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Offline Jason Bourne

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Here's something I was helping Ultor with
« on: January 12, 2019, 08:42:01 am »
Introduction

   Hiya, the following topic will demonstrate a full list of jailbreak games which are effective, and well-presented; ensuring that every officer would have something in the pocket. The games has been fully analysed, keeping in mind the disadvantages and advantages while writing them up. The main purpose of this guide is to inform new/existing players of the games and role play, which won’t just persuade them to play it, but actually have great fun. This will also improve the creativity and imagination of the officers, leading to a great entertainment and quality gaming.

   Each single game/day will contain steps in which has to be followed and understood by the commander. They also comprehend tips and advices: each game has its own rules; while sustaining its integrity with the main server rules.

   I am not claiming that all of those below have been originally created by me. However, I do believe that there is high proportion in which has been introduced and intentionally produced by me. Moreover, this has consumed a great amount of time so it would be nice if you respect that.

What is Jailbreak?

   Jailbreak is a mod for Counter Strike 1.6 that is designed to set players in a prison for committing criminal offenses. You will be able to either play as a prisoner or an officer.

   Like the traditional way to play Counter Strike, the main element of Jailbreak is for the prisoners to kill all the officers, and the officers to instruct/command the prisoners. The prisoners must follow the rules given by the commanding officers, where if they don't comply, would be shot and killed until the start of a new day. Prisoners can either choose to follow the commands given by the officers or take it upon themselves to rebel and kill them all.

In order to sustain a "civil" environment within the jail, there are server rules which control the gameplay. It is true that Jailbreak is complex, but it’s worth the fun!

Full rules page: Click Here

Being a Prisoner

   At the beginning of each day (round), guards generally "call the day" where you need to obey the rules set by the commanding guard in order to stay alive. If you do not follow those rules, in the guard's eyes, it is considered rebelling and they have the right to kill you immediately. If you manage to be the last prisoner alive, you have the right to a "last request" which is an automatic option when you’re the last prisoner alive, if you miss click and lose the menu you can bring it back by typing /lr.

   A menu will pop up and will have a list of games that you can play. If you win /lr square and fair, you have a freeday next round which simply grants you freedoom, except entering the gunroom which is always restricted unless an officer allows you to go in.

You also have the choice to rebel. By rebelling, you are allowing yourself to be killed, unless you kill all of the guards of course. Rebelling is actually the fun part of the game. It is what gives Jailbreak its fun factor. You should always remember to rebel when the guards are not looking at you or they are preoccupied. Remember that rebelling isn’t about rushing; its about attempting a whole different range of tactics- especially teamworking! However, it might be easy depending on the officer, and your knowledge of the elementary foundations of the game.


Being an Officer


   The main role of an officer is to preserve control of the jail. You do not want prisoners to rebel. You are allowed to kill any prisoner who is not following your orders. Guards need to be concise with the way they call commands. For instance, saying "go to something" is different than saying "get on something" or "go inside something". Guards need to be creative in their commands and games they do. Guards must have a microphone. Be prepared for random "mic checks" from admins if you do not talk. As an officer, you must give commands with your microphone for the prisoners to follow.

   At the beginning of each day, guards decide between themselves who will call the day. Days shouldn't repeat, guards should always remember to do new games and days in which this guide will help you with. Other guards should never interfere with commanding guard. This means if three people talk at the same time, the main officer that were to command should be the one to keep calling the day. DON'T BE SHY! No one likes all these introverted officers who mumble when they talk or instead won't even talk even though they have a microphone and pass the "mic check". This is a game! You don't need to be nervous!





2 Player Games

Name of Game: Ball Toss

Description:

Step 1. The game requires a ball.
Step 2. The officer has to line up the convicts on a suitable wall surrounded by a    relatively opened area while looking forward.
Step 3. The officer has to tell them to make a gap.
Step 4. The commander has to make a mark, preferably with a spray, on the ground.
Step 5. Give the ball in turns and instruct them to kick it to the spray. Closest one survives. Make sure that u make the exact position of the ball with bullets.


Rules:

1. No cheating.
2. Give the same amount of chances to each prisoner, fairly.
3. Ensure you shoot the correct position that shows where the ball landed.


Name of Game: Gun toss 

Description:

Step 1. The game requires 2 empty guns.
Step 2. Get the prisoners to suitable place (almost any place is suitable for gun toss).
Step 3. Give them the empty guns.
Step 4. Explain the rules; each officer can come up with unique ones. For instance, tell them to long jump from the top of the cage in a certain direction- while dropping the gun before touching the ground.
Step 5. Kill the one with the closest distance, the one with the furthest distance survives.


Rules:

1. No cheating.
2. Same type of gun has to be given as each kind has different drop speed.
3. The officer shouldn’t give more than 1 chance to anyone at all, unless stated.


Name of Game: Find the deagle

Description:

Step 1. Preserve the prisoners in an area that is far from the cells.
Step 2. Get an empty deagle and hide in into a random cell.
Step 3. Order the prisoners to search for the deagle inside the cells.
Step 4. Whoever found it, survives.


