Ambrosia Community
General Category => Suggestions / Feedback => Rejected Suggestions => Topic started by: Beaniebob on July 26, 2015, 09:16:35 pm
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Probably been mentioned previously but why is the player latency limit set so high? the server holds 30 players and if 50% of them have high latency (which they generally do) It raises the server latency and ruins it for many other players (Mainly those not running high internet speeds)
Is it possible to lower the limit to make it more enjoyable for others? or is it a case of being worried the numbers will drop?
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Less than 200?
Most of the player have like 150/170 ping now that server is boosted, so i guess 200 is good...
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yes 200 limit is very high in my opinion. Not only do they warp all over the screen but they also soak up bullets. talking from experience when I have a ping of say 30, the second I run next to a player with 150+ latency, I start to lag. not sure if it is the same for anyone else but I know it makes playing difficult for myself.
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I would suggest this for dd2 only since it has a high amount of players and there shouldnt be fear of losing its activity, i usually get 50-40 ms but when people with higher ping than 130 join the server raises the latency for all the player by 30 which is kinda irritating and kills the fun as long as you get delays in ur shooting due to ping raise.
imo atleast 150 as highest, 200 is too much
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Agreed, It was the DD2 server I was referring to. don't think I mentioned that...my bad.
I still think 150 is too high, you have to take into consideration that potentially 30 players could join with 150 pings.
You cant limit the number of players which can have say 150 ping but you can make the limit lower across the board so even if 30 players joined with say 100 ping, it wouldn't effect everyone else so badly. :)
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imo ping limit should be 250 :'(
international competition
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Ambrosia servers are for all people over the world so if the ping limit is less than 250 no one can play from outside of europe and it will be harder for middle east and other countries to play.
Ping doesn't matter lag is not from the high ping , it depend on ur net even sometimes 20/40 ping lags too :3
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If we are some years back in 2012, where the minority of people were dutch and Irish players with leftovers of british players from SN, then ping limit would have been 120. So because it's 2015 and the communities where cs 1.6 players can reside have drastically decreased and ambrosia would be foolish to lose players because of a lousy ping limiter.
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Ambrosia servers are for all people over the world so if the ping limit is less than 250 no one can play from outside of europe and it will be harder for middle east and other countries to play.
Ping doesn't matter lag is not from the high ping , it depend on ur net even sometimes 20/40 ping lags too :3
That's not correct
Without getting too technical about it for the sake of discussion and everybody understanding, basically ping is about packets being sent from point A to point B. I'll do a little illustration below (apologies for my my awful drawing :D)
(http://i.imgur.com/dyByYlG.png)
Basically the way what people understand under as ping, is that you send packet data towards the server and the server returns them and it measures the amount of time (in miliseconds) it takes for this transaction to procceed. Now look at the example below.
(http://i.imgur.com/jC7UjyY.png)
Now the premise is simple. In order to carry anything from point A to B, just like in real life there are two main factors.
1) The distance you have to carry
2) The speed at which you can carry
3) Any possible barriers/blockades inbetween
Just like when it comes to ping it is about mainly the distance and speed. So it's not only about quality of his internet, but also the distance it travels. Lag is cause of high packet loss (or high ping in basic terms) and is caused as of bad internet as much as distance between the user and the server.
This is very simplistic explanation, but I hope this helps to avoid a bit of confusion/debate about whether it's good or bad internet or distance. It's both. All in all, I can't give any real answer, as we try to stay open internationally and not focus on specific ethnic group. We could take it into consideration but honestly it's hard to say whether this would help or hurt. I understand and share your frustration about how annoying it can be if somebody has jittery movement, but at the same time people have servers they have grown to be fond of and it would not be a smart decision to swipe everybody off, even when many has help us built what we have today and are dedicated players for several years. We might consider lowering it, but even if we do, it won't be significant lowering.
CS 1.6 is much smaller than it was in it's prime and nowadays you have to cherrish the players you have, in cs:go it's a bit of different story.
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@Rawrplus Dat drawing, though... :-X
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Still explanation is once again awesome.
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Beanie, if the server is hosted from UK and the player comes from southern Chile for example..... Fair enough for the player with that ping limit.
This community is worldwide now.
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The best ping would be 100 max..Any higher ruins the gameplay
. In jailbreak you can have 300ping ;D
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Okay that's nice rawr xD :D
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I'd suggest we keep it as it is, but yeah sometimes it's annoying when playing with someone who has a high ping like 150-170.
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I'd suggest we keep it as it is, but yeah sometimes it's annoying when playing with someone who has a high ping like 150-170.
It`s very annoying today were playing,was like ffs so many high pingers lags at every corner couldnt kill anyone, i smashed my mouse again:(
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It`s very annoying today were playing,was like ffs so many high pingers lags at every corner couldnt kill anyone, i smashed my mouse again:(
Teleporting players yes, but I got to admit I don't meet them much these days.
