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Recycling => National Archives => Server Archives => Topic started by: SNap on October 04, 2012, 10:05:49 pm

Title: Freedays end time
Post by: SNap on October 04, 2012, 10:05:49 pm
What you guys think about changing the freeday end time to 5:00 in stead of 4:00. Freeday is a bit pointless and just wasting time so...  ::)
Title: Re: Freedays end time
Post by: Ocelvon on October 04, 2012, 10:24:07 pm
What you guys think about changing the freeday end time to 5:00 in stead of 4:00. Freeday is a bit pointless and just wasting time so...  ::)
There are always T who like to explore the map..
New blood..um i mean players
I won't vote but that's my opinion
Title: Re: Freedays end time
Post by: Rawrplus on October 04, 2012, 11:15:58 pm
Most of them sit at gunroom doors slashing it anyways, not realising they're actually blocking path for possible rushes on CTs so I think cutting it by 1 minute is not a bad idea
Title: Re: Freedays end time
Post by: Ed on October 05, 2012, 06:01:35 pm
Ah, I voted to take the minute off, but after I did so I thought what's the point of the freeday? Isn't it supposed to be a free "day"?

And true is the fact that the day is wasted as trying to kill CT. Why not to make a freeday plugin where everyone gets godmode and do what they like until 0.00. Freeday should only be done by a vote etc.

One should think about freekilling and giving freedays. Might be a dead end again.
Title: Re: Freedays end time
Post by: яᴇɢᴀʟᴛᴇʀʀᴏʀ~ on October 05, 2012, 06:43:29 pm
why though its alright i guess and it gives enough time for new players to explore the map. just my opinion :)
Title: Re: Freedays end time
Post by: CrImInAlS WiN on October 05, 2012, 06:55:05 pm
It is realy good idea cus fd guy have enought time to do what ever he want in the map
Title: Re: Freedays end time
Post by: SNap on October 05, 2012, 07:12:01 pm
Well I dont think there is much to do on maps that are played very often like xmf? Whats so much to explore on map that is smaller than my backyard? For those currently 3 mins freeday all prisoners do is watching how the CTs are waiting and watching how the Ts are waiting and waching etc... just waste of time in my opinion. 2 minutes are enough for new players to explore the map.
Title: Re: Freedays end time
Post by: Cepheus on October 05, 2012, 07:51:01 pm
I agree with you snap, freeday is more likely to be a rebeling day , well , depends on what the prisoners actions are. For this one minute that we are going to decrease from the freeday may lead to last request of the game.
Title: Re: Freedays end time
Post by: Razzi on October 05, 2012, 08:27:54 pm
True SNap,All the time when its a Freeday the Terroist are at the gunroom doors instead of enjoying there Freeday lol.
+1
Title: Re: Freedays end time
Post by: MonsteR on October 05, 2012, 09:55:46 pm
Actualy i was think about that for a day and i think that 90% of the players stay in front of the gunroom trying to rebel. So i think we must make it end at 5.00. The vote supports my desision as well.


From now on the FD will end at 5.00.


Tell this to the members so they can know it as well.


Regards,
Monster

Topic Locked
Title: Re: Freedays end time
Post by: MonsteR on October 21, 2012, 12:04:11 pm
Moved to archive