Rules:

1. This game has to be done in a map that contains more than 6 cells.
2. No ghosting about the position of the deagle, unless you wanted to make it more fun and use ways like beeping or simply using hot and cold words when someone gets closer or further.


Name of Game: Russian Roulette

Description:

Step 1. This requires admin’s assistance.
Step 2. Ask the admin to give 7-13 deagles.
Step 3. Order the prisoners to hide insider a cell.
Step 4. Empty all deagles except one with 1 bullet and place them into another cell in different places like 2 near toilet, 3 near bed, 4 near celldor, etc.
Step 5. Order the prisoners to go to that specific cell and find the deagle with the 1 bullet and shot it at the officer or the ground.
Step 6. Kill the other one.


Rules:

1. The officer has to throw the deagles at different location into a cell.
2. The officer must have more than 40 hp in case if he order the prisoners to shoot himself.
3. No cheating, do not block the cell door entrance.


Name of Game: Air Ball

Description:

Step 1. The game requires a ball.
Step 2. Order the prisoners to line up on a wall, just like ball toss.
Step 3. Demand each prisoner to take the ball and try to keep it in the air for as long as possible. Each time he does, he gets 1 point.
Step 4. Specify how many times they can attempt to keep it in the air (1-2 preferably) and take the score of the best one (NOT ADDING THEM UP).
Step 5. Kill the one with the lowest score.


Rules:

1. No cheating, if the ball touches the ground then that’s the attempt over.
2. No interfering by other prisoners. They have to be frozen on the wall.
3. The officer has to clearly count each point.
4. No favouritism, all prisoners must have equal attempts.




Name of Game:Race

Description:

Step 1. Choose a suitable race within the map, such as KZ, football, etc.
Step 2. Order the prisoners to get on their positions.
Step 3. Inform them the target, the score in which has to done in order to be counted as a win.
Step 4. Kill the loser.


Rules:

1. No cheating.
2. Give equal chance to both of the prisoners.


3 Player Games

Name of Game: Odd man out

Description:

Step 1. This can only be played with 3 prisoners.
Step 2. All prisoners have to be frozen on a wall.
Step 3. The officer has to announce that when he says ‘Go!’, all prisoners has to pick a number between 1-3 immediately and type it in the chat.
Step 4. The officer has to check the responses. If two prisoners picked the same number, they survive. The one with the odd number dies.
Step 5. If all picked the same number, the process repeats.


Rules:

1. If they delay more than 1 second, kill them immediately.
2. No favouritism allowed.
3. Prisoners have to be frozen at the wall at all times. 




Name of Game: Eye Blind

Description:

Step 1. The officer has to line up the prisoners in a closed room.
Step 2. The prisoners need to be facing the backwall and remain frozen.
Step 3. The officer asks a question and demands an answer. First one to answer it correctly will automatically be chosen as the instructor.
Step 4. The officer orders the instructor to leave the room to go into a designated area with the officer.
Step 5. The officer tells everyone that he will describe something with his body language to the instructor- who has to do the same with the other two prisoners.
Step 6. For instance, the officer sprays, meaning that the instructor has to find a way in which can deliever the ‘spray’ message.
Step 7. The officer has to declare that the instructor isn’t allowed to use the correct words such as spray, otherwise immediate death. Also, using the teamchat isn’t allowed.
Step 8. When finishing with the instructor, he will be given x (more than 20 seconds) time to demonstrate for the other 2 prisoners. If one of the prisoner gets it correctly, the other one dies. If the time given is over, and the two prisoner didn’t guess it correctly, the instructor dies.


Rules:

1. No cheating or instant death.
2. The instructor has to describe the ‘thing’ as perfectly as possible, as it would be beneficial for himself too.
3. Using the correct terms isn’t allowed. For a spray, you say use ‘draw’ on wall or whatever.



Name of Game: Gun Race

Description:

This game can be played with 3 or less prisoners. The game starts by the officer announcing the game. All prisoners have to be in an opened-area, e.g. football as this game requires far distance. Each one of the prisoners gets a weapon from the same kind and they are told to pick it up. Once done, the officer pin-points the destination for the race. After that, all prisoners are ordered to be press the key ‘G’ which drops the gun. As they are pressing G, they have to get to destination selected by the officer, with the gun in a straight, neat line. Last one to get there, dies.


Rules:

1. Cheating isn’t allowed. This means that if you pick your opponent’s gun, you die.
2. The gun has to reach the other side.
3. Officers must give the same kind of gun to every prisoner.




Name of Game: Human Chair

Description:

The game should be played inside the cage. The officer has to find a way in which allows him to choose the ‘chair’. This can be done by asking questions, last and first reaction, etc. Once the chair is chosen, the officer commands the ‘chair’ and orders him to crouch and freeze at a bullet shot. The two remaining prisoners are asked to run around the chair clockwise when an officer shoots; when officer stops, the last prisoner to jump on the chair will die. 

Rules:

1. Cheating isn’t allowed, you have to be running at all time or an immediate death takes place.
2. It is advisable to use a machine gun for the officers, unless you shoot slowly with other guns.
3. The prisoner who is chosen as the chair has to be frozen while crouching.


