Ambrosia Community

General Category => Suggestions / Feedback => Accepted Suggestions => Topic started by: Marceaux on March 11, 2015, 08:11:32 pm

Title: [Accepted]fy_pool_day_ambrosia
Post by: Marceaux on March 11, 2015, 08:11:32 pm
Hello,

Poolday is great fun on the public server, so on your request, fy_pool_day_ambrosia

Ct spawn is at the top
T spawn is at the bottom, just outside the screenshot.

To the sides there is a small way to get to the other side, just like original poolday, and thats all there is.

If you guys approve it, we can play it.

Download: http://www.mediafire.com/download/hh2u9zwaj1cebq7/fy_pool_day_mrcx.bsp (http://www.mediafire.com/download/hh2u9zwaj1cebq7/fy_pool_day_mrcx.bsp)
Screenshot:

(http://i1383.photobucket.com/albums/ah294/mrcdesign88/fy_pool_day_ambrosia_zpsi9jgvy4r.png)
Title: Re: fy_pool_day_ambrosia
Post by: 'PL' on March 11, 2015, 08:12:29 pm
Why not Try

Fy_poolday_twisters
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 11, 2015, 08:16:57 pm
Do you have a link for it? i can't seem to find it on google
Title: Re: fy_pool_day_ambrosia
Post by: 'PL' on March 11, 2015, 08:19:27 pm
Do you have a link for it? i can't seem to find it on google
I meant the name for your map.


Look at those twisters lel
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 11, 2015, 08:22:37 pm
Ah right, we can make a poll for it too. Thanks for the idea.
Title: Re: fy_pool_day_ambrosia
Post by: SilverQuick on March 12, 2015, 12:59:17 am
Sounds a fantastic map from you @Marceaux, as always, but I'd suggest to keep the name fy_pool_day_mrcx.
Title: Re: fy_pool_day_ambrosia
Post by: Burzum on March 12, 2015, 12:42:21 pm
wooow

i was thinking on a bigger poolday, but very similar, maybe adding a 2nd pool.... but this map is amazing

if this map doesnt give any bug it could be added asap  8)
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 12, 2015, 02:22:38 pm
Thanks, well i wanted to do it a little bit different

Well if someone can download it from topic above and try it, if they cant find bugs, we can get it on server.
Title: Re: fy_pool_day_ambrosia
Post by: Ray on March 12, 2015, 02:27:06 pm
I wanna know who voted no :D pm me on forums.
Title: Re: fy_pool_day_ambrosia
Post by: Andrew` on March 12, 2015, 02:33:23 pm
Simply awesome, definitely wanna play it, good job :D
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 12, 2015, 08:14:52 pm
Did anyone actually download it and walk through it? or only screenshot opinions so far?
Title: Re: fy_pool_day_ambrosia
Post by: header on March 12, 2015, 10:26:49 pm
might be a problem with spawnkilling like the original map had, also how many exits are there from each spawn? (I'm judging from ss btw :P )
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 13, 2015, 09:01:55 am
Spawn killing is indeed a problem on original, here its not possible (not 100% sure, but i couldnt test it)

4 exits per spawn.
1 is totally hidden, and 3 are in the open, but you can hide behind something fairly easily.
Title: Re: fy_pool_day_ambrosia
Post by: SilverQuick on March 13, 2015, 11:51:17 am
When I think about spawn killing, admins should warn players not to kill spawns.
Title: Re: fy_pool_day_ambrosia
Post by: Potato on March 14, 2015, 03:38:15 pm
Good job man :D I didn't expect you to finish it that quick. Looks good!
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 15, 2015, 11:28:09 am
When you know what you want, its not hard, if you have to figure out what the map needs to be, it takes alot of time and changing.
Title: Re: fy_pool_day_ambrosia
Post by: gAnX on March 16, 2015, 07:43:57 am
Simple
Small
Whats not to like. Would love to try it out.

As long as the ct/t spawn points are not visible to the opposing side. I hate maps where the round start timer ends and then you get insta headshot.

Impressive work Marceaux. Keep it up buddy
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 16, 2015, 07:58:13 am
We have to try it some time then. :D
Title: Re: fy_pool_day_ambrosia
Post by: Potato on March 18, 2015, 03:41:54 pm
I tried the map with bots and it was great. Good job on making the M4/AK-47 harder to get :D
Title: Re: fy_pool_day_ambrosia
Post by: Marceaux on March 18, 2015, 03:44:03 pm
Thanks, burzum has to decide if should be on the server then :D
Title: Re: fy_pool_day_ambrosia
Post by: Burzum on March 18, 2015, 11:24:02 pm
already asked for add
Title: Re: fy_pool_day_ambrosia
Post by: dAmss.MSI on March 21, 2015, 03:53:45 am
It would be a fifty fifty, because:
 If there is more than 20 players on the server, it will be so easy to kill, and so hard to make the game funny. Also it will lag since it's a small map.
 If there is few players, it will be both funny and enjoyable.
Title: Re: fy_pool_day_ambrosia
Post by: Potato on March 21, 2015, 09:13:37 am
We never play small maps when there's 20 people lol. But the server is kinda dead the last few weeks so we play a lot of small maps.
Title: Re: fy_pool_day_ambrosia
Post by: Burzum on April 08, 2015, 11:31:26 am
already added