November 09, 2026, 01:12:07 pm

Author Topic: Camping rules...  (Read 88 times)

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Camping rules...
« on: March 07, 2012, 03:40:16 pm »
My suggestion would be for a set of rules for admins on conditions for slay/slapping for camping. I genuinely have a real concern for admins using this because they warn people for something that does't matter. I haven't really been on any other server apart from D_dust 2 but i have experienced admins not knowing and genuinely abusing there rights.
T's aren't forced to rush until at the most 30 seconds. anything before that while camping is laming and camping. Camping at slope with awp on the slope at ts base watching the doors isn't laming. Watching somewhere with awp near T's base where your team mates aren't isn't camping. I do understand that people don't use there minimap at the top corner, but people should learn too. an alone terrorist camping at slopes or even in tunnels is not camping until 30 seconds left.
Ct's camping in base watching B isn't laming camping until 20seconds on bomb left, if they haven't moved by 10 seconds left then it is camping. Ct's under the bridge watching A while bomb is planted isn't camping until the 10 second mark... but should make a push.
Admins need specifications for warnings and slaying players for apparent camping.

I don't really want to suggest the rules because mine would be too strict, but would be much appreciated. this is a personal annoyance of mine

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Offline tαshαღ

Camping rules...
« Reply #1 on: March 07, 2012, 04:11:13 pm »
i have problems with people camping outside long doors and in t spawn, and even the ramp bit sometimes as they sit there to wait for CT's to push through spawn. in my opinion 30 seconds isn't enough for a rush with the amount of ct's, too many will get picked off fast and the objective to plant the bomb has gone. rounds are often spent with 1 minute doing nothing because everyones camping and not moving and the bomb rarely gets planted because few actually make it into the bomb site. 50 secs is more ideal

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Camping rules...
« Reply #2 on: March 07, 2012, 04:17:50 pm »
personally, a 30 seconds rush is more than enough... it takes 4 seconds to plant bomb and to rush into B is more than enough time. 40 seconds would be idea for A but 30 seconds is the main time.
In cland wars/mix normally about 25 seconds left on clock before main action happens. This is public so there are more in numbers to get annihilated. Although 50 seconds would be idea certainly for a rusher. 40 seconds should be the minimum. :)


Offline tαshαღ

Camping rules...
« Reply #3 on: March 07, 2012, 04:28:35 pm »
mixes have 25/30 second rushes and they still fail regularly because there isn't enough time on the clock if a player doesn't peak or both keep avoiding and won't face, so if those 30 second rushes are failing in a server with 10 people what are the chances of the 30 second rush succeeding when against 10/15 CT's all camping around bomb sites?

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Camping rules...
« Reply #4 on: March 07, 2012, 04:29:35 pm »
Exactly? So at 30 seconds a set-up for a rush is perfect


Offline tαshαღ

Camping rules...
« Reply #5 on: March 07, 2012, 04:32:14 pm »
no it's not because the objective is to plant the bomb and the bomb won't be planted with 30 seconds on the clock from people rushing from T spawn  and 10 CT's left. other servers have rules like out of spawn by 1 minute. if the rounds 1.45 why would you need to sit in spawn for 1 minute 15? sitting there for what? what can you possibly be doing in  T spawn for 1minute 15 if it's not camping? the aim is to plant the bomb, the more you sit in spawn the less chance of planting the bomb you have even with 30 seconds on the clock the odds are majorly against you to compared to having 1 minute because then it gives time to have face-offs and get back up

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Camping rules...
« Reply #6 on: March 07, 2012, 04:48:07 pm »
No you don't realise the main objective of that 1.15. It is to pick of as many ct's to allow easier access to the bombsites. Example, when ct's rush through mid to tunnels. There's no aim in that apart from picking people off. Therefore 30 seconds allows enough time for a team rushed through to a. If you find yourself rushing at 30 seconds, yes your chances aren't in yoru favour... but it's the minimum for someone to have a successful rush.


Offline Ed

Camping rules...
« Reply #7 on: March 07, 2012, 06:37:09 pm »
I would suggest 30 seconds only you can still be in T spawn if ur T, if your still in spawn by 30 sec you should be slayed. Camping ain't nice specially T spawn in front of A long doors.
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