Name of Game: Survivors

Description:

Step 1. Must be done inside the cage.
Step 2. Order the prisoners to choose another prisoner to die.
Step 3. Once the 2 of the prisoners agreed on a target, kill him.


Rules:

1. Officer must be watching at all times- in order to prevent mistakes.
2. Prisoners are not allowed to leave the cage.
3. Prisoners must choose by 10 seconds.



4-8 Player Games


Name of Game:

Description:



Rules:




Name of Game:

Description:



Rules:





Name of Game: Periodic Table

Desrciption:

   All prisoners required to be frozen on the backwall of the cage. The officer states that it will be chemistry day and tells the prisoners that we will be using the periodic table today. The game starts when the officer explains the game. Officer orders the prisoners that "When I say chat closed, you will not be allowed to use the chat, When I say chat opened, you will be able to use it. Then he says chat closed. He explains the second part of the game saying "I will be giving you 3 hints about any element on the periodic table, and when I say chat opened, you will have x (1-3) guesses. First one to guess it will be able to choose x prisoners to die. Once done, the officer starts the game.


Here is an example of the dialogue after the officer finished explaining the game:


Code: [Select]
Officer: Ok, here we go.
Officer: First hint, its in the group number 1.
Officer: Second hint, its an Alkali metal.
Officer: Third hint, its in the period number 3.
Officer: Which one of the elements is it? Chat opened.
T1: Magnesium
T2: Potassium
T3: Lithium
Officer: No one got it right so far, keep going.
T1: Na
T3: Sodium
T2: Calcium
Officer: Ok, chat closed. We got a nerd over here. Winner is T3 (has to say full name of the element not just the symbol), please choose one to die.

Rules:

   If any prisoner breaks the rules, he will be shot and killed immediately (no warning shots). For instance: if one prisoner use the chat after announcing it will be closed, kill him; and if one prisoner used up all 3 guesses, kill him.

For this game, the officers must have a relatively good knowledge in chemistry. Although u don't have to be nerd but, all hints must be accurate and not misleading. Also, no favouritism is allowed. [/col


Day/Command : Catch the ball (Any numbers of Ts thats more than 3+)
Description : You need to line up all ts on the white line inside the center of the football field.  Then the first T gets the ball and kicks it on the wall, the next T has to do it again and if he fails he gets warning shot, and so on. The the process repeats itself, when a T kicks the ball he has to go around to the back of the line.
Rules : You cant block ur teammates. You cant Press E when your teammate has the ball.

Day/Command : Protect the VIP team! (6/8/10/12)
Description : You ask a Q for the captain of each team, then they choose their teammates. Once the teams are set, each team gets in a different cell. The objective of the game is to block the other team from reaching your VIP. You need to give 10 seconds for the protector team to get ready to hide their VIP. Then you give the attacker team 20 seconds to get the VIP. This can be done by blocking the entrance for instance. If the other team slash your VIP, they get 1 point and then its your turn. Whoever gets 3 points gonna survive.
Rules : Dont start before the CT finish countdown. Dont leave cells unless CT said so.

Day/Command : This is SPARTA! (5 Ts and 1 CT)
Description : The game is really simple. CT will have to ask a Question, first one to answer will choose 5 Ts to prepare for the war. Once the Ts sorted out, if there is an admin, he needs to glow them with orange. Then a chosen CT with Red. Then the admin needs to give shield to the Ts. The ct will have to use scout only to kill the Ts. If the both the Ts and Cts didnt finish the fight by 30 secs, the game will be over.
Rules : All other Ts must not leave the CAGE, or die immediately. CT must not cheat, he must drop all his primary weapons first in case he died. When the CT dies, the Ts must not pick up the scout.

Day/Command : Flying chickens (any number)
Description : A CT must take all Ts to the highest floor near the cells. Once done, all Ts must line up shoulder to shoulder on the fence. A question will be asked and first one to answer will choose 5 Ts to jump down without cheating. Then all Ts (if they survive) must go back up again. And so on.
Rules :  Ts must not cheat. They must jump, not FALL DOWN! If they change floor, kill them immediately.

Day/Command : Educational day.
Description : This day is used to teach the Ts about life. This includes science, maths, geography , history and so on. All Ts must go inside the cage and then face the backwall. Now, CTs will ask different questions from different topics (you must state what topic the question is gonna be about). First one to answer, will choose a number to die.
Rules : Dont look back or you die. Dont change your place or u die. Dont ghost or u die.

Day/Command : Guess the shape.
Description : This is a part of the educational day. Once all Ts are facing the backwall, CTs will need to state that its now Guess the shape game. This game is simply about mathematical shapes. A CT will give a hint about a shape, for instance, "This shape has 3 angles" which is a triangle of course. First one to answer it will choose a number to die.
Rules : Dont look back or you die. Dont change your place or u die. Dont ghost or u die.

Day/Command : The crazy painter
Description : Once all Ts are inside the cage on the backwall shoulder to shoulder, a CT will use a weapon to draw something on the floor. This thing can be anything from letters,numbers,shapes,etc. first one to answer, will choose a Teammate to jump down from the third floor.
Rules : dont leave the backwall.

