Ambrosia Community

General Category => Suggestions / Feedback => Rejected Suggestions => Topic started by: Burzum on January 06, 2015, 08:21:36 pm

Title: [Rejected] freezetime
Post by: Burzum on January 06, 2015, 08:21:36 pm
some players asked me to add freezetime in the start of round

they argument this: "weaker players will have no time buying and the winning team will always have better position next round if they survive. I think it's better to have  minimum 3-4 sec freezetime so everybody can buy."

so i want to hear ur opinions about this
Title: Re: [Server suggestion] freezetime
Post by: CoiNNN on January 06, 2015, 08:34:51 pm
I agree about this tbh, even I take my time when buying my guns sometimes :D and by the time I buy my guns at DD2 CT are already at mid shooting people at base buying weapons ...

Title: Re: [Server suggestion] freezetime
Post by: Red Wolf on January 06, 2015, 08:45:13 pm
ì think 5-10 seconds would be fine. Maybe make poll.
Title: Re: [Server suggestion] freezetime
Post by: gAnX on January 06, 2015, 09:44:11 pm
I dont think it should be implemented, but if it does [;ease dont make it longer then 3-5 seconds. Remove the 30second rebuy timer if you add freezetime. This will stop the rebuys of nades and such in dust2 for instance and give people plenty of time to buy

Edit - reworded
Title: Re: [Server suggestion] freezetime
Post by: duffman on January 06, 2015, 10:18:44 pm
3-4 sec should be the max it's not that long and even a beginner can learn to buy that fast after a few tries.
also buytime 15 sec is more then enough and should avoid nadespamming, but still if you rush middle on d2 as terror you can still nadespam a few times but 30 sec is way to long.

With no freezetime on d2 the terror have more advantage when terror is rushing ct always have bad positions or the only positions is 1 step outside of spawn.
On inferno terror never are able to get out of house because ct already rushing when winning.

On pretty much each map there is an advantage problem caused because of nofreezetime.

I would suggest to put it on 4 if you want to rush you can still rush with freezetime on.
Title: Re: [Server suggestion] freezetime
Post by: P o p a y on January 07, 2015, 12:12:56 am
I suggest freezetime to be 0.

Reason: In my early days I hated when I saw that everyone is killing me and there I am buying m4a1 using my mouse (LOL), after getting killed a lot of times, I started buying with keypad which later on improved my buying skill to be pretty fast.

Conclusion: Let it be 0, so amateur players can develop their skill. They will hate us (administrators for having 0 freezetime on server) but after awhile they will find out that we helped them by putting freezetime 0.

Cheers,
Popay
Title: Re: [Server suggestion] freezetime
Post by: 'PL' on January 07, 2015, 12:36:30 am
Isn't it in competitive cs, 3 secs?
Why not keep it 3?
Title: Re: [Server suggestion] freezetime
Post by: duffman on January 08, 2015, 07:05:24 pm
Isn't it in competitive cs, 3 secs?
Why not keep it 3?

No in competition it's even 10 sec so you can discuss strategy, but that's to much for public 3-4 is fine.

And popey read my reply above using server commands to take advantage over a player that b uys slow is not a skill I can change c4timer to 4 or 5 sec you can never reach the bombsite and defuse get it?
Title: Re: [Server suggestion] freezetime
Post by: SilverQuick on January 08, 2015, 07:32:31 pm
I'd stay for 0 freeze time.
Title: Re: [Server suggestion] freezetime
Post by: BRaHaM on January 08, 2015, 10:35:00 pm
My opinion is that you put it, it is important that players have equal opportunities, many people leave the server when they see a team always win and rusher faster than them, and you don't have the time to stop them.
Title: Re: [Server suggestion] freezetime
Post by: Fisu on January 09, 2015, 10:44:40 am
If we do add a freezetime then it must be 1 second. :)
Title: Re: [Server suggestion] freezetime
Post by: Red Wolf on January 09, 2015, 11:35:53 am
If we do add a freezetime then it must be 1 second. :)
Probably yes,
enough time to press F1 :D
Title: Re: [Server suggestion] freezetime
Post by: Max Breaker on January 09, 2015, 01:16:53 pm
 In the event that will be introduced " FreezeTime " I appeal to strict adherence to five seconds , " SpawnCamping ", then kick .
Title: Re: [Server suggestion] freezetime
Post by: zwariowany on January 10, 2015, 05:06:45 pm
Disagree :)!
Title: Re: [Server suggestion] freezetime
Post by: SilverQuick on January 10, 2015, 05:19:17 pm
Disagree :)!
I like how newbies come out from nowhere and state their opinions as other known members, do you mind introduce yourself please? what's your nick in-game? and do you really play on Public or someone just told you to say so? ::)
Title: Re: [Server suggestion] freezetime
Post by: IDDQD on January 10, 2015, 06:13:22 pm
I'D LEAVE IT AS IT IS
max i'd be ok with is mp_freezetime 1, otherwise we may forget about truly epic rushes
Title: Re: [Server suggestion] freezetime
Post by: SilverQuick on January 10, 2015, 06:38:27 pm
Tbh that's what Ambrosia's servers are known for, 0 freezetime. :)
Title: Re: [Server suggestion] freezetime
Post by: duffman on January 11, 2015, 08:25:40 am
ambrosia was known for allowing any high ping from around the whole world on the server not freezetime get your fact straight.