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
Why are you to play in a community where you are teleporting, ruining everybody's else experience. Not to mention yourself being aware that you can't play with such a ping. Do you join the server to be able to play or make everybody else annoyed. We have a term for that, called laming.
The only good argument is, by halfing the ping kicker, we can half the playerbase but the other half will be satisfied.
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
the ping limit gotta be lowered, dd2 is turning into shit
i even prefer playing on other servers now, i literally cant hit a single shot in dd2 and there's a teleporter everytime i join it
most of the times only noobs have higher ping than 100-120 those who dont even know what latency means, they just join a server to play, as for most of the good players have lower than 70, therefore, if u keep those players with too much high ping ( the noob players), the ones who should be having a lower one but gets higher instead ( the good players) will leave the server and it will only be holding these people with 120+ latency which make it much worse and basically unplayable.
lowering ping limit might get some players to leave but it can open doors for european players who wana enjoy without getting their game ruined by high pingers.
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@YOUNG Jeezy
The irony of the .eu domain :^D
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
the ping limit gotta be lowered, dd2 is turning into shit
The ping limit was recently lowered to ensure the playing field is as level as possible however I am trying to cater to everyone's needs at the same time.
I wouldn't be as bold as to say DD2 is turning in to shit, a little dramatic don't you think.
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
the ping limit gotta be lowered, dd2 is turning into shit
The ping limit was recently lowered to ensure the playing field is as level as possible however I am trying to cater to everyone's needs at the same time.
I wouldn't be as bold as to say DD2 is turning in to shit, a little dramatic don't you think.
ye that was an expression sorry about that, I just dont feel like enjoying the game at dd2 anymore,
I would like to know what the current ping limit is, all im suggesting is to make it a bit lower to 150-130, would be pretty good
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
the ping limit gotta be lowered, dd2 is turning into shit
The ping limit was recently lowered to ensure the playing field is as level as possible however I am trying to cater to everyone's needs at the same time.
I wouldn't be as bold as to say DD2 is turning in to shit, a little dramatic don't you think.
ye that was an expression sorry about that, I just dont feel like enjoying the game at dd2 anymore,
I would like to know what the current ping limit is, all im suggesting is to make it a bit lower to 150-130, would be pretty good
Currently the limit is set at 200.
Aside from the ping, is there anything else you feel would improve the server to make it enjoyable.
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Well me as a steamer I would also want the Server to be SteamONLY and seek players for the server until we have over 100 regual cs 1.6 steamplayers.
Well we ain't gonna do that aswell:
- I play a lot in DD2, what I notice is that our ambrosian DD2, mostly has skilled players in it, and they compete with each other who's killing most.
- now ofcourse, I hear all this shit: "Fisu you fking noob fix ur rates" (I havent touched them since months), "Fisu you lagging cunt" (Ping below 30) "Fisu, you lucker".
So basicly it's not quite the ping that causes the people getting mad.
Jeezy, by saying you change the server you feel better, I actually can only justify it with saying you "believe" that since you see a lot of different players.
The game works simple, you die, you die shake hands like a man. Never blame anything. (No offense towards anyone, just saying that same blaming we would have even with a ping limit of 100) - Many swiss clans join cs 1.6 from time to time and join our server as it's active by admins and a smooth running server.
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Well me as a steamer I would also want the Server to be SteamONLY and seek players for the server until we have over 100 regual cs 1.6 steamplayers.
Well we ain't gonna do that aswell:
- I play a lot in DD2, what I notice is that our ambrosian DD2, mostly has skilled players in it, and they compete with each other who's killing most.
- now ofcourse, I hear all this shit: "Fisu you ***** noob fix ur rates" (I havent touched them since months), "Fisu you lagging *****" (Ping below 30) "Fisu, you lucker".
So basicly it's not quite the ping that causes the people getting mad.
Jeezy, by saying you change the server you feel better, I actually can only justify it with saying you "believe" that since you see a lot of different players.
The game works simple, you die, you die shake hands like a man. Never blame anything. (No offense towards anyone, just saying that same blaming we would have even with a ping limit of 100) - Many swiss clans join cs 1.6 from time to time and join our server as it's active by admins and a smooth running server.
ping is all that matters in game, its not about being bad or not...ping can actually change the whole gameplay you are used to
the server is prioritizing packets received based on the time stamps of those packets. Even though it is taking longer for the server to receive the high ping player's packets than it's taking the server to receive your own, which creates a delay and makes u miss a few shots even though you're sure you hit them, lets take someone with like 20 latency against someone with 300, the reason the guy with 20 latency missesd is that he actually fired 0.3 seconds before the guy with 300 was made aware of it, now just reverse the same thing with the guy with higher ping firing at the lower one.