Day/Command : Deathrace (5-10)
Description : This game is based on Popay's idea. The CT must select a suitable area to start the game. An area that has a big wall and plenty of space available. The game starts by having all Ts on the backwall, warning them that if they move or leave their positions, they will die. The CT must shoot bullets infornt of the Ts according to the number of Ts. There should be 4 lines= 4 levels. In each level, a CT will select a bullet that will contain a good gift, and another bullet that contains a bad gift. This could be things like, bury for 1 min, special slay as blood (amx_slay2 name 2), 10 points gift, speed for 1 min, godmode for 5 secs, shield, empty deagle, etc. Remember, each level must contain 1 bad gift and 1 good gift, the CTs will need to remember the place of those gifts. So the game starts by ask the Ts different Questions, whoever answers will get to choose one of the bullets in the first level. Then if he answers again, he will go into the next level and so on (if he chooses a bullet with a gift, the gift must be given, and that bullet is closed). Whoever finishs the deathrace first, will survive.
Rules : ALL TS MUST NOT LEAVE THE BACKWALL OR CHANGE THEIR POSITION. If anyone in the chat complains that they cant see bullets or sprays, tell them to write r_Decals 300 in console which will make the bullets last for 10 mins atleast. If a T cheats, kill them immediately.

Day/Command : Snowball Fight (any number of Ts)
Description : Get all Ts inside the cage. Then an admin must start snowball day with drugs for all. NO KNIFES ALLOWED. Whoever survives, will get last request.
Rules : NO KNIFE ALLOWED. NO LEAVING THE CAGE.

Day/Command : Fat day
Description : This day is a ranking day. All Ts must walk only. They cant jump/slash/stab/crouch/run/spray. If they did, kill them immediately.
Rules : ALL Ts must walk only. They cant jump/slash/stab/crouch/run/spray.

Day/Command : Zombie King Day (5+)
Description : This day is similar to king day. CT will need to ask a Question for the King of the Zombies. Once choosen, all Ts must go crouching to him offereing him dead products. This includes, fresh meat, brains, hearts, etc. If the king likes the gift, he jumps, if he dont, he slashs the slave who will die.
Rules : Dont leave the cage. 15 secs to offer a gift or the slave will die.

Day/Command : Zombie King Day (5+)
Description : This day is similar to king day. CT will need to ask a Question for the King of the Zombies. Once choosen, all Ts must go crouching to him offereing him dead products. This includes, fresh meat, brains, hearts, etc. If the king likes the gift, he jumps, if he dont, he slashs the slave who will die.
Rules : Dont leave the cage. 15 secs to offer a gift or the slave will die.

Day/Command : Ambrosia Got Talent (any number)
Description : All ts must be inside the cage. The CTs will call the Ts one by one. Each T must perform an act for the CTs, if they like it, the T will survive, if they dont he/she will die. Acts can include, magic shows (like making the ball disappear), dancing, singing, jokes, sports (like football skills, pool skills, bhop skills). There should be an odd number of CTs to make sure that the vote will always come differently, otherwise admins can do a vote where all players can select if they like it or not.
Rules : Dont leave the cage. Each act will take around 1-40 secs. CTs must not be biased.

Day/Command : Ambrosia Olympics (any number, preferably 10)
Description : All Ts must be inside the cage. Once done, the CT will start stating what to do and how. For instance, a CT can say something like this, "All Ts, you must get inside the football field and then score a goal, then you come out and come inside the pool and swim from A wall to B wall. Then you must come back and do long jump. Last X (X can be any number depending on the number of Ts alive) will die. However, it may be diffcult for the CTs to handle, so make sure you are ready and set to go. This can be done by placing each CT on different area for example, one in football watching the Ts, one in pool, one running with the Ts and so on.
Rules : Rebel means instant death. Going anywhere else expect the places the commander stated will lead into am immediate death. If you cheat, you will die.

Day/Command : Pass the ball (any number)
Description : You must take all Ts inside the football field. Once done, the CT will ask a question first one to answer will choose a teammate to be the middle guy. Once done, the CT will call each one to go on a position, making a big circle. Then he will pass the ball to one of the Ts (not the middle one). The game starts by making the Ts pass the ball to their teammates, without leaving their positions (they can jump tho). The middle T has 10 seconds to get the ball, if he didnt he dies.
Rules :All Ts must pass the ball and don't delay more than 1 second. If they missed the targets, kill them immediately.

Day/Command : Challenge Day.
Description : This day will not get rid off any T. It is used to engage the Ts to not rebel and have fun. The day starts by leading all Ts inside the cage. Once done, the CT can start challenging the Ts. This be things like, "If all Ts make a huge tower in 30 seconds, you will get freeday for all" or "If all Ts finish  5 of Simon commands successfully, you will get shields.
Rules : If one of them rebels, kill him instantly.

Day/Command: Numbers day
Description: All Ts must be on the backwall freezing. A CT will give each one of them a number, they will have to memorize it. Once done, the CT will state that when he calls someone's number they must must jump ones, and then freeze after. If anyone else who jumped without calling their number, they die. Start of with simple ones first, example, 1. Then it gets complex, 123456, or 654 123. When the CT says more than 1 number, the Ts will have to do it in order otherwise they will die.
Rules: If they leave their position, kill them immediately.

