Ambrosia Community
General Category => Suggestions / Feedback => Accepted Suggestions => Topic started by: Hit-Girl Kick-Ass on November 25, 2014, 10:03:02 am
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i thought about this due to an incidend about not-balancing
can u high guys remove assault, and aztec (this 2 is really hard to fight in attacking team if there are 4 good players in defending team, dont even force admins to go, people are here to have fun, not to do good deeds anyway not in this case in my opinion) from the rotation, and limit the times of de_dust2 to be voted in the circle?
add cabbl, cpl-mill and aim maps (usp, deagle, ak/m4, awp like india) formally in the rotation and shorten each map's time and/or round?
make it a real public one, it's now DD2/Aztec/inferno, occassionally nuke/italy/assault, very rarely train/tuscan,
not fun
i miss u, ganx
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already discussed maps more than a hundred times.....
i hate play always the same maps. coz of this, after autovote made by server, i do my own vote, with the chosen map from autovote and i add 3 not-cycle maps (like cbble, piranesi, havana, oilrig, backalley, prodigy, chateau....) but almost always players chose again the same map (dd2, inferno, nuke, westwood, aztec.....)
so, as admins we must bring to players what they want. some players want play new maps too, but if u make votes and u count the results, u will see that more than half of server want always the same maps..... so we must stick to that, coz we keep the server full
fy/aim maps can not be added on cycle, coz, when server is full, and no admin online, autovotemap comes and ppl choose fy/aim map, with 32 players ?¿!¡!¡¿?
when server is full u can make a vote ONLY with new maps (example: amx_vote nextmap cbble piranesi havana chateau) but u will see how u loose 10 players.....
we can not set another time per round or per map (correct me if im wrong). coz i already asked for add more round time per cs_maps. but u only can set 1 round and map time for server, not for each map. im not totally sure, but its what High Staff told me
so, the only we can do is change some maps
as assault, instead of _shadow version we could test the _hotel version
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good answer
assault sucks - any edition
some aim maps are big enough for 32 and it's very fun such as the usp one, deagle one and the awp-india one, who disagree with this, u are waiting for kick-ass knife x10.
around 16 players is ideal imo, why do we need so many on public server when dd2 is always 31/32?
many dont choose new maps coz they dont know it, if we force to play new ones they would.
I'd say u give a test run of the server for 1 week to see the result --- with no voting of the maps but just auto-rotation of all maps --with aztec , italy and assault out -- with india, usp and deagle in.
anyways just suggestions
gg
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I love how you do dis;
with 32 players ?¿!¡!¡¿?
:D
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i've played "dd2-->aztec-->inferno" about "20" times played nuke once, and train once... didnt see any other maps on the server recently
cbble, piranesi, havana, oilrig, backalley, prodigy, chateau....
where are you?
ps. cs_estate32 is also awesome
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i've played "dd2-->aztec-->inferno" about "20" times played nuke once, and train once... didnt see any other maps on the server recently
cbble, piranesi, havana, oilrig, backalley, prodigy, chateau....
where are you?
ps. cs_estate32 is also awesome
We're not chosing these maps, people do what do you want from us to do? cancel what people voted? we have to respect people's choice.
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for last time, ADMINS CAN VOTE TO ALMOST EVERY STANDARD CS MAP (maplist here: http://www.ambrosia-servers.eu/community/index.php?topic=29165.0 (http://www.ambrosia-servers.eu/community/index.php?topic=29165.0))
already asked for replace some maps,
removed: de_salt2, de_aztec, cs_italy32, cs_assault_shadow, de_dust2
added: de_irak2, de_cbble, de_mirage, cs_assault_hotel, de_dust2_xmas
hope u enjoy