And rushing is perfectly possible with freezetime On.

Rush means = you press forward and run it has nothing to do with freezetime.
Title: Re: [Server suggestion] freezetime
Post by: silex™ on January 11, 2015, 10:41:18 am
I think 0 sec freezetime is good coz cs 1.6 pro players have no problems in buy-time,in some maps as awp_india and aim_map you cant put 3 sec freezetime coz the enemy will easily kill you.
Title: Re: [Server suggestion] freezetime
Post by: SilverQuick on January 11, 2015, 12:36:04 pm
ambrosia was known for allowing any high ping from around the whole world on the server not freezetime get your fact straight.

And rushing is perfectly possible with freezetime On.

Rush means = you press forward and run it has nothing to do with freezetime.
I'm sorry, but for 0 freezetime too my facts are right.
Title: Re: [Server suggestion] freezetime
Post by: Mr.Swag on January 18, 2015, 07:26:51 pm
I think 0 sec freezetime is good coz cs 1.6 pro players have no problems in buy-time,in some maps as awp_india and aim_map you cant put 3 sec freezetime coz the enemy will easily kill you.

i agree with Burzum but i'd say Silex is right m8's.

when there is a freeze time in awp_india aim_map any awp_ map etc....

everyone will have time to aim at the Opponent and kill him so , i don't Agree because that's gonna happen.

Cheers ,

 Mr.Swag
Title: Re: [Server suggestion] freezetime
Post by: Burzum on January 20, 2015, 02:03:11 pm
I think 0 sec freezetime is good coz cs 1.6 pro players have no problems in buy-time,in some maps as awp_india and aim_map you cant put 3 sec freezetime coz the enemy will easily kill you.

i agree with Burzum but i'd say Silex is right m8's.

when there is a freeze time in awp_india aim_map any awp_ map etc....

everyone will have time to aim at the Opponent and kill him so , i don't Agree because that's gonna happen.

Cheers ,

 Mr.Swag


yup, i didnt think on aim maps..... and now server´s activity is low, so we play a lot of fy/aim maps... so this discussion will be paused untill we get more activity
Title: Re: [Server suggestion] freezetime
Post by: Maki on January 23, 2015, 04:12:59 pm
Doesn't matter if you play a lot of aim maps lately, you can configure it so that aim/awp maps don't have freezetime while letting the other maps have it.

Personally though, when I play on a server I like to automatically buy a gun and rush, freezetime kinda annoys me because I don't really play to have a very competitive setting so I'd be against but I don't play anyway.
Title: Re: [Server suggestion] freezetime
Post by: silex™ on January 24, 2015, 09:02:37 am
After all of this idk you enabled the freezetime,i mean we used to play with 0 freezetime, i think you should disable this plug-in coz its not good for a lot of us .
Title: Re: [Server suggestion] freezetime
Post by: Burzum on January 24, 2015, 11:30:27 am
After all of this idk you enabled the freezetime,i mean we used to play with 0 freezetime, i think you should disable this plug-in coz its not good for a lot of us .

if freezetime can be set only for standard maps, and not on fy/aim maps, it will be added for help the weaker team
Title: Re: [Server suggestion] freezetime
Post by: silex™ on January 24, 2015, 11:39:17 am
Burzum i understand that this 1 sec freezetime is for the new players to help in buy but most of the players are known ambrosians and regular players.
Title: Re: [Server suggestion] freezetime
Post by: Burzum on January 24, 2015, 01:12:06 pm
Burzum i understand that this 1 sec freezetime is for the new players to help in buy but most of the players are known ambrosians and regular players.

yes but most of the admins dont like to balance teams, so we must help weaker team with this config




suggestion rejected, since we can not fix the freezetime ONLY for standard maps, and leave fy/aim maps with freezetime 0