Day/Command: Red Rover
Description: a CT must choose a suitable wide area with 2 walls. 1 CT goes on a wall and the other Ts go on a different wall. The game starts by the CT saying when I am facing the wall, all Ts must come running to this wall as fast as possible, first one to slash the wall I am in, will choose a teammate to die. However, when i look back, all Ts must freeze or they die immediately.
Rules: Cheating is not allowed.

Day/Command: Spray day.
Description: The CT must type /spray in chat. This will enable the chat messages for everyone to see. Now the CT says that if you spray from now on, you die. Once all Ts get inside the cage, a CT will ask a Question, first one to answer will choose 2 teammates or himself vs one other to complete on a wall. This could be low or high spray with no cuts and no cheating of course. You can vary the game. For example, you can go inside a trampoline room and do high spray using the trampoline.
Rules: NO CHEATING.

Day/Command: Rabbit Day
Description: All Ts must be jumping and jumping only while doing a command. For example, when a CT says go to the cage, all Ts must jump to the cage. IF they dont, warning shots must be given.
Rules: Must be jumping all the time.

Day/Command: Farting day.
Description: When doing a command, All Ts must jump once and only. If they dont, they get a warning shot. For example, when a CT says crouch, the Ts must jump before they do the command.
Rules: N/A



Table of Contents

Introduction
What is Jailbreak?
Being a Prisoner
Being an Officer
Common Days
Misbehaving Payback Days
2 Player Games
3 Player Games
4-8 Players Games
10+ Games
Special Days



Introduction
What is Jailbreak?
Common Days
Misbehaving Payback Days
Two Player Games
3 Player Games
4-8 Player Games
10+ Games
Special Days




Introduction

   Hiya, the following topic will demonstrate a full list of jailbreak games which are effective, and well-presented; ensuring that every officer would have something in the pocket. The games has been fully analysed, keeping in mind the disadvantages and advantages while writing them up. The main purpose of this guide is to inform new/existing players of the games and role play, which won’t just persuade them to play it, but actually have great fun. This will also improve the creativity and imagination of the officers, leading to a great entertainment and quality gaming.

   Each single game/day will contain steps in which has to be followed and understood by the commander. They also comprehend tips and advices: each game has its own rules; while sustaining its integrity with the main server rules.

   I am not claiming that all of those below have been originally created by me. However, I do believe that there is a proportion in which has been introduced and intentionally produced by me. Moreover, this has consumed a great amount of time so it would be nice if you respect that.



What is Jailbreak?

Jailbreak is a mod for Counter Strike 1.6 that is designed to set players in a prison for committing criminal offenses. You will be able to either play as a prisoner or an officer.

   Like the traditional way to play Counter Strike, the main element of Jailbreak is for the prisoners to kill all the officers, and the officers to instruct/command the prisoners. The prisoners must follow the rules given by the commanding officers, where if they don't comply, would be shot and killed until the start of a new day. Prisoners can either choose to follow the commands given by the officers or take it upon themselves to rebel and kill them all.

In order to sustain a "civil" environment within the jail, there are server rules which control the gameplay. It is true that Jailbreak is complex, but it’s worth the fun!


Full rules page: Click Here


Being a Prisoner

At the beginning of each day (round), guards generally "call the day" where you need to obey the rules set by the commanding guard in order to stay alive. If you do not follow those rules, in the guard's eyes, it is considered rebelling and they have the right to kill you immediately. If you manage to be the last prisoner alive, you have the right to a "last request" which is an automatic option when you’re the last prisoner alive, if you miss click and lose the menu you can bring it back by typing /lr.

   A menu will pop up and will have a list of games that you can play. If you win /lr square and fair, you have a freeday next round which simply grants you freedoom, except entering the gunroom which is always restricted unless an officer allows you to go in.

You also have the choice to rebel. By rebelling, you are allowing yourself to be killed, unless you kill all of the guards of course. Rebelling is actually the fun part of the game. It is what gives Jailbreak its fun factor. You should always remember to rebel when the guards are not looking at you or they are preoccupied. Remember that rebelling isn’t about rushing; its about attempting a whole different range of tactics- especially teamworking! However, it might be easy depending on the officer, and your knowledge of the elementary foundations of the game.



Being an Officer

   The main role of an officer is to preserve control of the jail. You do not want prisoners to rebel. You are allowed to kill any prisoner who is not following your orders. Guards need to be concise with the way they call commands. For instance, saying "go to something" is different than saying "get on something" or "go inside something". Guards need to be creative in their commands and games they do. Guards must have a microphone. Be prepared for random "mic checks" from admins if you do not talk. As an officer, you must give commands with your microphone for the prisoners to follow. Ensure that the commands and played games have to be crystal-clear to everyone, and need to get explained properly, except when they are common, plain simple, and without modifications, in that case announcing it is enough.

   At the beginning of each day, guards decide between themselves who will call the day. Days shouldn't repeat, guards should always remember to do new games and days in which this guide will help you with. Other guards should never interfere with commanding guard. This means if three people talk at the same time, the main officer that were to command should be the one to keep calling the day. DON'T BE SHY! No one likes all these introverted officers who mumble when they talk or instead won't even talk even though they have a microphone and pass the "mic check". This is a game! You don't need to be nervous!