Setting the ping limit to atleast 140 will make a bit of game change for good, since the latency difference between players will be lower, lets assume that lowest ping in the server is 20, it's only gonna be a 0.12 seconds difference although the best one is 0.04 which is not gonna happen.
as for people who teleport, they're just people with high ping and wrong rates, maybe using amx_exec on them based on their ping and fps might help them
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meh, kick pingers below 100 and above 250 :D
problem solved..
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If you satisfy the group that has a good net (more than 10mb) the lower than 10mb would get mad about the decission.
If you satisfy the group that has a bad net (less than 10mb) the upper case will get mad. What to do then?
the ping limit gotta be lowered, dd2 is turning into shit
The ping limit was recently lowered to ensure the playing field is as level as possible however I am trying to cater to everyone's needs at the same time.
I wouldn't be as bold as to say DD2 is turning in to shit, a little dramatic don't you think.
ye that was an expression sorry about that, I just dont feel like enjoying the game at dd2 anymore,
I would like to know what the current ping limit is, all im suggesting is to make it a bit lower to 150-130, would be pretty good
Currently the limit is set at 200.
Aside from the ping, is there anything else you feel would improve the server to make it enjoyable.
I just saw it 250 last day no? 200 is quite good, but for me, if one of my family starts downloading, my ping goes to 150-200 (normaly I have 50-60.) the one that makes the server laggy are thsoe who have 250+ping.. even if you try to aim at them, you see them teleporting. :/
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Well most will know my opinion about lowering the ping limit, fought hard to get it to at least 250 when i was stil HA (altho i would have preferred 100 myself) But I have a sense that its not just the high ping causing problems.
I'm pretty sure my rates are all set correctly and I have one of the lowest pings (25 normally), yet I sometimes get accused of teleporting so there is something else going on as well.
The next issue is the horrible reg when more than 20 ppl are in the server, not sure if thats related to the higher ping overall, but its really a problem.
The whole 'this server is a worldwide community so ppl from everywhere should be able to play' is plain and utter crap imho. Since playing with 150+ ping is horrible for the person himself and for others.
Steam only server would be nice, but i wouldnt suggest it to replace the dd2 server, I would much rather see it as a separate server with a few maps like dd2 inferno and nuke. maybe even a 20 slot one.
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Even those who have 100+ ping wont enjoy the game since it's more complicated for them than the ones who got stable ping, I see them rarely tbh these days especially in DD2 and they ragequit from the moment they get killed at first round, my point is they don't abuse or use it like and advantage over other players.
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apparently many loyal admins and players will leave if you are going to set the limit to 150 or 100 :)
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apparently many loyal admins and players will leave if you are going to set the limit to 150 or 100 :)
Why come to a community where you are making you unable to play the games, and everybody else. Why you don't see any Europeans playing on american servers and vice a verse. Everybody would love to have a low ping and play in Antarctica but that technology is far from reaching us.
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apparently many loyal admins and players will leave if you are going to set the limit to 150 or 100 :)
Why come to a community where you are making you unable to play the games, and everybody else. Why you don't see any Europeans playing on american servers and vice a verse. Everybody would love to have a low ping and play in Antarctica but that technology is far from reaching us.
so you mean Non-Europeans dont play in ambrosia? while they used to play from 4/5 years daily ambrosian players and suddenly this ping matter make them leave?
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I didn't say the ping increment made them leave, but it certainly worsen the experience for them. We are talking about dd2 here, in jailbreak ping limit was always over 100. And in dd2/pub/dm, packet traffic is far more important than in mods. As you are aiming for flawless performance, and having players with 10x the ping you have makes you unable to play correctly.
Besides that, non-european players back 4-5 years were making up 20% of ambrosia's base of players. Now it's 80%
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ping has been TEMPORARILY changed to 150 on presto's demand, just to test out
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apparently many loyal admins and players will leave if you are going to set the limit to 150 or 100 :)
Why come to a community where you are making you unable to play the games, and everybody else. Why you don't see any Europeans playing on american servers and vice a verse. Everybody would love to have a low ping and play in Antarctica but that technology is far from reaching us.
there are very few english communities in the middle-east/africa and the only community they can find "close" to them is in europe: Ambroska?
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ping has been TEMPORARILY changed to 150 on presto's demand, just to test out
PERMANENTLY LOWERED TO 100!
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ping has been TEMPORARILY changed to 150 on presto's demand, just to test out
PERMANENTLY LOWERED TO 100!
nop
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Final outcome for the ping, @Pim ?
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That's for @presto to decide
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The ping limit will remain at 150 for the foreseeable future.
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According to presto's outcome, Suggestion is Denied.
Moved to Rejected Suggestions.