Day/Command : Musical Day
Description and Rules : T's must remain in cells until music is playing. All T's must be walking or crouching (It's up to the Commanding Officer) at all times during music is playing.
If music stops, all T's have to freeze and to keep looking up at the ceiling . Doors and ladders are restricted.
JB Parliament : Denied Day/Command :Dodgeball Day
Description and rules :all T's must get in right or left Gooal side of the soccerfield.If someone leave will be killed.
A CT will throw the soccerball in the side with the T's, if a Terrorist catch it, he will be shooted. The game have to be played with atleast 5 T's.
JB Parliament : Accepted - with small changes: The game will be played on an big enough empty space which the CTs chose (for example the center line of the soccer on xmf or on snow in the circle only because goals are too small on most maps.)
Day/Command : Copy-Cat
Description and rules : A CT declares himself or a T as copycat by playing a minigame like spelling bee.
he copycat goes in front of the other terrorists, and start doing multiple actions.
Every T has to mimic the exact same actions, this includes going to another location.
If they don't or make a mistake, they loose the game.
Should be played with not too many T's to have a better overview.
JB Parliament : Accepted (We think it is better then follow the leader because not every1 has the song)
Day/Command : Odd man
Description and rules : The Odd man out game should only get played with three T's who should stay shoulder to shoulder.
When the commander shoots his Deagle (or any other announced weapon) all 3 T's have to type a 1? or a 2? within *one second* (otherwise, it wouldn't be fair).
Now the CT's have to check if two T's wrote the same number (1 for example),
then the third one who didn't write the same number (2 in this case) will get killed.
When all three terrorists typed the same number, the last T who wrote the number gets killed.
I suggest to add rule: Dont mix days, like:"Simon says: first/last reaction ect." This are different games and you have to end one of them to start playing the other.JB Parliament : Denied (because many ppl will w8 for the others or will cheat which makes ppl complain about FDs and that the CTs are unfair)
Day/Command : line game
Description and rules : Line all the Terrorists against the wall and make them face the wall with their aim to the air , make a line with ur bullets somewhere behind them.
the T's now have to crouch backwards with their aim UP and try to guess where the line is and stop as close as possible ,
the closest person wins (or second , or thirth , depends on how u command it)..
JB Parliament : Accepted Day/Command : Protect V.I.P
Description and rules : The Commander have to decide who is going to be the VIP of the Terrorist team,
then that guy is going to stand in the middle of the cage.the other T's have to leave the cage and to start running around it,
when the CT's say: Stop! or Protect the ViP! all the T's stop running around the cage and need to crouch,
cheating like keep on running is not allowed! The one or two T's who are in front of the VIP will get shot, if there's no T in front of the VIP the VIP will get shot once in the head.
You keep doing this till the ViP died or there's to little amount of T's left.
Edit: Maybe the T'should run around the VIP. We have to try the game to decide.
JB Parliament : DeniedDay/Command : Snake game
Description and rules : This game is very useful when the commander wants to get the T's to a special place over a long distance without risking rebelling.
First he has to tell them to make a straight line and to crouch.
After this the commander starts the snake game in telling them to follow him crouched without breaking the line,
if they move out of the line the CT's can warnshoot this guy or kill him instantly (depends on what the commander said before and if it is meant to be rebelling).
When something is in the Commander way (obstacle) and he has to jump over it,
the T's have to jump over it too obviously, because they can't pass it otherwise.
JB Parliament : Denied As we dont find it usefull enough and we think that most of the CTs use follow me in a straight and dont break the line which is something simular
Game name : Gladiator
Rules : Shields,Knives,Terrorists,CT's
Description : the game is pretty simple,it starts as a normal cage day,once CT's have everything under control (its recommended to guide the terrorists into a lockable room) they can start the game by randomly choosing one of the TTs to challenge one of the CTs in a knife fight or vice versa,but not any knife fight:both opponents must have shields and can only knife while shields are on ( if one of them drops the shield and stabs the other guy he is breaking the rules of the game ).The game can be played with any number of TTs but needs massive attention from CTs to prevent rebellion attempts.
JB Parliament : Accepted(Monster: I have seen this game being played before A LOT OF time when stevko and good mood were JB admins. So they made it with giving 100 HP to the CT and 100 HP to the Ts and they had a fight both on 200 HP with shield and it was nice so i think we must give it a try. Also they have to fight in front of the game for exmaple so the other Ts can watch and have fun as well while the other CTs has to watch them not leave the back wall ad they can easyly rebel. (CT which is the gladiator must not have a gun so the Ts wont be able to get it if he wins)).
Day/Command :Dj Dance Go day
Description : every person doing this shuld have hldj without it the day is impossible ok here it goes the ct will call all the ts to the cage and then if he wants to do fs and ls he can if he dosent his choice he shuld make teams but if there are 2 players only the day cannot be ........3 player 1v1v1 so the ct will make captains by asking qs and teams will be set after that he will call 1 team and tell them to chose number of aound for example i have 22 songs on my hldj but they start with 6 so choose a number from 6-22 and the number chosen will be the songs number they will dance so here is the main thing u shuld follow no ct is allowed to rate ts only admins are if a admin is rating him self it cannot be done then a ct is allowed cuz admins job in jb is no favourtism the lowest rates will die meaning lowest points will die
Rules :no favourtism , admins can rate only if admin is ratting himself it cannot be done only a ct can rate an admin , the person shuld have hldj , the day cannot be done with 2 players
JB Parliament : DeniedDay/Command : Eye Spy
Description and Rules : T's are lined up somewhere and the CT starts to type out descriptions of an object that is on the map. First T to guess the correct item gets to choose x amount of T's to die.
JB Parliament : AcceptedDay/Command : Reverse
Description and Rules : Players must do the opposite of what the commander says. Commander says jump, you crouch. Commader says crouch, you jump, and so on and so forth. The game starts when saying "Reverse is starting" or "Reverse is not starting." It is ended the same way.
JB Parliament : Accepted (The game can be started only after the Ts are already inside the cage same as simon says and first/last reaction)
Day/Command : Trivia Related
Description and Rules :-Bloody Bunny Trivia--Any and All Terrorists to answer the trivia question are immediately executed.
-Acid Trivia--One Counter-Terrorist asks a question, the first terrorist to answer said question correctly picks X amount of Terrorists to be killed. Also any and all Terrorist to answer said question incorrectly will be executed.
-Group/Team Trivia--The Terrorists are split up into 2 (or more) groups, and are then asked a trivia question. The losing group will be shot (if there is more then one other group then the winner from the winning group gets to pick a group, not his own).
JB Parliament : Denied (as we already have this game)
Regards,
JB Parliament