Go back up


Common Days

Name: Rabbit

Description: The day starts before opening the cells. It starts by having the officer declaring it’s a rabbit day. The day is simple and very straight-forward; all prisoners must be jumping at all times. If they stop, give them a warning shot. Bear in mind that you will need to give them time to do certain commands, for instance, if you wanted them to get inside the cage, give them 10 seconds at least as jumping at all times will consume time.

Rules:

1. Prisoners must be jumping at all times.
2. They cannot climb ladders.
3. Requires good officers with decent vision.
4. The day can be combined with other games.

Name: Chubby

Description: The day starts before opening the cells. On this day, all prisoners aren’t allowed to do anything except walking as they are fat and completely lazy. Keep in mind that walking consumes the same time as crouching, so a suitable time must be given in order to complete orders.

Rules:

1. All Prisoners must walk only. They can’t jump/slash/stab/crouch/run/spray. If they did, give a warning shot.
2. Requires good officers with decent vision.
3. The day can be combined with other games.
4. They cannot climb ladders.

Name: Chemistry Day

Description: All prisoners required to be froze on the backwall of their cells. The officer states that it will be chemistry day and tells the prisoners that we will be using the periodic table today. The game starts when the officer explains the game. Officer orders the prisoners that "When I say chat closed, you will not be allowed to use the chat, When I say chat opened, you will be able to use it. Then he says chat closed. He explains the second part of the game saying "I will be giving you 3 hints about any element on the periodic table, and when I say chat opened, you will have x (1-3) guesses. First one to guess it will be able to choose a number of a cell to die. Once done, the officer starts the game.

Here is an example of the dialogue after the officer finished explaining the game:

[cod]Officer: Ok, here we go.
*Cells Opened*
Officer: First hint, its in the group number 1.
Officer: Second hint, its an Alkali metal.
Officer: Third hint, its in the period number 3.
Officer: Which one of the elements is it? Chat opened.
T1: Magnesium
T2: Potassium
T3: Lithium
Officer: No one got it right so far, keep going.
T1: Na
T3: Sodium
T2: Calcium
Officer: Ok, chat closed. We got a nerd over here. Winner is T3 (has to say full name of the element not just the symbol), please choose a cell to die.[/cod]

Rules:

1. If any prisoner breaks the rules, he will be shot and killed immediately (no warning shots). For instance: if one prisoner use the chat after announcing it will be closed, kill him; and if one prisoner used up all 3 guesses, kill him.
2. Moving or leaving the backwall of the cell is strictly forbidden.
3. For this game, the officers must have a relatively good knowledge in chemistry. Although you don't have to be nerd but, all hints must be accurate and not misleading.
4. No favouritism allowed.
5. The day has to be explained properly.

Name: Defuse the Bomb

Description: The officers are given a C4 by an admin. Once done, they announce that its going to be a Defuse the C4 Day, where officers hide a C4 around the map. First prisoner(s) to find them will survive. The prisoners must carry the C4 back to the gunroom while showing it at all times; just before they detonate when the time (must be more than 3 minutes) given by the officers is over. Once all C4s are found or the time is over, officers must lock the survivors into a lockable room (such as Sparta room in snow, or maps where the cells automatically close) in order to prevent any rebellion from their side. The officers seek the remaining prisoners and kill them.

Rules:

1. The prisoners who brought a C4 must remain frozen into the location instructed by the officer.
2. Any prisoner who brought a C4 just after the countdown finished must be killed.
3. Officers must hide the C4s and open the cells just before 7:00, or it’s an automatic unrestricted freeday.
4. The C4s must be located at different locations around the map, and not the same place.
5. Officers must prepare to kill the remaining prisoners, as it’s likely that they will carry a hidden gun. The last thing you want is to fail the day.

Name: Freeday

Description: Probably one of the most known days in jailbreak. It simply grants all prisoners 99% freedom which means that they can access all places in the map, except the gunroom as its strictly forbidden. The freeday is over at 5:00, which means that officers must command after that.

Rules:

1. Getting inside the gunroom for the prisoners is not allowed and will cause instant death.
2. Any prisoner seen with a gun can be instantaneously shot and killed.
3. The officers are not allowed to damage the prisoners when they are outside the gunroom, unless you got hit by the prisoner.

Name: Restricted Freeday

Description: This is another version of the freeday with 1 difference; the officers are allowed to restrict 1 area of the map, meaning that prisoners aren’t allowed to have access to that particular area.

Rules:

1. Getting inside the gunroom for the prisoners is not allowed and will cause instant death.
2. Any prisoner seen with a gun can be instantaneously shot and killed.

Name: Lava

Description: This day must be explained properly before opening the cells. The day requires all prisoners to be standing on a spray at all times (unless an officer allows other options like bullets, higher-grounds, etc.), wherever you are, you have to be on a spray or you will be burnt by the lava which isn’t that nice! The lava is symbolised by warning shots. The officers must declare the location in which has to be reached by the time given (must be appropriate!). The officers will kill everyone who didn’t reach the directed location by the time given. Moreover, the day is automatically over when the time given finished or when the appropriate number of prisoners has reached the destination.   

