November 09, 2026, 11:24:31 pm

Author Topic: Cell keys  (Read 216 times)

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Offline onyzz;;

Re: Cell keys
« Reply #20 on: July 10, 2012, 04:11:58 pm »
Screw shop... BRING BACK RTD ! it was way better and not that buggy :/
Would love to get it back, perhaps we could make a vote.


Finally, Here is the proof that Replica is a PEDO !

Offline P o p a y

Re: Cell keys
« Reply #21 on: July 10, 2012, 08:18:21 pm »
Well, Ed, I only played jb_snow in which I used cell keys which opened all cells non stop. Didn't know that it only opens one cell. I wrote on my last reply that it would be great if you make it like that just to open one. So, I wasn't aware of the bug there, so it is ok with me then. :)

Offline MonsteR

Re: Cell keys
« Reply #22 on: July 10, 2012, 11:15:11 pm »
So the new rule is: If a T opens cells using cellkey, it's not a freeday until he opens the cells from button as well.

Problem solved.

Topic Locked.

Offline MonsteR

Re: Cell keys
« Reply #23 on: August 25, 2012, 10:25:47 am »
Moved to archive