in some maps The cells are separeted with floors like jail_xmf . U are in third floor .. To get down you neet to spend Hp to jump in the ground. second floor need less hp. How can we detect how much hp have T.
« Last Edit: July 29, 2013, 10:34:42 pm by red wolf »
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Offline Mister

Re: Warning shots
« Reply #6 on: July 29, 2013, 10:37:53 pm »
EXACTLY..That Rule about warningshots is ridiculous.The other one is trying to escape and i should give warning no way.
Every little kid comming in jb accusing me of aimbot and freekilling. Screw this.
Well said snap i can express my self from your topic.

Offline Red Wolf

Re: Warning shots
« Reply #7 on: July 29, 2013, 10:49:23 pm »
The other one is trying to escape and i should give warning no way.
Warnshot him 1 time .. if he doesnt stop kill him, even if u dont kill him your Ct friends will do it for u.

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Offline Weed Farmerr

Re: Warning shots
« Reply #8 on: July 30, 2013, 12:39:10 am »
I dont have anything to say, I fully agree with Snap and I think more old Jb players can give their opinion like Mcain ect ect ..

Offline Khaludi~~

Re: Warning shots
« Reply #9 on: July 30, 2013, 01:34:37 am »
100 % totally right , why u must waste ur time warning them ? maybe they will kill u later ? These are the real rules they must follow them not judging about freekilling them !

Offline DonJowy

Re: Warning shots
« Reply #10 on: July 30, 2013, 07:03:28 am »
Also in some maps The cells are separeted with floors like jail_xmf . U are in third floor .. To get down you neet to spend Hp to jump in the ground. second floor need less hp. How can we detect how much hp have T.
If you havent seen , you can go from the stairs or route whatever it is called from both sides of the map. I usually jump just to rebel from there.
'How can we detect how much hp have T'. Its your problem if you dont have hp. If the ct gives you a warning and you die because of the low hp its not called freekilling.
And i do same as ray. But some players take this topic as an advantage and kill someone immidiatly from the first shot.
I agree 100% with SNap and people should follow this rule.


Kellys :(

Offline MonsteR

Re: Warning shots
« Reply #11 on: July 30, 2013, 09:50:16 am »
Are you serious?


You cant tell me it is better to do: Make a line at the back wall shoulder by shoulder and freeze (server has 15T) 6 of them arent doing the coomand and you just head shot them? And when this repeats on the beggning of every round and ppl have to w8 10 min to get revivied they will leave the server. Ye maybe you play in this server from 1000 years but there are ppl which play from 1 week or for the 3rd time so they need time to learn.

When that you should do with this rule is:  Make a line at the back wall shoulder by shoulder and freeze (server has 15T) 6 of them arent doing the command then you shoot each of them 1 time and while you are shooting you just say on the back wall shoulder by shoulder and when you finish shooting you just look at them and if you see any1 not doing the command you kill him. Like this you help the ppl which dont know what they really have to do as they play from just few days.

Dont watch everything from your side. Look from the other ppl side as well. If you think you are pro and dont need warning shots other ppl arent pro and they need warning shots. And for sure you do mistakes as well and get happpy when they dont just head shot you but give you furst a warning. If you like to die with no warning shots then they the CTs give you a warning shot for something you just type type kill in consol and die. I hope like this you will feel the old days which will actually never return.


And Mister i suggest you to read the rules again. Because if some1 is rebeling he dies with no warning shots.


Regards,
Monster

Offline SNap

Re: Warning shots
« Reply #12 on: July 30, 2013, 10:55:12 am »
When I started playing JB I couldn't even speak English but I played it just to enjoy and no matter when I die I was happy.

If you haven't noticed from 8 minutes round time 4 goes just to repeat commands and T lame delay. That is why every round ends at 0:00

As you said 15 T in cage. I would gladly headshot those 6 noobs not listening to my commands because if they can't follow simple command then I don't expect them to follow more complicated like races and games. They will only rebel and ruin the game so soon or late they will die. That is why I prefer 9 players left but who are worthy to be played with.

For the dead they can learn by watching like I did.
Also in JB isn't it the best T to get last request, the one who doesn't make any mistakes.

Offline |B|urN

Re: Warning shots
« Reply #13 on: July 30, 2013, 01:03:37 pm »
Just A Q that if fd guy take a gun without letting us know and if he shooted at us From a long distance and his aim fails and he want to try again so should we kill him or should we give him 5 secs to drop?


Offline MonsteR

Re: Warning shots
« Reply #14 on: July 30, 2013, 01:09:18 pm »
No matter if it is a FD guy or just a T the rule says. If a prisoner aims or shoots with a gun to an officer the CT is allowed to kill him with no warning shots. Fd guy is a T as well so this rule applies for him as well.

Offline |B|urN

Re: Warning shots
« Reply #15 on: July 30, 2013, 01:11:40 pm »
No matter if it is a FD guy or just a T the rule says. If a prisoner aims or shoots with a gun to an officer the CT is allowed to kill him with no warning shots. Fd guy is a T as well so this rule applies for him as well.

But when i kill fd guy says that did i shot u? and why didnt u gimme 5 secs to drop it Then cmplain to admins ..


Offline MonsteR

Re: Warning shots
« Reply #16 on: July 30, 2013, 02:04:02 pm »
Rules say if he is AIMING a gun at a CT he dies.

Offline Ed

Re: Warning shots
« Reply #17 on: July 30, 2013, 02:28:52 pm »
I agree with Snap no matter what, but that is how I learned it too. The more you waste time with the new people the more unfunny and boring it gets. Show how much fun it is and the new comers will learn from that and either will join the fun or not.

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Offline Mr-aNumiDiS

Re: Warning shots
« Reply #18 on: July 30, 2013, 04:33:59 pm »
The thing is, admins keep whining about not giving warningshots, and when you do, you waste time, and they whine about round time reaching 0:00 and telling to stop delaying, how are we supposed to not delay if you want us to warningshot? Choose one, either warningshots, or stopping the delays.
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Offline Blubb

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Re: Warning shots
« Reply #19 on: July 30, 2013, 05:31:12 pm »
So guys, what do you prefer?
Getting killed because of the fact that you did not follow the command for 1 second, without warnings?
Or having a round which is just a little bit longer than usual?

Seriously, I don't think that it is fun at all when you get killed directly without any warnings, and I don't understand how you could be happy with that snap. o.O
Of course a round takes longer when you don't kill everyone to rank.
And if you don't do all games in one round, if you seperate them in all rounds, you would not have rounds which end at 0:00 (just for CTs).


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