Rules:

1. Has to be on a spray all the time.
2. Custom sprays are allowed.
3. Being on higher-grounds such as a block doesn’t mean your ‘lava proof’- the lava can reach anything that is not surrounded by a spray.
4. No favouritism. IF this happens, you will be transferred back to the prisoner team.

Game: Musical Day
Game: Pool Day
Game: Football tournament

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Misbehaving Payback Days/Games

Game: Silent Day
Game: Handicap Day
Game: Last man standing
Game: Boss Day
Game: Cellday
Game: Leap of faith
Game: Zombie Day
Game: VIP
Game: Reverse Day
Game: Reversed Musical Day



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Two Player Games

Name of Game: Ball Toss

Description:

Step 1. The game requires a ball.
Step 2. The officer has to line up the convicts on a suitable wall surrounded by a    relatively opened area while looking forward.
Step 3. The officer has to tell them to make a gap.
Step 4. The commander has to make a mark, preferably with a spray, on the ground.
Step 5. Give the ball in turns and instruct them to kick it to the spray. Closest one survives. Make sure that u make the exact position of the ball with bullets.


Rules:

1. No cheating.
2. Give the same amount of chances to each prisoner, fairly.
3. Ensure you shoot the correct position that shows where the ball landed.


Name of Game: Gun toss 

Description:

Step 1. The game requires 2 empty guns.
Step 2. Get the prisoners to suitable place (almost any place is suitable for gun toss).
Step 3. Give them the empty guns.
Step 4. Explain the rules; each officer can come up with unique ones. For instance, tell them to long jump from the top of the cage in a certain direction- while dropping the gun before touching the ground.
Step 5. Kill the one with the closest distance, the one with the furthest distance survives.


Rules:

1. No cheating.
2. Same type of gun has to be given as each kind has different drop speed.
3. The officer shouldn’t give more than 1 chance to anyone at all, unless stated.


Name of Game: Find the deagle

Description:

Step 1. Preserve the prisoners in an area that is far from the cells.
Step 2. Get an empty deagle and hide in into a random cell.
Step 3. Order the prisoners to search for the deagle inside the cells.
Step 4. Whoever found it, survives.


Rules:

1. This game has to be done in a map that contains more than 6 cells.
2. No ghosting about the position of the deagle, unless you wanted to make it more fun and use ways like beeping or simply using hot and cold words when someone gets closer or further.


Name of Game: Russian Roulette

Description:

Step 1. This requires admin’s assistance.
Step 2. Ask the admin to give 7-13 deagles.
Step 3. Order the prisoners to hide insider a cell.
Step 4. Empty all deagles except one with 1 bullet and place them into another cell in different places like 2 near toilet, 3 near bed, 4 near celldor, etc.
Step 5. Order the prisoners to go to that specific cell and find the deagle with the 1 bullet and shot it at the officer or the ground.
Step 6. Kill the other one.


Rules:

1. The officer has to throw the deagles at different location into a cell.
2. The officer must have more than 40 hp in case if he order the prisoners to shoot himself.
3. No cheating, do not block the cell door entrance.


Name of Game: Air Ball

Description:

Step 1. The game requires a ball.
Step 2. Order the prisoners to line up on a wall, just like ball toss.
Step 3. Demand each prisoner to take the ball and try to keep it in the air for as long as possible. Each time he does, he gets 1 point.
Step 4. Specify how many times they can attempt to keep it in the air (1-2 preferably) and take the score of the best one (NOT ADDING THEM UP).
Step 5. Kill the one with the lowest score.


Rules:

1. No cheating, if the ball touches the ground then that’s the attempt over.
2. No interfering by other prisoners. They have to be frozen on the wall.
3. The officer has to clearly count each point.
4. No favouritism, all prisoners must have equal attempts.




Name of Game:Race

Description:

Step 1. Choose a suitable race within the map, such as KZ, football, etc.
Step 2. Order the prisoners to get on their positions.
Step 3. Inform them the target, the score in which has to done in order to be counted as a win.
Step 4. Kill the loser.


Rules:

1. No cheating.
2. Give equal chance to both of the prisoners.




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3 Player Games

Name of Game: Odd man out

Description:

Step 1. This can only be played with 3 prisoners.
Step 2. All prisoners have to be frozen on a wall.
Step 3. The officer has to announce that when he says ‘Go!’, all prisoners has to pick a number between 1-3 immediately and type it in the chat.
Step 4. The officer has to check the responses. If two prisoners picked the same number, they survive. The one with the odd number dies.
Step 5. If all picked the same number, the process repeats.


Rules:

1. If they delay more than 1 second, kill them immediately.
2. No favouritism allowed.
3. Prisoners have to be frozen at the wall at all times. 




