Well i don't see why punishment day would be removed as it's concept is completely well matched for JB. Think about it, you have 4 people on ct who cant handle the server very well but they're trying to get better hence they use punishment days to control ts in the 'dreaded 2 minutes' ( the two minutes after opening cells ). It helps it be more fun and i actually couldnt disagree more with this being removed.
Also on handicap day, couldnt we just limit it to punishment day? e.g Using it AS The punishment day command therefor it sharing the '1 per map' rule?
Cant see why you'd remove them as you still have the rule of one per map.