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Counter-Strike: Global Offensive => CS:GO General discussion => Topic started by: 'PL' on January 20, 2016, 01:18:10 pm

Title: Merit to getting Moltov/Incendiary
Post by: 'PL' on January 20, 2016, 01:18:10 pm
Since we do have lot of good csgo players around the community, I was wondering what's your opinion on this type of grenade. Are there any combinations or interesting indepth perspective of the utilization. On a hindsight it seems just like a area denier for a brief period. And the 400$ don't really justify if when you can instead buy a flashback or smoke.

P.S: I could have gone on some other forums or journalist articles about all I need to know, however because of me not being that familiar with the game I would just bump into some slang or vocabulary that I have no understanding off.
Title: Re: Merit to getting Moltov/Incendiary
Post by: lemoNN on January 20, 2016, 01:34:46 pm
Molo does more damage then Incidenary or w/e and the molotov does Hold longer
Title: Re: Merit to getting Moltov/Incendiary
Post by: tajski on January 20, 2016, 02:16:21 pm
Molo does more damage then Incidenary or w/e and the molotov does Hold longer

Both of these deal the same damage (no kevlar)
Molotov deals more damage than incendiary grenade (w/ kevlar)

.... too much writing, have fun watching

Title: Re: Merit to getting Moltov/Incendiary
Post by: 'PL' on January 20, 2016, 02:32:18 pm
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.
Title: Re: Merit to getting Moltov/Incendiary
Post by: Pringles on January 20, 2016, 02:46:55 pm
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.

Don't think so. The only reason I used to buy them while playing was for area deny, only when I could afford to buy other nades that are more important :)
Title: Re: Merit to getting Moltov/Incendiary
Post by: Suhaib on January 20, 2016, 02:59:33 pm
i only use them to clear sites or to deny rushs
 or u can kill ur teammate with it, ask dominic  :D
Title: Re: Merit to getting Moltov/Incendiary
Post by: DonTodo # on January 20, 2016, 04:34:26 pm
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.

There are many uses for it.
For example dd2 short to site molly. This is how u get a player out of position to get a pick.
Those kinda usage of mollys are imo the most important parts. Getting someone out of position that is hidden or covered. People always move out of a molly.

Also there are alot of strats u can do with mollys.
Just look at pro teams playing inferno/cache. High use of mollys on b inferno and a cache
Title: Re: Merit to getting Moltov/Incendiary
Post by: 'PL' on January 20, 2016, 04:46:17 pm
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.

There are many uses for it.
For example dd2 short to site molly. This is how u get a player out of position to get a pick.
Those kinda usage of mollys are imo the most important parts. Getting someone out of position that is hidden or covered. People always move out of a molly.

Also there are alot of strats u can do with mollys.
Just look at pro teams playing inferno/cache. High use of mollys on b inferno and a cache
<3 thank you
Title: Re: Merit to getting Moltov/Incendiary
Post by: Duke Devlin on January 20, 2016, 04:48:41 pm
IF you MUST play solo b one of these badboys is handy to stop them from running over you
Title: Re: Merit to getting Moltov/Incendiary
Post by: Red Wolf on January 20, 2016, 05:19:16 pm
1- Area deny
    -Check specific areas for enemies
2- Bomb defuse deny
3- Excellent WH when combined with smoke in banana inferno
4- Good way to block your teammates from rushing
5- Funny thing to kill someone with
6- Both last 8 sec I think.
Title: Re: Merit to getting Moltov/Incendiary
Post by: Phantoms on January 20, 2016, 10:18:58 pm
Look at this smartass heres another example what to do with a molly
Title: Re: Merit to getting Moltov/Incendiary
Post by: tajski on January 29, 2016, 11:29:28 pm
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.

There are many uses for it.
For example dd2 short to site molly. This is how u get a player out of position to get a pick.
Those kinda usage of mollys are imo the most important parts. Getting someone out of position that is hidden or covered. People always move out of a molly.

Also there are alot of strats u can do with mollys.
Just look at pro teams playing inferno/cache. High use of mollys on b inferno and a cache

So literally you have just said that there are other "uses" for it apart from denying area which in other words is getting people out of the position and yet you have not specified those other "uses".

*sigh*
Title: Re: Merit to getting Moltov/Incendiary
Post by: thEnd on January 30, 2016, 04:21:52 am
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.

There are many uses for it.
For example dd2 short to site molly. This is how u get a player out of position to get a pick.
Those kinda usage of mollys are imo the most important parts. Getting someone out of position that is hidden or covered. People always move out of a molly.

Also there are alot of strats u can do with mollys.
Just look at pro teams playing inferno/cache. High use of mollys on b inferno and a cache

Also to finish of naded enemy. As often nade with a wall bounceback gives max 80dmg, spare molly helps to finish off the enemy.

As for the deny part, best way how to stop quick rush of you have guessed right. Also one of solo holding b @ dd2 strat. Molly/smoke gives you 30 sec advantage in total. Makes you chill and not panicking etc..

burrnnnnn
Title: Re: Merit to getting Moltov/Incendiary
Post by: Fisu on February 01, 2016, 07:55:18 am
That kind of explains the difference between them, but my original question is there any other use than just area deny or damage over time.

There are many uses for it.
For example dd2 short to site molly. This is how u get a player out of position to get a pick.
Those kinda usage of mollys are imo the most important parts. Getting someone out of position that is hidden or covered. People always move out of a molly.

Also there are alot of strats u can do with mollys.
Just look at pro teams playing inferno/cache. High use of mollys on b inferno and a cache

Also to finish of naded enemy. As often nade with a wall bounceback gives max 80dmg, spare molly helps to finish off the enemy.

As for the deny part, best way how to stop quick rush of you have guessed right. Also one of solo holding b @ dd2 strat. Molly/smoke gives you 30 sec advantage in total. Makes you chill and not panicking etc..

burrnnnnn

The best combi. is if one teammate buys nade the other one moli, while holding B, every once in a while they will "Rash b cyka", so you molotof, and grenade their ass, it's gonna be instant 3 deaths at least. But if their smart, they will smoke ;:d
Title: Re: Merit to getting Moltov/Incendiary
Post by: Andrew` on February 01, 2016, 11:06:25 am
Nades are your best friend. I've killed many guys just by finishing them off with nades or molotov. But as everyone else said, yeah it's pretty much to stop rushes, to delay a (let's say) bomb defuse and throw and places you expect someone to be hiding to burn him like a chicken and make him come out, where you'll just finish him.