Name of Game: Eye Blind

Description:

Step 1. The officer has to line up the prisoners in a closed room.
Step 2. The prisoners need to be facing the backwall and remain frozen.
Step 3. The officer asks a question and demands an answer. First one to answer it correctly will automatically be chosen as the instructor.
Step 4. The officer orders the instructor to leave the room to go into a designated area with the officer.
Step 5. The officer tells everyone that he will describe something with his body language to the instructor- who has to do the same with the other two prisoners.
Step 6. For instance, the officer sprays, meaning that the instructor has to find a way in which can deliever the ‘spray’ message.
Step 7. The officer has to declare that the instructor isn’t allowed to use the correct words such as spray, otherwise immediate death. Also, using the teamchat isn’t allowed.
Step 8. When finishing with the instructor, he will be given x (more than 20 seconds) time to demonstrate for the other 2 prisoners. If one of the prisoner gets it correctly, the other one dies. If the time given is over, and the two prisoner didn’t guess it correctly, the instructor dies.


Rules:

1. No cheating or instant death.
2. The instructor has to describe the ‘thing’ as perfectly as possible, as it would be beneficial for himself too.
3. Using the correct terms isn’t allowed. For a spray, you say use ‘draw’ on wall or whatever.



Name of Game: Gun Race

Description:

This game can be played with 3 or less prisoners. The game starts by the officer announcing the game. All prisoners have to be in an opened-area, e.g. football as this game requires far distance. Each one of the prisoners gets a weapon from the same kind and they are told to pick it up. Once done, the officer pin-points the destination for the race. After that, all prisoners are ordered to be press the key ‘G’ which drops the gun. As they are pressing G, they have to get to destination selected by the officer, with the gun in a straight, neat line. Last one to get there, dies.


Rules:

1. Cheating isn’t allowed. This means that if you pick your opponent’s gun, you die.
2. The gun has to reach the other side.
3. Officers must give the same kind of gun to every prisoner.




Name of Game: Human Chair

Description:

The game should be played inside the cage. The officer has to find a way in which allows him to choose the ‘chair’. This can be done by asking questions, last and first reaction, etc. Once the chair is chosen, the officer commands the ‘chair’ and orders him to crouch and freeze at a bullet shot. The two remaining prisoners are asked to run around the chair clockwise when an officer shoots; when officer stops, the last prisoner to jump on the chair will die. 

Rules:

1. Cheating isn’t allowed, you have to be running at all time or an immediate death takes place.
2. It is advisable to use a machine gun for the officers, unless you shoot slowly with other guns.
3. The prisoner who is chosen as the chair has to be frozen while crouching.


Name of Game: Survivors

Description:

Step 1. Must be done inside the cage.
Step 2. Order the prisoners to choose another prisoner to die.
Step 3. Once the 2 of the prisoners agreed on a target, kill him.


Rules:

1. Officer must be watching at all times- in order to prevent mistakes.
2. Prisoners are not allowed to leave the cage.
3. Prisoners must choose by 10 seconds.



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4-8 Player Games



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10+ Games



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Special Days



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« Last Edit: January 12, 2019, 01:29:34 pm by Andrew` »


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Offline Jason Bourne

  • Jailbreak and SAMP
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Re: Here's something I was helping Ultor with
« Reply #1 on: January 12, 2019, 08:42:54 am »
I don't know if he completed it but if it wasn't I suppose this needs some formatting and updating to conform with the new rules and such

https://www.ambrosia-servers.com/community/index.php?topic=416.msg146907#msg146907

A nice read from the old days
« Last Edit: January 12, 2019, 08:49:28 am by Jason Bourne »


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Offline Lagger

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Re: Here's something I was helping Ultor with
« Reply #2 on: January 12, 2019, 12:04:38 pm »
Good shit jason! btw regarding the odd man out game, very popular game and could be played another way: If the CT asks the 3 prisoners to type a number, this game won't be done the right way as a prisoner could wait for another to type a number so that he writes the same number and survives. You could tell them to line up on a wall shoulder-to-shoulder, and once the guard says "Go" they either have to jump or crouch, the prisoner with the odd movement dies. If a prisoner delays his chosen movement he is the one that will get killed. If all prisoners do the same movement then the last one to do it dies (Becomes sort of a last reaction to die thing).
« Last Edit: January 12, 2019, 12:06:17 pm by Lagger »

Offline Jason Bourne

  • Jailbreak and SAMP
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Re: Here's something I was helping Ultor with
« Reply #3 on: January 12, 2019, 12:18:02 pm »
That's a good idea, definitely all of these games can be innovated and improved upon.
This was made in 2015 so its definitely old


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Offline R1zeN

Re: Here's something I was helping Ultor with
« Reply #4 on: January 12, 2019, 03:18:51 pm »
Very well-written.
I think it was a mistake, I read it the whole way through.. :p

Damn it’s long
« Last Edit: January 12, 2019, 03:19:16 pm by R1zeN her bitchness »

Offline ~Terminator~

Re: Here's something I was helping Ultor with
« Reply #5 on: January 12, 2019, 04:28:36 pm »
It has more detail than "Order of phoenix"
I Dont Have an Attitude Problem, I Have Personality U Cant Handle

Offline 'PL'

Re: Here's something I was helping Ultor with
« Reply #6 on: January 12, 2019, 07:51:57 pm »
I think we had multiple old threads about jailbreak days, i'll edit this to post them when i have more time to search.