Ambrosia Community
General Category => Suggestions / Feedback => Rejected Suggestions => Topic started by: Silja on June 07, 2015, 08:22:29 pm
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Hi everyone, my name is Vladan in real life...nicknamed as Silja in Real life....and Silja in game.
Many of you maybe know me in another community...and i will not advertise them :P. If you know me PM me.
But here we go.
CT Rules:
Rule 1: CT that typed /commander must call others must follow what he's doing.
Reason: CT that did type commander is one should be calling the day. Others should be listening what is he saying.
Rule 2: CT must call a day(give command to do something) before timer passes 8:00, if it's not called before 8:00 = free day.
Rule 3: CT Must not camp gun room at all. Same goes for T's.
Rule 4: Camping in vents on special day = warned/slay;
Rule 5: Camping in teleported area = warn/slay.
Rule 6: No free killing = Immidate transfer to t / warn not to do it again...if he repeat = Ban form CT or form Server. (Up to admin to decide this action)
Reason: This is not TD/DM/Official. Go there can kill at your own risk.
Rule 7: MUST have microphone and good knowledge of speaking English ONLY.
Rule 8: CT must call down to 0. Before warning/killing anyone. It can be fast but some tolerance is needed.
Rule 9: Must be mature enough to be in CT...and be able to be creative.
Rule 10: Entering Cage is counting as Taunt, T's can slash/stab and even kill you. DO NOT ENTER GUN WHILE TAUNTING.
Rule 11: Entering T's Cell before 8:00 while all T's are not in cells is counted as taunting. (AFK (away form keyboard) people can can be checked then if not afk = killed freely)
Rule 12: CT's CANNOT check vents for potential T's. He can do that however if T's have been seen inside. Hearing breaking vents dose not count.
Reason 1 : T's must have way of rebelling/fun.
Reason 2 : Hearing and seeing is totally different things, you may hear it ...but you may encounter people that are just in wrong place at right time (AKA someone else did it).
Rule 13: CT can kill T if he witness T killing another CT. If hes not see he can't do nothing about it.
Rule 14: CT are going close to T's, T's are allowed to stab/slash while doing command. IF T's are chasing him to kill him CT is allowed to kill him.
Terrorists Rules:
Rule 1: Glitching glock while t and using it = warn/slay/ban;
Rule 2: Is allowed to rebel VS CT if he wishes. Or can go thru all game and try to get LS (Last wish)
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I would like to suggest you to read JB rules. Most of what u said is already in JB rules.
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I wouldn't recommend any change to the JB rules.
However if you want (and if Head admin gives you permission) you can join us on our next admin meeting where we discuss some of the rules and other issues.
- Rule 1: CT that typed /commander must call others must follow what he's doing. Obvious no reason to state it.
- Rule 2: CT must call a day(give command to do something) before timer passes 8:00, if it's not called before 8:00 = free day. Obvious no reason to state it.
-Rule 4: Camping in vents on special day = warned/slay; Obvious no reason to state.
-Rule 9: Must be mature enough to be in CT...and be able to be creative. Obvious no reason to state.
ANNNNND so on for the rest rules.
Conclusion:
Dear Member Silja,
First of all by suggesting all these rules you are stating that you haven't even read our rules, which are the same with different words. Also your rules probably (80% chance) are copied from another community (where you stated that you play).
Cheers,
Popay
Topic opened for more opinions. @Andrew~
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why we need this? we already have these rules.
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Rule1:
Why should I write commander, if the ct's agreed who is gonna command there is no problem or confusion, commander is only needed to help "your" day, it's not obligatory.
Rule2:
Yes if you don't command till 8:00 it's automatic freeday, it's the same
Rule3:
Ahm... Camping in gunroom... We don't categorize camping in gunroom as "camping". It's occurs on freedays and special days only, a ct can't camp in the gunroom if it's any other day than that. Reason being, Gunroom is restricted from entry by t's at all costs. Where would you place the ct's in a freeday if not the gunroom? Same as HideAndSeek day, everybody would pick up guns and greatly maximize risk of failing the day.
Rule4&5: Yes, you are not allowed to camp on special days or in teleportation entry points, nothing different about that.
Rule6:I don't agree to severely disclose freekilling by putting the freekiller back in Terrorist, unless it's intentional. Everybody is prodded to freekill sometimes by mistake and whatnot. The consequence of this is that nobody will qualify for ct by establishing this as oversight rule.
Rule7: At occasions people can speak non-english, but not at the extent of flooding the chat and microphone.
Rule8: Counting is a must when relocating the prisoners or ordering them to follow a longterm command in which is considerably possible that it's difficult to do. Some games on the other hand don't need this as it's dependent on reflexes. Warning shots can replace counting in case of the obvious matter it's the game/day.
Rule9: Yes, I would agree with this that some ct's are not creative :/
Rule10: Yes, entering the cage will get the ct that entered killed, but the ct's outside of the cage can kill the killer if he turns shooting them with a gun(following the rebellion qualification of aiming a gun at you)
Rule11: Why is this necessary? Which ct in their right mind would enter a cell before 8:00 unless he wants to stop entry in a cell with a weapon or vent. It helps the success rate of the day if they want to risk guarding the cell and not their teammates.
Rule12: In days, when ct's are preoccupied with trying to survive and some lousy t's is wasting the day (delaying) in the vent, how can we continue the day if he doesn't want to come out?
As from 2012, seeing and hearing is considered common sense and it can be used as reason to kill somebody.
Rule13: As I mentioned, common sense. If you have all the t's inside the cage and only noticed a freeday roaming around, killing a ct. You can freely engage him. If you were around in 2012, I guess you could have adapted more easily in the hearing/seeing complex former rule.
Rule14: Taunting rule was always a problem in ambrosia, and it was the first rule to get abolished for so ct's can breathe more easily. Sometimes a ct can enter a crowded place in which he is forcefully close to the t's.
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95% already exist!
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We already got these rules eh". 8)
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Sorry i just did read the official rules. Sorry for posting this.
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If you need help around the forum, feel free to contact me or any other Forum Moderator.
Thank you for suggesting though.
Suggestion Denied.