Ambrosia Community
General Category => Gaming General => Topic started by: Jake on January 27, 2019, 04:57:34 pm
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Hiya!
We've looked through old files and we've found the back-up of the old minecraft server
So we were thinking, Would you guys like the old minecraft server files
Or brand new, fresh one?
With the old files it'll take us time to bring it upto date with recent minecraft versions & plugin versions.
With the new one, Rather quick set-up. few days~ Everyone starts fresh and we can introduce new mechanics such as an economy.
Give us yer votes.
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Modded would be amazing, i've been playing on a modded server with different worlds and magic and such and it's just a blast discovering new things
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How shameful would it be letting this go?
:( :( :( :( :( :( :( :( :( :(
Watch at 2x speed
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How shameful would it be to let all this go?
: :( :( :( :( :( :( :( :( :(
Watch at 2x speed
I mean that's cool and all but new worlds and new monsters and new bosses etc.... sounds cool too annnnnd you can rebuild that with new friends, ez pz
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I've got a better idea, I've commented below!
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If you wish for modded tell me which modpack
Some require insane ram which most people here don't have
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If you wish for modded tell me which modpack
Some require insane ram which most people here don't have
The twilight forest, thaumacraft, most 2 basic ones my friends local server uses
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Can my vote be changed from "old server" to "new server"? @Jake
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Can my vote be changed from "old server" to "new server"? @Jake
I want my vote changed as well, to the old one tbh since everyone could play on that server and modded servers take huge amounts of RAM so ugh yea...
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change ur votes
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change ur votes
Thx bby <3
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Thx bby <3
Both servers will be vanilla w/ plugins
Old one will have alot of abandonned buildings and bases.
and it will take us a while to bring all plugins installed upto date which may corrupt some things
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Both servers will be vanilla w/ plugins
u gonna open 2 mc svs
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The old mc servers we had are 1.12, if you wish to open a 1.13 survival server, you're gonna have to regenerate the world either ways, that means the buildings wont stay unless you copy and paste them between the old and new worlds using WorldEdit, and you'll have to track their locations too inside the world, it's possible, but I personally prefer everyone starts fresh. What you can do is, simply run the server as it is, make sure it's working well (you'll have to change the IP in some plugins' configs and some databases like in Logblock). Then if you want to save old buildings from that world, locate them by going to each faction home (/f home Animosity) for example, or a player's own homes (/home velaxers:), then save schematics of them using WorldEdit. Now for the updating part, shut down the server and keep a backup at this point. Start with updating the spigot.jar to the latest stable 1.13, as well as updating every plugin in the Plugins folder, just search up each plugin name and use the Spigot or Bukkit websites to download the latest version of each plugin (only replaces the .jar files of the plugins, don't delete the folders unless you want to reset all the configurations that were done before). Almost every plugin has a folder and configurations for it inside the plugins folder, you might need to check each of them to set up the server the way you want. I've already set most things before, but by updating the plugins there will be new options and features. Also, we used to use Factions plugin for land protection ( "factions" plugin does not mean a factions server, it's a land protection plugin after all, to avoid griefers), a better alternative is GriefPreventation (https://www.spigotmc.org/resources/griefprevention.1884/). Right before the release, if you chose to let players start fresh, reset their data.
Another way you can use is ignore all that shit, launch a brand new 1.13 server, and search up the names of each plugin from the old server and learn more about them, to save yourself time finding what plugins you need, then set them up from scratch.
Excited to see the server up, goodluck!
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I just hope cracked version works on the server
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The old mc servers we had are 1.12, if you wish to open a 1.13 survival server, you're gonna have to regenerate the world either ways, that means the buildings wont stay unless you copy and paste them between the old and new worlds using WorldEdit, and you'll have to track their locations too inside the world, it's possible, but I personally prefer everyone starts fresh. What you can do is, simply run the server as it is, make sure it's working well (you'll have to change the IP in some plugins' configs and some databases like in Logblock). Then if you want to save old buildings from that world, locate them by going to each faction home (/f home Animosity) for example, or a player's own homes (/home velaxers:), then save schematics of them using WorldEdit. Now for the updating part, shut down the server and keep a backup at this point. Start with updating the spigot.jar to the latest stable 1.13, as well as updating every plugin in the Plugins folder, just search up each plugin name and use the Spigot or Bukkit websites to download the latest version of each plugin (only replaces the .jar files of the plugins, don't delete the folders unless you want to reset all the configurations that were done before). Almost every plugin has a folder and configurations for it inside the plugins folder, you might need to check each of them to set up the server the way you want. I've already set most things before, but by updating the plugins there will be new options and features. Also, we used to use Factions plugin for land protection ( "factions" plugin does not mean a factions server, it's a land protection plugin after all, to avoid griefers), a better alternative is GriefPreventation (https://www.spigotmc.org/resources/griefprevention.1884/). Right before the release, if you chose to let players start fresh, reset their data.
Another way you can use is ignore all that shit, launch a brand new 1.13 server, and search up the names of each plugin from the old server and learn more about them, to save yourself time finding what plugins you need, then set them up from scratch.
Excited to see the server up, goodluck!
Looks like we're doing a new server.
We'll see about skyblock since someone wants that too.
A hub w/ skyblock and survival perhaps.
No, Only 1 server. casper
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I bought official minecraft a few days ago and now i read it, nice surprise xD id love to play with you guys there! a new one to have the new updates
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If you are thinking about to create new then don't forget to add old data of all mods ;)
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@Velaxers
has begun work on the new survival & skyblock server
We've decided to cancel rust too whilst we're at it
we don't feel like its much of a community-friendly server
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@Velaxers
has begun work on the new survival & skyblock server
We've decided to cancel rust too whilst we're at it
we don't feel like its much of a community-friendly server
Congrats if that’s a promotion
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Congrats if that’s a promotion
shhhhhhhhh